01-21-2014, 06:17 PM
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Featured Artist
Server: Retired
Forum posts: 176
File comments: 214
Uploads: 39
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SparxxUI Updated
SparxxUI Updated
01-21-14 Release Version 15.6 (01-22-14 Live Server Update for COTF Hate Rising)
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01-08-2014, 12:09 AM
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Featured Artist
Server: Retired
Forum posts: 176
File comments: 214
Uploads: 39
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Re: Errors in 15.5
Quote:
Originally posted by Hynch
I am getting the following errors on a clean EQ install:
UIErrorLog created at Tue Jan 07 18:54:52 2014
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_Animations.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_CharacterCreate.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_CharacterListWnd.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_Templates.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file SIDL.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:54 2014] XML reference error! Ui2DAnimation[6]:A_MarkNPC[1226] referenced but NEVER declared!
[Tue Jan 07 18:54:54 2014] Error validating symbol table.
[Tue Jan 07 18:54:54 2014] Error loading skin: loading default skin instead.
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Aye, it's for the Beta... hence this:
If you need v15.3 (For the live servers), send me a PM with your email address and I will send you a copy.
Last edited by Sparxx : 01-08-2014 at 12:10 AM.
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01-07-2014, 10:45 PM
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A Snow Griffin
Server: Bristlebane
Forum posts: 55
File comments: 49
Uploads: 37
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Re: Errors in 15.5
Quote:
Originally posted by Hynch
I am getting the following errors on a clean EQ install:
UIErrorLog created at Tue Jan 07 18:54:52 2014
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_Animations.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_CharacterCreate.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_CharacterListWnd.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_Templates.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file SIDL.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:54 2014] XML reference error! Ui2DAnimation[6]:A_MarkNPC[1226] referenced but NEVER declared!
[Tue Jan 07 18:54:54 2014] Error validating symbol table.
[Tue Jan 07 18:54:54 2014] Error loading skin: loading default skin instead.
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From your errors I assume you are trying to use this UI on the live servers, Sparxx changes this UI for Beta and it works there, and has those errors on Live servers.
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01-07-2014, 07:01 PM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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Errors in 15.5
I am getting the following errors on a clean EQ install:
UIErrorLog created at Tue Jan 07 18:54:52 2014
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_Animations.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_CharacterCreate.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_CharacterListWnd.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file EQUI_Templates.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:52 2014] Warning: file SIDL.xml not found in directory UIFiles\SparxxUI\. Attempting to use file from Default skin.
[Tue Jan 07 18:54:54 2014] XML reference error! Ui2DAnimation[6]:A_MarkNPC[1226] referenced but NEVER declared!
[Tue Jan 07 18:54:54 2014] Error validating symbol table.
[Tue Jan 07 18:54:54 2014] Error loading skin: loading default skin instead.
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11-02-2013, 01:20 AM
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Featured Artist
Server: Retired
Forum posts: 176
File comments: 214
Uploads: 39
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Re: map files
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11-01-2013, 09:58 PM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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map files
Does this UI use custom map files or the default ones? Just curious as half the time I have no in game maps. Other than that, wonderful UI
Itassha
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10-20-2013, 12:41 AM
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Featured Artist
Server: Retired
Forum posts: 176
File comments: 214
Uploads: 39
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Re: alternate currency window
Quote:
Originally posted by fm335
anyone else having a problem with the alternate currency window not displaying ? i even loaded an older sparx and it worked but in the new cotf version it is always blank.
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Click the "Show All" checkbox twice on the Alt Currency tab. Not sure why it is doing it as there is no code difference with the Default UI.
Clicking it twice will fix it.
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10-19-2013, 07:47 PM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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alternate currency window
anyone else having a problem with the alternate currency window not displaying ? i even loaded an older sparx and it worked but in the new cotf version it is always blank.
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10-19-2013, 02:58 AM
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A Gray Wolf
Server: cazic-thule
Forum posts: 7
File comments: 1
Uploads: 2
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Anyone care to share the UI layout file?
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10-18-2013, 04:57 PM
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Featured Artist
Server: Retired
Forum posts: 176
File comments: 214
Uploads: 39
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Re: Stupid Question
Quote:
Originally posted by gynsu666
This may be a very stupid question on my part but how do I get to the SC store using your UI?
Aside from that I love the UI, very nicely done~~!
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Thank you for the compliment
Here is your answer:
1) Click the EQ Button > Miscellaneous > Marketplace
On the Marketplace window you will see "Add Funds".
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10-18-2013, 03:58 PM
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A Treant
Server: 46
Forum posts: 20
File comments: 5
Uploads: 0
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Stupid Question
This may be a very stupid question on my part but how do I get to the SC store using your UI?
Aside from that I love the UI, very nicely done~~!
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10-12-2013, 04:08 PM
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A Bat
Server: bristlebane
Forum posts: 0
File comments: 2
Uploads: 0
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Re: Re: Merc Window (suspend/unsuspend) button
Thank you for the quick reply
Quote:
Originally posted by Sparxx
I have noticed this as well. There is nothing in custom Merc windows that is different than the default code-wise for the suspend/unsuspend button. Not sure why it is doing it and I suspect that it is just yet another bug in an otherwise outdated UI system hehe.
Thanks for supporting SparxxUI
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10-12-2013, 12:31 PM
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Featured Artist
Server: Retired
Forum posts: 176
File comments: 214
Uploads: 39
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Re: Merc Window (suspend/unsuspend) button
Quote:
Originally posted by daneki
Hi great update
I have noticed an issue with the suspend/unsuspend button that it does not always update. I am currently looking at my merc window and it is not suspended but the button says unsuspend another time it said revive when I just revived it
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I have noticed this as well. There is nothing in custom Merc windows that is different than the default code-wise for the suspend/unsuspend button. Not sure why it is doing it and I suspect that it is just yet another bug in an otherwise outdated UI system hehe.
Thanks for supporting SparxxUI
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10-12-2013, 10:38 AM
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A Bat
Server: bristlebane
Forum posts: 0
File comments: 2
Uploads: 0
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Merc Window (suspend/unsuspend) button
Hi great update
I have noticed an issue with the suspend/unsuspend button that it does not always update. I am currently looking at my merc window and it is not suspended but the button says unsuspend another time it said revive when I just revived it
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10-09-2013, 01:57 PM
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A Fire Beetle
Server: Bristlebane
Forum posts: 2
File comments: 3
Uploads: 0
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Layout Ini file avaialble?
Quote:
Originally posted by Annakiah
Would you happen to have posted or be willing to share your layout position INI files?
I'm lazy like dat....
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Me too.. am interested in trying it out with COTF but don't really want to do the layout myself sicne I really like your 1920 layout.. would be great if it were availalble...
Thanks
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