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Old 02-28-2013, 10:14 PM  
wwarwolf
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Quote:
Originally posted by Sparxx
There are plenty of other buff windows that will work with my UI. Just find the one you like and stick it in the SparxxUI folder and overwrite mine:

http://www.eqinterface.com/download...c&sb=lastupdate < (Buffs & Effects)


right. just thought you had it that way because you don't raid perhaps? All good i can stick one in.
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Old 02-28-2013, 09:53 PM  
Sparxx
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Quote:
Originally posted by wwarwolf
why dont' buff bar show 42 buffs?


There are plenty of other buff windows that will work with my UI. Just find the one you like and stick it in the SparxxUI folder and overwrite mine:

http://www.eqinterface.com/download...c&sb=lastupdate < (Buffs & Effects)
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Old 02-28-2013, 09:32 PM  
wwarwolf
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why dont' buff bar show 42 buffs?
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Old 02-28-2013, 08:48 PM  
Sparxx
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Quote:
Originally posted by snarlwolf
on the target target window that shows targets buff could we get that made larger by one more line its currenty 3high need it 4 high for all debuffs on named thanks bunch


From my 02-16-13 patch:

"Target Window
- Now completely re-sizable. The top border can be used to drag the entire window, all other borders will re-size (even diagonally)."

Last edited by Sparxx : 02-28-2013 at 08:50 PM.
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Old 02-28-2013, 08:01 PM  
snarlwolf
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on the target target window that shows targets buff could we get that made larger by one more line its currenty 3high need it 4 high for all debuffs on named thanks bunch
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Old 02-23-2013, 11:23 PM  
Sparxx
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Smile Re: Re: Re: Re: Combat ability Window

Quote:
Originally posted by MenaceTasociety
Thanks Sparxx, I know this post is coming at you late but the new updates are awesome. You're service is appreciated.


You are quite welcome. I am glad you like the updates.

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Old 02-23-2013, 04:06 PM  
MenaceTasociety
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Re: Re: Re: Combat ability Window

Thanks Sparxx, I know this post is coming at you late but the new updates are awesome. You're service is appreciated.


Quote:
Originally posted by Sparxx
(Edit: These will be in the next version of SparxxUI, but I also uploaded them as stand-alone windows)

I have never played a Melee toon before so I created one and I can see what you are talking about, the default Combat Ability window sucks!

I farther Sparxx'ified the window:

* Removed Title-bar
* Made it the exact dimensions of a standard hot-bar.
* Changed the color of the timer bar to teal (for a little variety).

This screenshot shows the new-and-improved bar as compared to a standard Hot Bar:



I also updated the Combat Skills Window (which will also be in the next revision of SparxxUI for RoF).

* Reduced font size by one point for the Select List and Description box to reclaim a little more real-estate.

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Old 02-16-2013, 02:44 AM  
Sparxx
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Smile 02-16-13 Release Version 12.8

02-16-13 Release Version 12.8

Artwork
- All Gauges are now solid colors (no more gradient).
- Made all bar colors slightly darker to offset the non-gradient.

Target Window
- Now completely re-sizable. The top border can be used to drag the entire window, all other borders will re-size (even diagonally).

Player Window
- Re-Segregated the Player Info (from the group window).
- Switched Mana and Stamina bars (they now match the Group Members and Extended Targets)

Group Window
- Completely reworked the entire window. This window had years of neglect, and had lots of redundant/un-needed code.
- Moved Player Info to Player Window.
- Each party member now has separate HP, Mana, and Stamina bars. The Mana and Stamina bars do not have borders (saves on vertical space).

Extended Target Window
- Now completely re-sizable. The top border can be used to drag the entire window, all other borders will re-size (even diagonally).
- The only elements that stretch with the window are the HP, Mana, and Stamina bars.
- Each target now has separate HP, Mana, and Stamina bars. The Mana and Stamina bars do not have borders (saves on vertical space).
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Old 02-15-2013, 10:13 AM  
wwarwolf
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Quote:
Originally posted by Sparxx
I am currently re-designing this window from scratch. It has had years of neglect, and lots of un-necessary/redundant code in it.

It will be done in a few days.


ty Sparxx. I'll keep an eye out for it.
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Old 02-13-2013, 12:11 AM  
Sparxx
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Quote:
Originally posted by wwarwolf


FYI Mana/End not displaying correctly.

F2 does not show End if you have HP/Mana/End.


I am currently re-designing this window from scratch. It has had years of neglect, and lots of un-necessary/redundant code in it.

It will be done in a few days.
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Old 02-12-2013, 05:15 PM  
wwarwolf
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FYI Mana/End not displaying correctly.

F2 does not show End if you have HP/Mana/End.

Last edited by wwarwolf : 02-12-2013 at 05:15 PM.
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Old 02-11-2013, 11:20 PM  
wwarwolf
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Great!

watch your rest timer. Some of the numbers do not display as it counts down when raid timer.


Did you have a chance to look at the end guage 0/0 for pure melee?

Last edited by wwarwolf : 02-11-2013 at 11:24 PM.
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Old 02-11-2013, 10:43 PM  
Sparxx
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Request Fulfilled

Presenting Sparxx Extended Target Window

(Per wwarwolf's request)

http://www.eqinterface.com/download....php?s=&id=6419

02-11-13 Release Version 1.0
- Window is stretchable both horizontally, and vertically.
- Window will show a scroll-bar if stretched too short.
- The only elements that stretch are the Hitpoint, Mana, and Stamina bars (See screenshots).
- (Not in the screenshots) Aggro will show under the role icons.



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Old 02-11-2013, 11:35 AM  
Sparxx
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Quote:
Originally posted by wwarwolf
LOL

Ok, so I have a mild case of OCD and seeing them slightly off is driving me nuts. Aside form the ext target issues, how about the End on a non-mana class reading 0/0. The % shows correctly, just the numerical value does not display.

I'll post some images in a sec.



EDIT: See post above.


Last edited by Sparxx : 02-11-2013 at 10:43 PM.
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Old 02-11-2013, 09:26 AM  
wwarwolf
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LOL

Ok, so I have a mild case of OCD and seeing them slightly off is driving me nuts. Aside form the ext target issues, how about the End on a non-mana class reading 0/0. The % shows correctly, just the numerical value does not display.

I'll post some images in a sec.

[IMG][/IMG]

Last edited by wwarwolf : 02-11-2013 at 09:36 AM.
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