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Category: MinimalistNew World - Rain of Fear edition!
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Name: New World - Rain of Fear edition!   Popular!
Author:
Date: 11-28-2012 07:30 PM
Size: 431.07 Kb
Version: 2012v2

Patch & Add-on List
File Name
Version
Size
Author
Date
Type
1.0
1.73 Kb
11-20-2009 06:45 AM
Patch
2009p1
10.08 Kb
02-12-2009 02:22 PM
Patch
2008v6
4.00 Kb
12-10-2008 02:37 PM
Patch
1.1
5.95 Kb
06-20-2008 01:58 AM
Addon
1.3
50.18 Kb
11-14-2007 03:42 AM
Patch

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VoA New World at 1440*900
 
Description
NEW WORLD - GENERAL DESCRIPTION

The aim of New World is to keep the look as close to new default as possible, retaining only the custom pieces and functionality I prefer. As a result, all of the pieces here can be used independently or ignored if not wanted - and there are very few custom graphics and animations.

New World contains the following changes:

(new items for Rain of Fear in bold)

A detailed player window showing experience gauges and stats. The "attacking" indicator is a flashing border around the combat state indicator. The rest state timer appears INSIDE the combat state indicator when appropriate.

Horizontal 5*2 10-slot extended target window, with what I consider to be much nicer role icons. If you don't like my role icons, simply delete the targetrole.tga file!

Aggro fields added to: target window, player window, group window, extended target window.

Mini potion belt and 8-slot bandolier.

Smaller, wide format inventory. Added currency toggle in alt currencies page for currencies you don't own

Combat Ability window with no combat abilities in it! (place them in hotbars wherever they go with AAs etc)

Horizontal, numbered buff bars running up to 42 on main buffs and 20 in short duration buffs.

Target window with integrated HoTT gauge (this uses targetbox graphic file). Have added a fake titlebar handle so you can still move it around, but made it resizable so you can see as much target buffs as you want - or none). I have made the target buff icons very, very small - you can see vaguely what they are, and then hover over them to see the description.

Voice chat icons! Also, a custom, small voice bar.

Return of the oval spell cartouche! If you have got used to the boxy octagons, delete the window_pieces02.tga file

New Group window with hp, mana, endurance and pet bars for all group members, plus voice chat and group roles compatibility.

Aura window made small and fixed - deep enough to show 2 auras for chanters and clerics.

Smaller Mercenary window - reworked so the useful buttons are closer together, and the functions of "set owner" and "dismiss" renamed to "transfer" and "You're fired!" for clarity.

Smaller selector window with only a few items on it. (Notes in the file for expanding it if you want to).

Spell casting window reshaped cos so many spells have such long names these days! If you find it a bit obtrusive, try making it transparent at its normal alpha level. Or delete it of course.

Take what you want to use, discard the rest!

Instructions for use: Wait for patch to be done. Delete your current NewWorld folder and extract the zip file into your Everquest/uifiles folder. Play EQ.

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Old 02-16-2007, 12:30 PM  
Obliv
A Fire Beetle
 
Server: Zebuxoruk
Forum posts: 3
File comments: 8
Uploads: 0
Thanks Des

Thanks again for keeping this up to date & current Des, love this UI - great job.
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Old 02-18-2007, 10:59 PM  
Zhaann
A Ghoul
 
Server: Cazic Thule
Forum posts: 18
File comments: 28
Uploads: 0
Re: Thanks Des

updated yea ok sure I can't even get the damn thing to even load much less work, can ya helps me out. I got it in the ui folder i created, unzipped, and in the equi folder I called new. went in game hot load ui chose the ui then hit load skin and it keep coming back to the default I dont get the player window, inventory window, nothing, nothing but the stupid default. do I need to change something. is there a name in the ini file i got to change to read a certin server or am I just totally loosing it I have used this UI until the TBS expansion came out now i can't get the updated one to freaking work.

Quote:
Originally posted by Obliv
Thanks again for keeping this up to date & current Des, love this UI - great job.
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Old 02-19-2007, 02:32 AM  
Desideratus
A Shissar Disciple
 
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Server: Venril Sathir
Forum posts: 125
File comments: 34
Uploads: 12
Re: Re: Thanks Des

Quote:
Originally posted by Zhaann
updated yea ok sure I can't even get the damn thing to even load much less work, can ya helps me out. I got it in the ui folder i created, unzipped, and in the equi folder I called new. went in game hot load ui chose the ui then hit load skin and it keep coming back to the default I dont get the player window, inventory window, nothing, nothing but the stupid default. do I need to change something. is there a name in the ini file i got to change to read a certin server or am I just totally loosing it I have used this UI until the TBS expansion came out now i can't get the updated one to freaking work.


It sounds like either you put this in a custom UI folder you already had in place, or it somehow wound up in a folder-inside-a-folder.

If so there may be other files in it already, and you don't want that.

I recommend you delete your custom UI folder ("New"?) completely, then unzip these files directly into [your path] EverQuest\UIFiles\New.
Remember, they shouldn't be in a folder below the "New" level, EQ only reads the files in the folder at the level directly below "UIFiles".

These files work with the current default UI, they will NOT work with other custom UIs that have not been updated for The Buried Sea, or necessarily with UIs that have a modified, for example, EQUI.xml.

If you ARE trying to mix and match custom UIs, and your other custom UI has a modified EQUI.xml, then check the order in which windows are added in the EQUI.xml. The default defines EQUI_BuffWindow.xml before EQUI_ShortDurationBuffWindow.xml, and my UI depends on that sequence being maintained in order to correctly define the background image for both bars.

Hope that helps, as I have said before, these mods are small mods to the default UI and change the absolute minimum I can get away with (I'd take away all the frilly edges in the other windows if I didn't mind needing a large custom file to maintain every time they changed the core graphics or EQUI files). The cleaner your install (and UI folder) the better, in my experience.
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Old 02-19-2007, 04:51 AM  
Zhaann
A Ghoul
 
Server: Cazic Thule
Forum posts: 18
File comments: 28
Uploads: 0
Re: Re: Re: Thanks Des

ok I did everything you said and I still cant get the ui to load not sure exactly whats going on but i can not get the thing to work. I downloaded the file, unziooed it and extracted it to the everquest uifilder it shows up as new world I get in game hit alt o load skin click new world and nothing changes stays default, your player window with the hp mana end and stats does not show. none of the new inventory, spell gem bars spell bar group window none of the stuff you changed shows up period.

Quote:
Originally posted by Desideratus
It sounds like either you put this in a custom UI folder you already had in place, or it somehow wound up in a folder-inside-a-folder.

If so there may be other files in it already, and you don't want that.

I recommend you delete your custom UI folder ("New"?) completely, then unzip these files directly into [your path] EverQuest\UIFiles\New.
Remember, they shouldn't be in a folder below the "New" level, EQ only reads the files in the folder at the level directly below "UIFiles".

These files work with the current default UI, they will NOT work with other custom UIs that have not been updated for The Buried Sea, or necessarily with UIs that have a modified, for example, EQUI.xml.

If you ARE trying to mix and match custom UIs, and your other custom UI has a modified EQUI.xml, then check the order in which windows are added in the EQUI.xml. The default defines EQUI_BuffWindow.xml before EQUI_ShortDurationBuffWindow.xml, and my UI depends on that sequence being maintained in order to correctly define the background image for both bars.

Hope that helps, as I have said before, these mods are small mods to the default UI and change the absolute minimum I can get away with (I'd take away all the frilly edges in the other windows if I didn't mind needing a large custom file to maintain every time they changed the core graphics or EQUI files). The cleaner your install (and UI folder) the better, in my experience.
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Old 02-19-2007, 04:57 AM  
Zhaann
A Ghoul
 
Server: Cazic Thule
Forum posts: 18
File comments: 28
Uploads: 0
Re: Re: Re: Re: Thanks Des

DISREGUARD THAT LAST POST I GOT IT!!

not sure what i did different but it works now


Quote:
Originally posted by Zhaann
ok I did everything you said and I still cant get the ui to load not sure exactly whats going on but i can not get the thing to work. I downloaded the file, unziooed it and extracted it to the everquest uifilder it shows up as new world I get in game hit alt o load skin click new world and nothing changes stays default, your player window with the hp mana end and stats does not show. none of the new inventory, spell gem bars spell bar group window none of the stuff you changed shows up period.
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Old 02-19-2007, 06:28 AM  
Desideratus
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File comments: 34
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Oops, I forgot the one other thing that breaks UIs time and time again (this isn't for you Zhaann, just trying to keep the "it doesn't work" posts down in general ) - UI folder names must not have spaces in. EQ doesn't recognise them.

So a folder "NewWorld" is loaded as UI "NewWorld".

But a folder "New World" is seen internally by EQ as just "New" (in spite of showing as "New World" in the in-game skins list) so it doesn't load the correct folder.
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Old 03-24-2007, 06:28 PM  
Heellen12
A Bat
 
Forum posts: 0
File comments: 1
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Getting UI errors

I'm getting UI errors in my logs, and EQ is crashing due to it....Its a great UI, but any help would be appreciated...
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Old 03-25-2007, 04:24 AM  
Desideratus
A Shissar Disciple
 
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Server: Venril Sathir
Forum posts: 125
File comments: 34
Uploads: 12
Re: Getting UI errors

Quote:
Originally posted by Heellen12
I'm getting UI errors in my logs, and EQ is crashing due to it....Its a great UI, but any help would be appreciated...


Please attach your UIErrors.txt file (from your Everquest root folder) ... can't help on what I can't see
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Old 05-07-2007, 01:19 PM  
Tazzas
A Bat
 
Forum posts: 0
File comments: 3
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I've used the last several editions to this I use it for multiple class's and I cant find a better one thankyou.
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Old 07-08-2007, 06:02 PM  
runeshaman
A Bat
 
Server: Kane Bayle
Forum posts: 0
File comments: 1
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Update

Will this one be updated for the most recent patches on 7-5-07?

I have been using yours for quite a while now, and recently decided to test out a few new ones and realized none of them quite stand up to the test. I would greatly GREATLY appreciate you if you did an update =-)
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Old 07-10-2007, 02:11 AM  
Zhaann
A Ghoul
 
Server: Cazic Thule
Forum posts: 18
File comments: 28
Uploads: 0
Re: Update

Likewise love the UI cant wait for update

Quote:
Originally posted by runeshaman
Will this one be updated for the most recent patches on 7-5-07?

I have been using yours for quite a while now, and recently decided to test out a few new ones and realized none of them quite stand up to the test. I would greatly GREATLY appreciate you if you did an update =-)
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Old 07-11-2007, 07:24 PM  
Zhaann
A Ghoul
 
Server: Cazic Thule
Forum posts: 18
File comments: 28
Uploads: 0
Re: Re: Update

ok I found out where the problem is with the mismatch xml file batch error we are getting, it has to do with the PotionBeltWnd.xml file. they changed lines 116-143, the old one was changed and lines 116-143, 228-248, 258, 274, 279 were removed from the new patch and moved. hope that helps. anyhow what i did to temporarily fix the problem was to delete the PotionBeltWnd.xml from the UI untill it can get updated, all it does it default back to the default potion window which is a bit bigger. anyhow if you want to look at the update to it I'll link it. other than those changes thats about all that I can see that was changed that is causing the problem. everything else is working perfect.

potion belt compare

anyhow here it is the comparison from old to new since patch on 7-05-07

if I knew what to change on what lines I'd try to fix it myself but not really sure where to start.

Last edited by Zhaann : 07-11-2007 at 07:29 PM.
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Old 02-10-2008, 01:33 PM  
Allainnea
A Bat
 
Forum posts: 1
File comments: 1
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Talking Great UI

for the most part I absolutely love this UI.... A bit overwhelming at first with how much information it encompasses and the range of ability it has. but the overall compact performance is wonderful.

Only a few suggestions though to help make it better for me personally.

I enjoy having my friend's list but with this UI to use the alt W window and choose friends list, a window with all of your bags opens up. I wish to keep that window... but really need my friend's list.

also the length of the health of target is a bit long and not necessary.

Also I never particularly like changing the icons for the spells, this is going to take some time to get used to, but if there were any way to go back and get the original icons for this UI I would appreciate it immensely
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Old 02-20-2008, 12:56 PM  
Desideratus
A Shissar Disciple
 
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Server: Venril Sathir
Forum posts: 125
File comments: 34
Uploads: 12
Re: Great UI

Quote:
Originally posted by Allainnea
for the most part I absolutely love this UI.... A bit overwhelming at first with how much information it encompasses and the range of ability it has. but the overall compact performance is wonderful.

Only a few suggestions though to help make it better for me personally.

I enjoy having my friend's list but with this UI to use the alt W window and choose friends list, a window with all of your bags opens up. I wish to keep that window... but really need my friend's list.

also the length of the health of target is a bit long and not necessary.

Also I never particularly like changing the icons for the spells, this is going to take some time to get used to, but if there were any way to go back and get the original icons for this UI I would appreciate it immensely


I'm not understanding what you're saying about the friends list - New World doesn't HAVE a friends window (it uses default) and certainly no window with all the bags in it. Sounds as if you have added that in from somewhere else. If you have a custom EQUI_Friends.xml file in your New World directory (which comes up as all bags), it didn't come from me. Custom windows are made by replacing the original, so if your "bags" window comes up instead of friends you can't have a friends window. To get friends window back, you can delete the custom EQUI_Friends.xml file - but then you won't have your "bags" window. As an alternative, it's possible to map a key to open all your bags at once from the options window (and one to close them as well) - which is what I do.

For the target health gauge - it's the same size as the other gauges - and if I'm playing a healer I like to see exactly how effective my heals are on a range of targets. Not going to provide a variant.

For the spell icons - this UI has none. Those should be the default spell icons, and have been since the last major revamp of the default UI. If you have any spell icons files in your New World directory, again you got them from somewhere else and if you delete them you'll get the defaults back again.

If what you want is the really old icons, I'm sure there are several solutions to restore the OLD default spell icons littered around EQ Interface, and all you have to do is merge those icon files into your New World directory. New World won't care - it was designed not to.

Last edited by Desideratus : 02-21-2008 at 08:51 AM.
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Old 06-11-2008, 03:15 AM  
Blaksmith
A Bat
 
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Great UI, but missing one thing IMHO

I LOVE the UI...
Except, that I noticed that it is missing one thing... When I am attacking something, unless I read "Auto Attack is On/Off" in my main chat window, I can't easily tell if I am activly attacking. Is this an issue with how EQ deals with the UI files now? or an oversight? or on purpose?

Blak
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