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Category: Patches & AddonsNemesis
This file is a Patch for Nemesis UI (SoF compliant) by Raekin. You must have that installed before this Patch will work.

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Name: Nemesis   Popular!
Author:
Date: 06-18-2016 08:37 PM
Size: 3.23 MB
Version: 22.6.18

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Description
Nemesis UI

Full TDS Update

9 Bat files are in the UI folder to easily change the UI as you may like it

WideBigBank.bat - Switches the big bank window to the wider bank window

LargeBigBank.bat - Big bank window (Recommend 40 slot bags on left and smaller bags on the right) window is sizable on the right side but all slots will show all 40 slots in bags (Large big bank window is the stock window)

DefaultBigBank.bat- Default style Big Bank Window

NewBandolier.bat - Updated Bandolier with merc window built in (New Bandolier is the stock window)

OldBandolier.bat - Old smaller bandolier window

NewHotButtonWindow.bat - New hotbutton window for hotbar 1 and 2 ( they are not sizeable and button size must be 100) hotbars 3-10 are sizable ( New hotbuttons is the stock window)

OldHotButtonWindows.bat - All hotbars are sizable

PetWndSizable.bat - old pet window sizable like the default pet window

PetWndLocked.bat - New pet window compact and fits better within the ui and is not sizable (only has 8 pet buttons and 25 pet buffs) this is the stock window

New sizable EXT Target Window

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Old 01-06-2009, 12:13 AM  
Hylar
A Bat
 
Forum posts: 0
File comments: 2
Uploads: 0
Thank you for updating this, have been so lost without it
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Old 01-18-2009, 01:02 AM  
moonfish
A Snow Cougar
 
Interface Author - Click to view interfaces
Forum posts: 42
File comments: 47
Uploads: 8
I've got my version of this all but finished, gotta fix one more thing and i'll post it as soon as i get it all cleaned up. nem group window even!
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Old 02-22-2009, 03:52 PM  
Torut
A Ghoul
 
Server: Cazic Thule
Forum posts: 13
File comments: 5
Uploads: 0
#Nice job , I only have a slight problem with buffs in target window being out of line or a couple missing.
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Old 02-24-2009, 09:42 PM  
sgoody@hotmail.
Premium Member
 
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Forum posts: 1
File comments: 9
Uploads: 4
Buff Window out of align

Quote:
Originally posted by Torut
#Nice job , I only have a slight problem with buffs in target window being out of line or a couple missing.


Mine seem to be fine, anyone else having this problem ?

i will be updating it again soon to change a few things back that i didn't mean to change, will also look into the buffs again to realign them before i post it on here

what resolution you using ?
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Old 03-05-2009, 12:48 PM  
Torut
A Ghoul
 
Server: Cazic Thule
Forum posts: 13
File comments: 5
Uploads: 0
Re: Buff Window out of align

The buffs originally seem to run off the right side of the buff window for targetted folks but it seems ok when I checked today. I'll just repeat again what a good job you've done

Thanks
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Old 11-25-2012, 10:47 PM  
sgoody@hotmail.
Premium Member
 
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Forum posts: 1
File comments: 9
Uploads: 4
Full update for ROF is ready

i have a full update ready to go im just waiting for patch day to make sure everything loads. will have it up as soon as the servers come up if nothing changes
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Old 11-03-2014, 07:29 PM  
dunkz
A Ghoul
 
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Server: bristlebane
Forum posts: 13
File comments: 24
Uploads: 1
Re: Full update for ROF is ready

Quote:
Originally posted by sgoody@hotmail.
i have a full update ready to go im just waiting for patch day to make sure everything loads. will have it up as soon as the servers come up if nothing changes


ouch, there's a lot of changes here. I'd been keeping up with the updates that Mythsong did here:

http://www.eqinterface.com/download...nfo.php?id=5653

He did a LOT of work to remove most dependencies on the stock UIAnimations file. Any chance at updating that for TDS? Really only need a change for xtar window, extra buff slots and mount keyring really.
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Old 11-04-2014, 06:15 PM  
dunkz
A Ghoul
 
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Server: bristlebane
Forum posts: 13
File comments: 24
Uploads: 1
Re: Re: Full update for ROF is ready

I've noticed that the layout of the bag slots in the inventory window are inconsistent. They go 1-4 veritcally, 5-8 vertically in the next column, then 9 and 10 at the bottom. Any chance to clean that up?
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Old 11-04-2014, 06:40 PM  
sgoody@hotmail.
Premium Member
 
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Forum posts: 1
File comments: 9
Uploads: 4
Re: Re: Re: Full update for ROF is ready

Quote:
Originally posted by dunkz
I've noticed that the layout of the bag slots in the inventory window are inconsistent. They go 1-4 veritcally, 5-8 vertically in the next column, then 9 and 10 at the bottom. Any chance to clean that up?


I will take a look at it
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Old 11-04-2014, 06:42 PM  
sgoody@hotmail.
Premium Member
 
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Forum posts: 1
File comments: 9
Uploads: 4
Re: Re: Full update for ROF is ready

Quote:
Originally posted by dunkz
ouch, there's a lot of changes here. I'd been keeping up with the updates that Mythsong did here:

http://www.eqinterface.com/download...nfo.php?id=5653

He did a LOT of work to remove most dependencies on the stock UIAnimations file. Any chance at updating that for TDS? Really only need a change for xtar window, extra buff slots and mount keyring really.


the link you posted doesnt seem to work at the moment i think it has been updated

Last edited by sgoody@hotmail. : 11-04-2014 at 06:47 PM.
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Old 11-04-2014, 08:11 PM  
dunkz
A Ghoul
 
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Server: bristlebane
Forum posts: 13
File comments: 24
Uploads: 1
The group window shows endurance bars for everyone but me.
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Old 11-05-2014, 06:18 PM  
sgoody@hotmail.
Premium Member
 
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Forum posts: 1
File comments: 9
Uploads: 4
Quote:
Originally posted by dunkz
The group window shows endurance bars for everyone but me.


The endurance bar is in the Combat Abilities Window
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Old 11-06-2014, 10:19 PM  
dunkz
A Ghoul
 
Interface Author - Click to view interfaces
Server: bristlebane
Forum posts: 13
File comments: 24
Uploads: 1
Re: Re: Re: Full update for ROF is ready

Quote:
Originally posted by sgoody@hotmail.
the link you posted doesnt seem to work at the moment i think it has been updated


It's working, I think eqinterface had issues the other night.
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Old 11-24-2015, 09:46 PM  
RickeySnakes
Premium Member
 
Forum posts: 14
File comments: 13
Uploads: 0
combat ability window

The combat ability window only shows five digits of endurance and not six for people over 100k endurance.

I have since fixed this on my own by changing the location, size and text CAW_CurrentEnd: loc x32,y31, size cx37,cy14, text 000000; CAW_EndDivider: loc x70,y31; CAW_MaxEnd: loc x72,y31, size cx37,cy14 text 000000.

Last edited by RickeySnakes : 12-13-2015 at 12:24 AM.
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Old 12-13-2015, 06:19 PM  
sgoody@hotmail.
Premium Member
 
Interface Author - Click to view interfaces
Forum posts: 1
File comments: 9
Uploads: 4
Re: combat ability window

Quote:
Originally posted by RickeySnakes
The combat ability window only shows five digits of endurance and not six for people over 100k endurance.

I have since fixed this on my own by changing the location, size and text CAW_CurrentEnd: loc x32,y31, size cx37,cy14, text 000000; CAW_EndDivider: loc x70,y31; CAW_MaxEnd: loc x72,y31, size cx37,cy14 text 000000.



Thank you i will fix this when i put out another update
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