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Category: FuturisticDelta 3.0 Spaghetti Remix
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Name: Delta 3.0 Spaghetti Remix   Popular!
Author:
Date: 05-14-2005 06:10 AM
Size: 405.66 Kb
Version: N/A


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Description
Delta 3.0 SR is dead

Grab Delta3 Fazor if you wana ongoing UI based this mod.

** This only works with 1280 x 1024 **


* Changed and fixed (2005. 05. 14)
- Updated for 5/11/05 patch

* Changed and fixed (2005. 02. 20)
- D.o.N update was applied
- Added TargetOfTarget Window(HoTT)
- Buff and Short Buff Window(for DoN)
- Group Window(violet pet bar)

Bug reports and Comments to this Thread



* Changed and fixed (2004. 10. 05)
- O.o.W update was apllied
- CastSpell Window (add 9th slot)
- Buff and Short Buff Window (resize window, add 16~20 buff slots)
- removed Container Window

* Changed and fixed (2004. 07. 27)
- Added Dynamic Color Changing HP Gauges (now, Target/Player/Group HP gauges changes from green to dark green to yellow to orange to red, every 20%)
- Added Mana/Endure Number
- Container Window
- Moved Compass Window
- Group Hp Gauge is more bigger
- Removed Inventory Window


-----


* Changed and fixed (2004. 02. 24)
- G.o.D update was apllied
- Some tga files
- Hybrid CombatAbility Window (Now, with just 4 slots)
- Compass Window (red/blue color)
- Group Window (Include F2-F6 label)
- HotButton Window
- Buff and Short Buff Window (arrange buff-name)
- PetInfo Window (gauge-color, resist icons were changed)


-----


* Changed and fixed (2004. 02. 02)
- Some tga files
- CombatAbility Window
- Compass Window
- Action Window (It harmonizes with other window, But It has some trouble)
- HotButton Window

* Removed (Download that you like)
- spell icons (Someone like default or Warcrfat3 icon)
- MusicPlayer Window
- TargetIndicator
- BigBank Window
- Merchant Window


-----


This UI is from Delta 3.0. Because of the difficulty of the arrangement of each window, UI_PlayerName_Server.ini file is also included in the Zip file. Put the UI_PlayerName_Server.ini file at the EQ installed directory and change the name of UI file properly.

The Last Update was applied. (2003.12.26)

See screenshots Please.


* For pure melee classes. Change and use the following.
- pureMelee_EQUI_CombatAbilityWnd.xml
- UI_YourMeleeName_YourServer.ini

* For hybrid classes Change and use the following.
- Hybrid_EQUI_CombatAbilityWnd.xml
- UI_YourHybridName_YourServer.ini

--
I hope this Skins to make your EQ life a bit Easier.


** I don't have the right of this UI. Just patched a little. All credits should be given to orginal author. **

File Statistics
User Rating:
5 out of 5 with 3 votes
Downloads: 7449
Views: 78384
Uploaded By:
 
Last Modified: 11-02-2005 02:25 PM by neonrain    

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Old 07-15-2004, 06:08 PM  
AquiraWindterra
A Gray Wolf
 
Server: Drinal
Forum posts: 5
File comments: 1
Uploads: 0
Hi

I wanted to know when are u going to update ur UI. I love this one very much I just wanted to know when the update with this new patch going to happen. I want to see the Mana counter and other stuff. I copied some files from the default UI to make it compadiable with this new patch. I hope so see the update soon.

Because I love your UI.

Thanks
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Old 07-28-2004, 12:25 AM  
Faerwynd
A Treant
 
Server: Torvonillous
Forum posts: 24
File comments: 1
Uploads: 0


/dance



Thank you!
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Old 07-30-2004, 09:50 PM  
Rescra
A Bat
 
Server: Povar
Forum posts: 0
File comments: 1
Uploads: 0
Pure melee

This is the best UI I have seem. Thank you!
I got it for all my toons, but for my warrior the spell bar did not appear. Yes, I will not use it, but the skin looks like slashed without it. Am I doing something wrong?
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Old 07-31-2004, 07:31 AM  
neonrain
A Treant
 
Interface Author - Click to view interfaces
Server: Maelin Starpyre
Forum posts: 24
File comments: 1
Uploads: 1
Re: Pure melee

Quote:
Originally posted by Rescra
This is the best UI I have seem. Thank you!
I got it for all my toons, but for my warrior the spell bar did not appear. Yes, I will not use it, but the skin looks like slashed without it. Am I doing something wrong?


Yes. pure melee can't use spell window(and can't open spell window, too). but pure melee CAN open *Combat Ability window*.
Comabt Ability Window takes position of Spell Window. so you can use my mod without slashed UI.

See 2nd screenshot. pls =)

Thanx.
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Old 07-31-2004, 03:20 PM  
sjacks2
A Gray Wolf
 
Forum posts: 7
File comments: 10
Uploads: 0
Thumbs up Re: Re: Pure melee

Does this UI support Health of Targets Target? I haven't seen it work yet. I hope that can be added soon.
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Old 08-10-2004, 08:03 AM  
Talmsar
A Ghoul
 
Server: CT
Forum posts: 10
File comments: 9
Uploads: 0
A bit confused (

I am a Warrior and want to use this UI. I am confused on the instructions above with reference to these lines:

"This UI is from Delta 3.0. Because of the difficulty of the arrangement of each window, UI_PlayerName_Server.ini file is also included in the Zip file. Put the UI_PlayerName_Server.ini file at the EQ installed directory and change the name of UI file properly.

The Last Update was applied. (2003.12.26)

See screenshots Please.


* For pure melee classes. Change and use the following.
- pureMelee_EQUI_CombatAbilityWnd.xml
- UI_YourMeleeName_YourServer.ini"

Is it just a matter of renaming the "puremelee" file to UI_Trook_Cazicthule.ini ?? and if it is then is there and underscore between Cazic and Thule? Can someone please explain. Thanks in advance :-)
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Old 08-12-2004, 09:36 AM  
Talmsar
A Ghoul
 
Server: CT
Forum posts: 10
File comments: 9
Uploads: 0
Got it working Help no longer needed )

Just renamed the files and all is good )
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Old 08-24-2004, 06:25 PM  
hockeycowboy
A Bat
 
Forum posts: 0
File comments: 3
Uploads: 0
For some reason, the empty spell window that you have on the melee UI, doesn't show up for me. So there is this gap between the target and text screens where the spells normally would go. Not that i cast spells... but it would be nice to fill that gap. Any suggestions?
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Old 08-24-2004, 07:02 PM  
hockeycowboy
A Bat
 
Forum posts: 0
File comments: 3
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Thought i'd add to that, i have a warrior. I went ahead and loaded up the original files into the UI files folder, loaded the UI and everything is there... except for that spell window (combat ability window in my case). It still pops up as a box... what file names do i need to change? I already set up my .ini and stuff... just can't seem to get that combat ability window up as it is supposed to look.
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Old 08-24-2004, 07:05 PM  
hockeycowboy
A Bat
 
Forum posts: 0
File comments: 3
Uploads: 0
forget all that crap i just posted. I was leaving the puremelee_equi_combatability.xml file unchanged... forgot to delete the "puremelee_" part of it. hehehe
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Old 09-08-2004, 06:33 AM  
Slayon
A Bat
 
Server: Tarew Marr
Forum posts: 0
File comments: 1
Uploads: 0
Thanks for the awsome UI, I love the functionality of it!
but just have one question...

Will this UI work with the upcomming OoW expansion?
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Old 09-15-2004, 09:07 AM  
narlykai
A Bat
 
Server: The Rathe
Forum posts: 0
File comments: 2
Uploads: 0
Speg Remix and OoW

Any chance of this getting updated for OoW? I loaded the new plain Delta and it is serious not what I need or want

This is by far the best and more functional interface I have used

It just seems to need the 9 spell slot addded... And the extra buff slots. Plus whatever else OoW added

Last edited by narlykai : 09-15-2004 at 10:50 AM.
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Old 09-15-2004, 04:29 PM  
Rudor
Guest
 
Join Date: Not Yet
Forum posts: 0
File comments: 0
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Re: Speg Remix and OoW

Great job on this. I wish I had found it earlier. Before I waste my time trying to do it myself, do you have any plans to update it with:
built-in HoTT window
9th Spell Gem
Extra buff slots

Thanks.
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Old 09-15-2004, 07:39 PM  
narlykai
A Bat
 
Server: The Rathe
Forum posts: 0
File comments: 2
Uploads: 0
I PMed the creator and he said he is working on it but it will be a few days
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Old 09-27-2004, 06:04 AM  
wyntyr
A Ghoul
 
Forum posts: 12
File comments: 2
Uploads: 0
Great UI!

One thing that doesn't seem to work though is the augument container window. When you open it to add/remove an augument, you don't get the Insert or Remove button.
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