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Forum: Released Drakah
10-04-2015 07:20 PM
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Forum: Released Drakah
09-27-2015 09:29 AM
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Forum: Released Posemikato
09-14-2015 11:50 PM
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Forum: Help ! ? ! ? Xukil
09-13-2015 12:18 PM
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Forum: Request krkarl
09-09-2015 01:40 AM
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Default  Game Update Notes: September 23, 2015
Posted By: Cairenn - 09-22-2015 09:50 PM - Replies (0)
  • Modified the way that a weapons damage bonus is calculated. This should result in increased weapon damage bonuses, especially for two-handed weapons.
  • Most clickable buff items will now grant you a passive AA ability with a permanent effect! See the Items section for details.
  • Look out for new Nights of the Dead items available in the Marketplace, beginning October first!
  • Made several changes to the way Fading Memories and other escape abilities work. Please see the AA section for details.
  • In a future release, marketplace purchases will be able to complete directly without having to open the Marketplace window. Created a new window that contains only information about the specific marketplace item to support this.
  • Corrected a bug where NPC wild rampage messages were being filtered as pet wild rampage messages and vice versa.
  • EQUI.xml
  • EQUI_PurchaseWnd.xml
Source and full patch notes.

Default  New Expansion Announced
Posted By: Cairenn - 09-15-2015 06:39 PM - Replies (0)
Good day, Norrath!

We are excited to announce we have an expansion on the way – that’s right, expansion – not “campaign.” As we’ve been toiling away this year, the content we’ve been working on evolved and grew more than we expected.

We wanted this expansion to have content that reached beyond the highest-level players. So, in addition to new and updated zones for levels 105, we are including two instanced raid zones for levels 75 to 105 to play in together! These “level agnostic” raid zones will balance themselves to the highest level player in your raid. It just so happens that these two level agnostic zones are the original Plane of Fear and Plane of Hate! So if you never got a chance to raid in those planes, or long for them, you can relive those days with a broader range of players when we launch.

This expansion includes over 15 raids – after getting feedback for more raids over last year’s expansion – and a ton of level-scaling missions and Heroic Adventures! And as with previous releases, there will be new AAs, spells, and gear. The story is innovative and impacts gameplay in interesting ways too.

In addition, if you purchase (or pre-order) the next expansion, you’ll also get access to ALL of the previous expansion content.

We’ll have the full expansion reveal and pre-orders for the 22nd expansion will start on Thursday, October 1, 2015 with detailed information on our website and forums. Also, the EQ team will host a livestream and share highlights, walk through some zones, and answer your questions!

Source and more details.

Default  Game Update Notes: August 19, 2015
Posted By: Cairenn - 08-20-2015 01:39 AM - Replies (0)
  • Fixed an issue with turbo processors causing players to run very fast/very slow.
  • All non-caster classes have gained a set of innate AAs that increase skill damage at all times. Some burn disciplines have had power reduced. See the Spell and AA sections for details.
  • Added an AA ability for all pet classes that reduces the amount of hate your pet will generate.
  • Fixed several issues with the Frenzied Burnout AA line for Magicians.
  • Magician and Necromancer pets are now weaker in large numbers against some raid targets on Progression Servers. See that section below for details.
  • Extended target slots set to display targets that don't exist will now not render a lifebar rather than displaying an empty lifebar with the name "------".

Source and full patch notes.

Default  Game Update Notes: July 22, 2015
Posted By: Cairenn - 07-22-2015 03:09 PM - Replies (0)
  • Proc effect stacking - Multiple procs can now trigger from the same triggering action. Each proc effect that is active will be processed independently. See the Spells section for details.
  • Damage shields now report the damage that they do in all cases and can be directed to chat filters.
  • Spells that do not take hold will now relay a more accurate description as to why they did not take hold.
  • A new item, the Legend of the Oathbreaker, is available with prizes from the Legends of Norrath sets Oathbreaker, Ethernauts, and Against the Void.
  • Journeyman's Rucksacks and Journeyman's Pocketed Rucksacks are now available for purchase year-round on all servers that have Omens of War unlocked.
  • When viewing achievements from chat you will now see the category and sub-category that the achievement is from in the Achievements window.
  • Added the ability to open an achievement in the achievements window when viewing an achievement from chat by clicking "View Mine".
  • EQUI_AchievementWnd.xml

Source and full patch notes.

Default  Game Update notes: 01 July 2015
Posted By: Cairenn - 06-30-2015 11:44 PM - Replies (0)
  • Big bags are returning to Norrath for a limited time! Special larger bags will be available on the Marketplace starting at noon (PDT) on July 2nd. Act quickly, as they will disappear after July 6th!
  • Merc AAs - Made the cost column display nothing when the max rank has been purchased.
  • Added the current count of players in your current /pickzone instance to the window.
  • When a player is in a load balanced zone (/pickzone) they will now display their instance number in /who.
Source and full patch notes.

Default  Game Update Notes: June 17, 2015
Posted By: Cairenn - 06-16-2015 10:37 PM - Replies (0)
  • Fixed an issue where a player could crash after logging back into a load-balanced zone (/pickzone) or gating to a point in a load-balanced zone when that particular instance had closed.
  • Corrected an issue causing players entering mission instances of some zones to be teleported to the non-instanced versions.
  • Fixed an issue regarding binding in a load-balanced zone; you should now properly be sent to an available zone when gating or returning to your bind point.
  • Fixed an issue with the leave on corpse option in the manage loot window that could cause crashes.
  • All Noble Exchange merchants can now be used to send or receive parcels. These merchants are available in every starting city, the Plane of Knowledge, the Bazaar, and other zones throughout Norrath.
  • There is now a chat message of how much time you have before you can run /pickzone again, if you have a timer remaining.
  • You now get a message in chat with what instance you are in when you run /pickzone in a load-balanced zone. This will only appear when it is possible for the window to open, meaning any circumstance where /pickzone won't function (such as combat) will prevent this message from appearing.
Source and full patch notes.

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