Home Forum Downloads My Favorites Register FAQ Mark Forums Read

Menu
» Home
» FAQ



Log in!
User Name
Password

.COMic

Link Us!


Disclaimer
Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first.. and we can research it.. but remember more than one person can make the same mod.


Latest Threads - [New Posts]
Thread / Thread Starter Last Post Replies
Forum: Help ! ? ! ? Nukester
01-12-2017 01:39 PM
by Nukester Go to last post
0
Forum: Released Drakah
01-10-2017 07:14 PM
by Drakah Go to last post
17
Forum: Help ! ? ! ? Haleoo
01-09-2017 02:00 PM
by Haleoo Go to last post
0
01-08-2017 01:16 PM
by detrolyn Go to last post
0
Forum: Help ! ? ! ? zewtastic
12-20-2016 01:58 AM
by fryguy503 Go to last post
2

Default  Happy Holidays!
Posted By: Cairenn - 12-18-2016 11:44 AM - Replies (0)
From Dolby and I and all of our volunteers, we hope you have a happy and safe holiday season and that your new year is filled with peace and joy.


*Please note that due to the holidays, approval of addons or responses to messages may be slower than usual as everyone will be spending time celebrating the season with family and friends.

Default  Game Update Notes: 14 Dec 2016
Posted By: Cairenn - 12-14-2016 12:04 AM - Replies (0)
Highlights
  • Look to the marketplace this December for the Frostfell Familiar in a Box!
UI
  • Fixed an issue with advanced looting that was causing the wrong items to be left on the corpse since the previous patch.
  • This also fixes an old issue that would rarely cause one of the never marked items to not 'leave on corpse.'
  • Dynamic zone replay times not associated to a particular event will now display 'Replay Timer' in the Event Name column of the expedition window rather than a blank space.
  • Sorted the entries in the EQ-button menu alphabetically and created a new category for the 10 hotkey windows.
  • Added a 'Print Items' button to the Item Display window which will print the names of items inside housing crates to the chat window. Note that this button will only show up if an item contains real estate items.
Changed
  • EQUI_ItemDisplay.xml
Source and full patch notes.

Default  Return to Kunark and WIN A Collector’s Edition!
Posted By: Cairenn - 11-21-2016 03:58 PM - Replies (0)
We’re excited to be celebrating the launch of Empires of Kunark! To add to the festivities, we want to give YOU a chance to win some great prizes!

Here’s what you need to do:

From November 21 – November 28, make sure you’re following @everquest on Twitter. Tweet us your favorite screenshot of Kunark to @everquest using the hashtags #ReturnToKunark and #sweepstakes. Your screenshot of Kunark may be from previous content or the new expansion. You can also submit your favorite screenshot directly via Votigo here. You may tweet or submit one (1) Kunark screenshot per day for each of the eight (8) days of the Sweepstakes Period, for a total of eight (8) submissions.

Here’s what you could win:

GRAND PRIZE: An EverQuest-themed Prize Package which includes:
  • A Code for a Collector’s Edition of Empires of Kunark
  • An EverQuest/EverQuest II Coffee Mug
  • An EverQuest/EverQuest II Quest Journal
  • An EverQuest/EverQuest II Cookie Tin
Three (3) winners will be selected randomly from eligible entries as Grand Prize winners.

Head to Twitter and make sure you’re following @everquest, or start submitting your screenshots via Votigo!

The Sweepstakes is open to everyone eighteen (18) and over at the time of entry. For full official rules, please visit this site.

Source

Default  Empires of Kunark, Game Update Notes: 16 Nov 2016
Posted By: Cairenn - 11-16-2016 09:21 AM - Replies (0)
After decades of slumber, Imperator Tsaph Katta awakens and vows to reform the Combine Empire. With the former glorious capital of his nation rebuilt in the treacherous lands of Kunark, Tsaph Katta vows to cement his place in the annals of history as The Great Unifier. Not all are ready to bend to the will of Katta and his allies, least of all the current inhabitants of Kunark.

Make haste and return to the ruins of Kunark to play your part in the coming turmoil!


Highlights
  • ]EverQuest's 23rd expansion, "Empires of Kunark" is out now!
  • With the expansion comes an exciting new feature - the Familiar Key Ring!
  • Added the Task Overlay Window.
UI
  • Added the task overlay window. This window is on by default and its behavior is slightly different from other windows in the UI:
  • It defaults to 0% opacity. This can be changed using the right click menu.
  • It defaults to allowing clicks through. This can also be disabled using the right click menu.
  • The window is locked by default, preventing accidental moves.
  • You can click on task names to pop up and hide the full quest window.
  • In addition to "/taskoverlay," you can show/hide the window using the EQ button or via a hotkey.
  • Mouse scroll is active on the window to allow you to quickly scroll through your active and shown quests.
  • Tasks can be shown and hidden easily using the new checkboxes in the quest window.
  • Added some options for the task overlay window:
  • Automatically add new tasks to task overlay (defaulted to on).
  • Show only open steps for the task (defaulted to on).
  • Add most recent task to top (defaulted to off).
  • Added an "Auto Leave" toggle to the Familiars tab of the Key Rings window to make most familiars automatically leave when you are summoning a familiar or when zoning. This will not affect any buffs that a familiar will provide. Note that certain familiars will not be automatically dismissed even if this is checked (for example, the banker).
  • Fixed an issue where the pet window will show a pet's corpse name when zoning.
  • Added a new map for the Empires of Kunark, accessible through the main Atlas map under "Empires of Kunark".
  • The continent of Kunark in the main Atlas map has been split up so that clicking on the top portion of the Kunark continent will bring up the old Ruins of Kunark map, while clicking on the bottom will bring up the new Empires of Kunark map.
  • Added a new link from the Luclin Underground map to the new Empires of Kunark map.
Added
  • EQUI_TaskOverlayWnd.xml
Changed
  • EQUI.xml
  • EQUI_Animations.xml
  • EQUI_KeyRingWnd.xml
  • EQUI_OptionsWindow.xml
  • EQUI_TaskWnd.xml
Source and full patch notes

Default  Game Update Notes: 19 Oct 2016
Posted By: Cairenn - 10-18-2016 08:38 PM - Replies (0)
Highlights
  • Modified NPC pathing logic when an NPC is in combat against a PC. See NPC section for details.
UI
  • Corrected issues with the reward selection window that would cause rewards to fail to preview and sort correctly.
  • Fixed an issue where Pet Rename reminders were not properly being disabled.
  • Paste from clipboard will now default to Ctrl-V.
  • Removed the allowing / disallowing of Pixel Shaders 1.1 and Pixel Shaders 1.4. The Pixel Shaders 2.0 control will now handle allowing / disallowing of those because all pre-2.0 Pixel Shaders are now treated as 2.0 Shaders.
Changed
  • EQUI_AdvancedDisplayOptionsWnd.xml
Source and full patch notes

Default  Empires of Kunark Beta
Posted By: Cairenn - 10-07-2016 02:13 PM - Replies (0)
It’s that time! The beta test for Empires of Kunark has started.

Everyone that pre-orders Empires of Kunark gets immediate access to the Beta server and the Ganak Monument, a special real estate item. Playing Empires of Kunark on the beta server also has perks for your live server accounts! There's more information coming soon about the reward players will be able to earn by testing expansion content on beta. Without your help, we would not be able to polish the expansion the way it needs to be.

Instructions for getting started in beta are here. Don't have access? Make sure you've pre-ordered here.

We look forward to hearing your feedback about Empires of Kunark and seeing you on the Beta server!

Source

New & Updated
Simple Stice
  Compilations
Integrated - Kr...
  DrakahUI
Two-wide container
  Containers
Girrin's Player...
  Player window
Target Window w...
  Target Window
Boxer UI
  Functional
Placeholder
  Patches & Addons
Sparxx 12/14/16...
  Patches & Addons
Sparxx Full UI
  Patches & Addons
12 14 16 Patch
  Patches & Addons
Default Old Int...
  DrakahUI
Frostfell Surprise
  Miscellaneous
QQ for EQMac/TAK
  TAKP/P2002
Blue Xfinity
  Functional
Xfinity Blue
  Compilations

Top Favorites
AYA EoK
  Favorites: (374)
SparxxUI v18.3
  Favorites: (246)
AYA UI Version...
  Favorites: (231)
Lodi Dodi UI 3....
  Favorites: (208)
SARS Universal...
  Favorites: (188)
Infiniti Blue D...
  Favorites: (175)
Default Old Int...
  Favorites: (152)
foofyspells (st...
  Favorites: (129)
Emulated - Worl...
  Favorites: (115)
Quartz Interface
  Favorites: (91)

Top Rated
SparxxUI v18.3
  5/5 Votes(185)
Lodi Dodi UI 3....
  5/5 Votes(82)
Default Old Int...
  5/5 Votes(53)
SARS Universal...
  5/5 Votes(51)
AYA UI Version...
  5/5 Votes(48)
Infiniti Blue D...
  5/5 Votes(44)
foofyspells (st...
  5/5 Votes(40)
Emulated - Worl...
  5/5 Votes(25)
AYA EoK
  5/5 Votes(22)
Oink! Reborn
  5/5 Votes(20)

Most Downloaded
foofyspells (st...
  Downloads: (504,567)
AYA UI Version...
  Downloads: (129,656)
NEW UI CLASSIC...
  Downloads: (90,385)
Lodi Dodi UI 3....
  Downloads: (44,937)
AYA EoK
  Downloads: (38,185)
*** T.King/Kuva...
  Downloads: (38,001)
Default Old Int...
  Downloads: (37,074)
SparxxUI v18.3
  Downloads: (36,008)
buffwindow-2.zip
  Downloads: (35,200)
SARS Universal...
  Downloads: (34,394)

Latest Feed
Find out more on how to add a list of EQInterfaces latest interface's to your webpage!



All times are GMT -5. The time now is 05:49 AM.


vBindex Copyright © MMII - MMIV Winter Systems.
© MMOUI