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Category: FuturisticDX460
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Name: DX460
Author:
Date: 04-17-2013 03:16 PM
Size: 4.37 MB
Version: 1.7


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Dimensions: 1920 x 1080
 
Description
Version 1.7 A work in progress.

Thread is :http://www.eqinterface.com/forums/showthread.php?t=21319

A culmination of work by myself and Dimencia

Version fixes:
-Working as of 4/17/13
-FIXED Animations file to show new gear items, and compatible with the latest patch.
-NEW spell book in the DX format.
-NEW Map window in the DX format
-EXTRA Quick patch for other DX resolutions, gets it on the screen but may not be FULLY functional (i noticed some borders were a little funky)


- Ui is set to left and right versions respectively, but Deltax by Dimencia is written all over it. (helped me build it actually) This is 2 ui's built to work with each other with the more important items placed twords the center to save mouse movement time between toons. Each and is built for a 950x1010 resolution. (meant to be run on 1920x1080 resolution side by side in windowed mode) = NO ALT TABBING!
- MOST files (not all) are interchangeable with each other and can be mixed and matched. Combat abilities window, left and right respectively, can be moved between the two for better function with Hybrid characters.
- SOME files are interchangeable with DX1 and DX2 with Dimencia's full knowledge and consent. (he did post this was coming didn't he?)
- Many parts of DeltaX were removed, and compacted to save screen space.

KNOWN issues...
- Some other minor graphical errors that I'm working on, ( a pixel here and there) but nothing that makes the UI look bad or not function, it just bugs the hell out of me.
- player, group, and target percentages are not in the right places (realized this and will be addressed in a future version or removed entirely, haven't quite figured out what line in the code will fix this yet and not really ambitious enough to go hunting....)

The future.....
- Mercenary window still incomplete, but functions. Currently working on a revamped rebuilt and completely new one.
- Working on standardizing all DX resolutions to be completely interchangeable with eachother.

Any suggestions for future releases are welcomed and appreciated, although any work i do on this will between Family and Guild obligations.

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5 out of 5 with 2 votes
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Old 09-27-2013, 11:32 AM  
kevsurp
A Bat
 
Forum posts: 0
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how do you set eq to 950 x 1010?
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Old 03-19-2013, 08:16 AM  
Ranstar
A Gray Wolf
 
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Re: Looks great!

Quote:
Originally posted by Rastizak
I am going to alt-tab boxing soon myself. I'm a returning player after about a 4 year hiatus, I am starting my toons over and am having to relearn a whole bunch of stuff. This looks very clean and neat. I will probably try this out once I start atl-tabbing myself. Thank you for a great UI, and I look forward to any bug fixes.


there is no need to alt tab with this ui unless your using more than 2 toons with 1 screen. run it in a window and play it side ny each. no alt tabbing required, which, was the point.
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Old 02-21-2013, 06:56 PM  
Ranstar
A Gray Wolf
 
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v1.5

overhaul on actions window, added a few more things.
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Old 12-13-2012, 02:24 PM  
Ranstar
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v1.3

all set, works with new expansion and current updates as of 12/12/12
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Old 11-28-2012, 05:41 PM  
Ranstar
A Gray Wolf
 
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v 1.2

quick update to make it work with new expansion...

going to work on it more to get a few more of the new options integrated but it works as of right now.
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Old 11-13-2012, 01:07 PM  
Ranstar
A Gray Wolf
 
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update v1.1

small update to regain function, fixed some graphic issues and will continue to tweak it.

may have more time to finish this, but with the way i think i doubt it will ever be complete as far as i'm concerned.

Last edited by Ranstar : 11-13-2012 at 01:08 PM.
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Old 05-04-2012, 03:03 AM  
Rastizak
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Looks great!

I am going to alt-tab boxing soon myself. I'm a returning player after about a 4 year hiatus, I am starting my toons over and am having to relearn a whole bunch of stuff. This looks very clean and neat. I will probably try this out once I start atl-tabbing myself. Thank you for a great UI, and I look forward to any bug fixes.
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Old 03-17-2012, 09:13 PM  
warriorofmight
Enhanced Imperial Golem
 
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There's no forum post for this yet, so I will comment here.

I did the same thing for my UI needs so I will not be using yours. That being said, it is very impressive and looks amazing. Fully functional or not, it's a great boxing setup and the pieces flow well between the 2 screens.

Kudos!
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