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Category: FunctionalInfiniti Blue Beimeith
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Name: Infiniti Blue Beimeith
Author:
Date: 10-18-2017 04:34 PM
Size: 715.02 Kb
Version: 2017-10-18

Patch & Add-on List
File Name
Version
Size
Author
Date
Type
2017-10-18
3.34 Kb
10-18-2017 04:33 PM
Patch
1
2.48 Kb
09-21-2017 08:42 PM
Addon
1
1.09 MB
09-21-2017 08:39 PM
Addon

Pictures
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Views: 0
Size: 95.10 Kb
Dimensions: 254 x 252
Player Window
 
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Size: 23.91 Kb
Dimensions: 258 x 342
Bank Window
 
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Size: 117.26 Kb
Dimensions: 186 x 641
Buff Window
 
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Size: 64.13 Kb
Dimensions: 94 x 856
Container Window
 
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Size: 50.51 Kb
Dimensions: 168 x 551
Extended Target Window
 
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Size: 36.30 Kb
Dimensions: 181 x 282
Group Window
 
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Size: 86.45 Kb
Dimensions: 288 x 415
HotBar Window(s)
 
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Size: 318.01 Kb
Dimensions: 933 x 428
Inventory Window
 
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Size: 22.71 Kb
Dimensions: 132 x 439
Spellbar Window
 
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Size: 80.25 Kb
Dimensions: 254 x 221
Target Window
 
Description
This UI is a fork of Infiniti_Blue_Di28889 as I have modified it rather heavily as well as the fact Di no longer plays and gave me their blessing to fork it.

Update 2017-10-18

-Added the Buy All button to the AA window.

I have also added the Old Spell Icons and No Inventory Hotbar zip files to the main download. If you wish to use these simply unzip and replace the version in the main folder.

Update 2017-09-20

-Added Find Item button to Inventory Window.
-Added Find Item button to Bank Window.
-Added new animations to Animations file.
-Added new templates to Templates file.


Features:

Player Window that displays a large amount of information about your character in as compact a space as possible. It also uses tinted glass to allow transparency without making it difficult to read the information.

Information displayed:
  • Stats
  • Powersource Remaining
  • Tribute
  • XP bars
  • and more...


Bank Window that is more compact than default to save screen realestate.


Vertical Buff window that displays buff names as well as a background that allows for instant differentiation between beneficial and detrimental spells. (Blue/Red/Yellow).


Container Window with large icons that defaults to the old-style 2 columns view. Note that it only defaults this way, it can be adjusted in-game to different shapes. Additionally an alternate file included named "EQUI_Container_small.xml" can be renamed to "EQUI_Container.xml" and uses smaller icons.


Extended Target Window that uses tinted glass to allow for transparency without making it hard to see the actual information (when displayed).


Group Window that displays Pet Health as a full length bar, shows your own character information at the bottom (in group or solo), and uses tinted glass to allow for transparency without making the information hard to read.


Hotbar Window that uses larger, square, icons for easier readability. HotBar 1 uses a mini-inventory window to allow for quick access to bags and weapon slots. HotBar 1 cannot be resized due to this. HotBars 2-10 can be resized as desired. Note that the inventory uses the old-style 2 column arrangement. Thus the bags open in the following order:

1 6
2 7
3 8
4 9
5 10


EQ Button without the eye-cancer inducing Orange DC button. The marketplace can still be accessed through the menu if desired.


Inventory Window that displays information in a more compact space and uses tinted glass for certain Tabs to allow for transparency while maintaining readability. Additionally, the Radiant and Ebon Crystals Alt Currency has been moved to the Alt Currency Tab at the bottom. Note that the Inventory uses the same old-style 2 column arrangement as the mini-inventory on HotBar 1 shown above.


*Spellbar Window that displays the full spell name as well as a background color of the spell type. Additionally contains a file named "EQUI_CastSpellWnd_small.xml" that can be renamed to "EQUI_CastSpellWnd.xml" that does not display the spell names and is much more compact.

*This spell bar came from a different UI, but I cannot remember which one to attribute credit.


Target Window that has Health of Target's Target built into it so it always displays. Additionally uses tinted glass to allow for transparency while maintaining readability.


There are several other windows that have been changed but I honestly don't have a complete list of everything so I have only outlined the major changes.


If you have any questions, comments, or problems you can reach me at [email protected] or PM me here.

-Beimeith

File Statistics
User Rating:
5 out of 5 with 1 votes
Downloads: 296
Views: 2879
Uploaded By:
 
Last Modified: N/A

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Author Comments Sort Comments
Old 09-21-2017, 08:45 PM  
beimeith
A Ghoul
 
Interface Author - Click to view interfaces
Forum posts: 10
File comments: 30
Uploads: 21
Re: Question

Quote:
Originally posted by bkgarner
This looks like it is a great UI. One question. I prefer the look of the old spell icons and buffs. Is there a simple way to modify this so I can use this excellent looking UI but have my old spell icons and buffs?


I have added an add-on that contains the old spell icons.

Additionally, I have added another that contains a version of the Hotbar window that does not contain the Mini-Inventory attached to Hotbar 1.


NOTE: In the future I will include these in the main download, at which point I may remove the individual downloadsto keep the clutter down.
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Old 09-21-2017, 06:34 PM  
bkgarner
A Bat
 
Server: Xegony
Forum posts: 0
File comments: 19
Uploads: 0
Question

This looks like it is a great UI. One question. I prefer the look of the old spell icons and buffs. Is there a simple way to modify this so I can use this excellent looking UI but have my old spell icons and buffs?
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Old 09-20-2017, 05:01 PM  
beimeith
A Ghoul
 
Interface Author - Click to view interfaces
Forum posts: 10
File comments: 30
Uploads: 21
Quote:
Originally posted by Kaotik1z
I can't thank you enough Beimeith for taking the time to put this together. It works great. I do have one small question. When I go to loot a mob I don't have the button loot all. Just done and link all. Where loot all would be is blacked out. Any suggestions on how I might fix that?
Thanks again


I once looted an entire raid chest by accident because I had No Drop confirmation disabled...I was able to petition and get the items moved to the proper people, but I swore I would remove the loot all button from my UI so there wasn't a repeat, lol. That's why it is missing.

To fix it, open EQUI_LootWnd.xml, find:

Code:
<Button item="LW_LootAllButton"> <ScreenID>LootAllButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>0</LeftAnchorOffset> <TopAnchorOffset>0</TopAnchorOffset> <RightAnchorOffset>0</RightAnchorOffset> <BottomAnchorOffset>0</BottomAnchorOffset> <RightAnchorToLeft>false</RightAnchorToLeft> <BottomAnchorToTop>false</BottomAnchorToTop> <TopAnchorToTop>false</TopAnchorToTop> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Loot All</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Template>BDT_BigNormal</Template> </Button>


Change to:

Code:
<Button item="LW_LootAllButton"> <ScreenID>LootAllButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>2</LeftAnchorOffset> <TopAnchorOffset>52</TopAnchorOffset> <RightAnchorOffset>2</RightAnchorOffset> <BottomAnchorOffset>28</BottomAnchorOffset> <RightAnchorToLeft>false</RightAnchorToLeft> <BottomAnchorToTop>false</BottomAnchorToTop> <TopAnchorToTop>false</TopAnchorToTop> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Loot All</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Template>BDT_BigNormal</Template> </Button>
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Old 09-19-2017, 04:30 PM  
Kaotik1z
A Snow Cougar
 
Interface Author - Click to view interfaces
Server: Veeshan
Forum posts: 43
File comments: 9
Uploads: 1
I can't thank you enough Beimeith for taking the time to put this together. It works great. I do have one small question. When I go to loot a mob I don't have the button loot all. Just done and link all. Where loot all would be is blacked out. Any suggestions on how I might fix that?
Thanks again
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Old 09-13-2017, 04:26 PM  
beimeith
A Ghoul
 
Interface Author - Click to view interfaces
Forum posts: 10
File comments: 30
Uploads: 21
Test Update 2017-09-12

Be aware that I have already updated for the changes on the Test Server 2017-09-12. It will be posted when those changes are officially patched live.
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