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Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first.. and we can research it.. but remember more than one person can make the same mod.


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Default  Game Update notes: 01 July 2015
Posted By: Cairenn - 06-30-2015 11:44 PM - Replies (0)
Highlights
  • Big bags are returning to Norrath for a limited time! Special larger bags will be available on the Marketplace starting at noon (PDT) on July 2nd. Act quickly, as they will disappear after July 6th!
UI
  • Merc AAs - Made the cost column display nothing when the max rank has been purchased.
  • Added the current count of players in your current /pickzone instance to the window.
  • When a player is in a load balanced zone (/pickzone) they will now display their instance number in /who.
Source and full patch notes.

Default  Game Update Notes: June 17, 2015
Posted By: Cairenn - 06-16-2015 10:37 PM - Replies (0)
Highlights
  • Fixed an issue where a player could crash after logging back into a load-balanced zone (/pickzone) or gating to a point in a load-balanced zone when that particular instance had closed.
  • Corrected an issue causing players entering mission instances of some zones to be teleported to the non-instanced versions.
  • Fixed an issue regarding binding in a load-balanced zone; you should now properly be sent to an available zone when gating or returning to your bind point.
  • Fixed an issue with the leave on corpse option in the manage loot window that could cause crashes.
  • All Noble Exchange merchants can now be used to send or receive parcels. These merchants are available in every starting city, the Plane of Knowledge, the Bazaar, and other zones throughout Norrath.
UI
  • There is now a chat message of how much time you have before you can run /pickzone again, if you have a timer remaining.
  • You now get a message in chat with what instance you are in when you run /pickzone in a load-balanced zone. This will only appear when it is possible for the window to open, meaning any circumstance where /pickzone won't function (such as combat) will prevent this message from appearing.
Source and full patch notes.

Default  Game Update Notes: 28 May 2015
Posted By: Cairenn - 05-28-2015 01:55 AM - Replies (0)
Highlights
  • Many more zones will spin up new instanced versions when they are populated by enough adventurers.
UI
  • Changed /pickzone so that it will show all of the available instances instead of just the first 10.
  • Changed the messaging if you are in a login queue to signify you were already in the queue.
Source and full patch notes.

Default  Game Update Notes: 19 May 2015
Posted By: Cairenn - 05-18-2015 10:32 PM - Replies (0)
Highlights
  • Added a search function for advanced loot filters.
  • Improved the load speed of characters into the world and when reloading UI.
  • Moved the advanced loot settings from the Edit Filters window into a new window.
  • Corrected a problem that caused some events that take place in instanced zones, such as the Arcane Fair for the Wizard step of "An Epic Request", to stop working.

UI
  • Fixed a crash with check boxes in the advanced loot system.
  • Fixed a client crash involving reloading the UI and changing race.
  • Replaced a few logos and text references to reflect our new company name.
Changed
  • EQUI.xml
  • EQUI_AdvancedLootWnd.xml
  • EQUI_Animations.xml
  • EQUI_CharacterListWnd.xml
  • EQUI_EQMainWnd.xml
  • EQUI_LootFiltersWnd.xml
  • EQUI_LootSettingsWnd.xml
  • EQUI_MarketplaceWnd.xml

Source and full patch notes.

Default  Game Update Notes: 22 April 2015
Posted By: Cairenn - 04-21-2015 10:00 PM - Replies (0)
Highlights
  • Advanced Loot System: Improved the performance of adding, deleting, and changing loot filter settings (AN/AG/Never).
  • Spells with resource tap components will now stack with each other as intended.
  • When you invite a non-grouped character to the raid it should now put them in "not in a group" and not as a group leader.
UI
  • If load balancing has created a new instance of a zone, you will see the ID of the instance you zone in to. It will also now appear at the top of the /pickzone window.
  • Convertible items now have an item link in the description window to show you what the item will be transformed into.
  • Fixed some confirmation popup windows that were asking for incorrect or irrelevant information. Deleting spell sets was one such example.
  • Made the Audio Triggers list window resizable.
Changed
  • EQUI_ItemDisplay.xml
  • EQUI_MIZoneSelectWnd.xml
Source and full patch notes.

Default  Game Update Notes: March 25, 2015
Posted By: Cairenn - 03-24-2015 10:57 PM - Replies (0)
Highlights
  • The Advanced Loot System is here! See the section below for details.
  • Added a prompt when deleting a character to make the player type the character's name as the confirmation instead of clicking a button.
  • Most vendors from the Plane of Knowledge have returned from hiatus. They feel as though they can still compete with all-in-one vendors.
UI
  • Added the new /autobank command. This will attempt to place any item on your cursor in your bank.
  • The voice chat window is no longer active by default.
  • /clearchat and /clearallchat now function while in hover mode.
  • Fixed an issue with the Find window where scrolling to the bottom wouldn't stay there if you were in a group with 'show group' enabled.
  • Added the ability for coin and point crystals to update when custom UIs move them to the alternate currencies tab.
  • Added a prompt when deleting a character to make the player type the character's name as the confirmation instead of clicking a button.
Many UI files have been changed. If you are unable to log in to a character with a custom UI, be sure to check the "Reset UI to Default" option just below "Enter World" on the Character Select screen.

Added
  • EQUI_AdvancedLootWnd.xml
  • EQUI_LootFiltersCopyWnd.xml
  • EQUI_LootFiltersWnd.xml
  • EQUI_ManageLootWnd.xml
Changed
  • EQUI_Templates.xml
  • EQUI_Animations.xml
  • EQUI_OptionsWindow.xml
  • EQUI_RaidWindow.xml
  • EQUI_Templates.xml
  • EQUI_TextEntryWnd.xml
  • EQUI.xml

Source and full patch notes

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