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Name: Quartz Interface   Popular!
Author:
Date: 03-03-2006 10:56 PM
Size: 2.92 MB
Version: 2.0

Patch & Add-on List
File Name
Version
Size
Author
Date
Type
2.3.0
4.52 MB
09-25-2007 11:30 PM
Patch
2.0 Patch
988.58 Kb
08-17-2007 01:35 AM
Patch

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Quartz 1.9 with the new Pet Interface
 
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Quartz 1.9 with the Inventory Mod Activated
 
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Quartz 1.9 with the DS Red Background Pack
 
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Quartz 1.9.2 (PoR) Update
 
Description
Quartz UI Theme
DarkSir23 (Kendelar Darkharmony - Rathe)
originally by Statix Cinderblade - Xegony (1.6 and earlier)
Version 2.0

-------------------------
Installation Instructions
-------------------------

If you already have quartz installed or this is your first install you will need to delete your
old Quartz directory and make a new one (this ensures that old quartz files do not corrupt the
installation), then do the steps as follows.

Make a directory named Quartz in your uifiles directory and copy the contents of this zip into
the quartz directory (make sure the path is uifiles/quartz , not uifiles/quartz/quartz).

In the quartz directory is a program called "UI INI Manager.exe". Running it from the Quartz
directory will show you a list of the characters that have been logged on previously, and show
you the UI that they are currently configured for. Hilighting a character and clicking
"Apply UI Template" will configure that character for the Quartz UI.

NOTE: Please try to already be in 1024x768, 1200x1024 or 1600x1200 mode before you replace your
UI file.

It is common to have to Resize the chat windows, Move the Named buff box, or move the mp3 player.
They are intended to be in the wrong posistions so nothing gets lost or is too big for the
screen, just Unlock the box by rightclicking on the border or on the box itself then move it to
your desired position.

1.9.1 (And Newer) Note: If a section of the UI appears missing (near the bottom right corner),
you will need to assign a key to Hotbar 2 (I use Ctrl-H) through Options -> Keyboard -> UI, then
activate Hotbar 2 and move it into place.
-------------------------

By default, Quartz comes configured as following:

Type: Caster
Color: Grey
Buffs: With Buff Names
MP3 Player: Installed (if you want to get rid of the mp3player, delete the
EQUI_MusicPlayerWnd.xml file from the quartz directory)

----------------
Modifying Quartz
----------------

To change features, look in the "mods" directory. Here you will find the following folders:

DashBoard-Inventory : Contains an Inventory Screen that will superimpose over
the HotButtons window. You'll need to set the Alpha
and Faded for the Inventory Window to 100 for this to
look ok.
BuffWindow-WithNames : This folder has the vertical Buff Box with named
Buffs listed. (d)
BuffWindow-WithoutNames : This folder has the horizontal Buff Box with icons only.
GroupWindow-Short : Use this If you are a caster class (with a spell bar), or a
melee class with a Combat Abilities Window. (d)
GroupWindow-Wide : Use this if you do not use spells or a combat abilities window.
SDBuffWindow-WithNames : A new textured Songs window for Quartz (d)
Hotkeys-Single : Older Quartz Style - One Page of Hotkeys, no support for
the new ones added in Depths of Darkhollow.
Hotkeys-Multiple : Two pages of Hotkeys available by default, one above the
other. Pages 3 and 4 are like the default UI. Make
sure you assign a key to open HotKey Window #2, then
move it to its expected location. (d)
QuartzMusicPlayer-1280x1024 : This is an optional mod for the everquest mp3player for
the 1280x1024 resolution, meant to go above or below the
main chat window. (d)
QuartzMusicPlayer-1600x1200 : Same as above but for the 1600x1200 resolution.
ActionsWindow-Normal : Actions Window with 6 "Clickables". See below for details (d)
ActionsWindow-16QuickClicks : Same as above, but with 16 "Clickable" boxes.

* There is no mp3player mod for 1024x768, it simply won't fit. BUT if you want to use the
* mp3player mod somewhere else on the screen (like at the top) you can still use either
* of the two mp3player mods.

To use these new xml files you need to goto the desired folder and copy the .xml file within to
the uifiles/quartz folder replacing the file that was already there. (Windows will prompt you to
replace the file if its already there, just hit yes.)


To change the background pack, look in the "Background Packs" directory. Here you will find the
following folders:

Quartz Classic : This is the default. Originally designed by Statix.
DS Blue : This is an alternate background pack, by DarkSir23. (Unique to Quartz 1.7.1
and above)
DS Red : Another alternate background pack, by DarkSir23. (Compatible with Quartz 1.9
and above)

To use these new backgrounds, simple copy the contents of the directory (A bunch of .tga files)
to the uifiles/quartz directory. You will be prompted to replace the existing file. Hit yes.

Clickable Items: At the upper right of the dashbar, are 6 clickable inventory slots. By
default, these are preconfigured with the Leg, Feet, Left Finger, Left Wrist, Right Finger,
Right Wrist slots. You can customize these by opening the EQUI_ActionsWindow.xml file. Search
the file for Clicky1, Clicky2, etc. I've commented what you need to change to modify the
item that is shown. See Appendix A at the bottom of this document for a list of available
Clickable items.

BEFORE YOU EMAIL ME please make sure your question is not already answered at
http://www2.dragonpro.com/quartz

Hope you enjoy the theme
DarkSir23
[email protected]

Update History:
v2.0
* Removed reliance on default_old directory.
* Added Installer application.
* Finished Prophecy of Ro compatibility (Aura Window and Blocked Buff Windows)
* Cleaned up the template for installing. Most of UI should be autoconfigured by
installer.

v1.9.2
* Fixed missing file problem in 1.9.1 archive.
* Added seaxouri's 16 Quick Clicks mod.

v1.9.1
* Fix for 2/21/06 EQ Patch (Prophecy of Ro expansion).
* Added expanded Bank Windows.
* Added multiple Hotkeys (finally).
* Minor updates to the background files.

v1.9
* Fix for 5/11/05 EQ Patch.
* New DS Red Background Pack Added.
* Added Mail Icon.
* New Pet Window (Buff Window Style) added.
* Old mods for Actions Window removed (pet buffs).
* 6 configurable clicky slots added at upper-right of dashboar.
* Minor updates to the background files.

v1.8.1
* Added even more Buff Slots and Bard Song Slots.
* Fixed UI Errors on load.
* Added Crystals to Inventory Mod.
* Fixed Item Graphic problems.

v1.8
* Added OOW Additional Buff Slots.
* Added OOW Additional Spell Gem.
* Added an optional place for a list of pet buffs. New ActionsWindow is avaialable.
* Removed Quartz2Blue background packs, as I couldn't update them to match the new
OOW Buff Window.

v1.7.2
* Integrated Dorkenthor's TargetOfTarget mod into the Target Window.
* Added optional Inventory Window.
* Combat Abilities Window Added. Takes the same position as the Spell Gems for casters.
* Changed the optional non-caster group window to GroupWindow-Wide, for people without Spell
or Combat Ability Windows.

v1.7.1
* Integrated the Quartz Blue background pack by Tadayasha.
* Integrated an all new DS Blue background pack by DarkSir23.
* Rewrote a lot of the instructions.

v1.7
* Added Group Leadership AA Bar to Player Window.
* Added Mana and Endurance pool/max numbers to Player Window.
* Changed Sta label to End label.
* Modified Flashing Attack Indicator for Player Window.
* Added Target indicator box w/ con color around the target portion of the target window.
* Added LFG Button to Group Window.
* Added a third chat window to the default config.
* Minor tweaks to make the UI compliant with the current requirements (Got rid of the "Your XML files are incompatible" error every time you zone).

v1.6
* After the Jan 9 2003 patch the selectorwindow and pet window had to be tweaked slightly to comply with something verant changed (this was causing the 'your everquest files to not match' garbage to come up every time you zoned.
* Made changing mods easier, and removed the config.bat that doesn't work on XP.
* Added in a Quartz mp3 player mod looks nice!
* Quartz 1.6 comes with the patch released after version 1.5 so it is completely up to date.
* Gave the Short Duration (songs) buff box a texture.

v1.5
* Fixed the Stablity (Likelyness for verant patches to NOT break UI) by a large amount by reconfiguring how Quartz gets its graphics/templates, the only way it should break is if verant adds in a new 'required' window like RaidWindow.xml, which is a quick fix.
* Quartz should now easily work with other mods (such as the spellbook graphics mod
* Fixed the Non-Caster spell casting bar thing that made me thing those emails were from crazy people.
* Improved the GUI memory useage: This should cause Quartz to lag alot less on those systems with poor videocards that don't adapt to alphatransparency all that well

For more information on how these changes will affect other mod's and/or how Quartz gets its attributes (all UI makers should follow this design) please goto http://skins.machin-shin.net

v1.4
* Fixed Crashing due to Oct 16th 2002 patch due to verants massively useless and unoperational patch for loadskin

v1.3
* Fixed Crashing due to Aug 14th 2002 patch due to verants modded animations file.
* Fixed Sta label
* Fixed class/diety alignment so they don't get clipped
* Tracking window should be visible in a default 1024x768 install now
* Added in a new buff box option 'Version with names shown in the screenshot'
* Added a new Config.bat file for changing between caster/noncaster and configuring buff box.

v1.2
* /bazaar crashing bug has been fixed
* Noncaster groupwindow now has a casting bar
* The actions window is Moveable but has a light border around it (i had this removed at one point, i don't know why its back)
* The bazaarsearch window has been removed (it was made to make the bazaar window bigger and has nothing to do with the crashing but its invalid since you can resize the bazaar window with the new patch)

v1.1
* Fixed Pet window overlapping the actions window causing it to not function.(Thanks Geo)
* Added in default coordinates for 1024x768, 1280x1024, and 1600x1200.
* Player window resized properly so that the blinking red outline didn't merge into a chat window
* Used the correct bazaar xml file .
* Player window stat labels (str,sta,etc) were repositioned so they wouldn't be clipped off in game.(Thanks Geo)
* Fixed the 1x1 buff positioning problem in 1280x1024


v1.0
* Initial Release



Appendix A - Clickable Inventory EQTypes

(Thanks to the people at EQInterface for the EQTypes list)

0 = Charm
1 = Left Ear
2 = Head
3 = Face
4 = Right Ear
5 = Neck
6 = Shoulder
7 = Arms
8 = Back
9 = Left Wrist
10 = Right Wrist
11 = Range
12 = Hands
13 = Primary Slot
14 = Secondary Slot
15 = Left Finger
16 = Right Finger
17 = Chest
18 = Legs
19 = Feet
20 = Belt
21 = Ammo
22 = First Inventory Slot (Top Left in Default UI)
23 = Second Inventory Slot (Top Middle Left in Default UI)
24 = Third Inventory Slot (Bottom Middle Left in Default UI)
25 = Fourth Inventory Slot (Bottom Left in Default UI)
26 = Fifth Inventory Slot (Top Right in Default UI)
27 = Sixth Inventory Slot (Top Middle Right in Default UI)
28 = Seventh Inventory Slot (Bottom Middle Right in Default UI)
29 = Eigth Inventory Slot (Bottom Right in Default UI)

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Old 07-24-2020, 02:50 AM  
Statix
A Ghoul
 
Interface Author - Click to view interfaces
Server: Xegony
Forum posts: 19
File comments: 2
Uploads: 1
Hello All

I'm happy this UI mod has brought some sort of joy to your lives since you are here trying to fix it when EQ breaks it . I no longer play everquest (quit in college) but here 20 or so years later I am reminded when i made something 'cool' when i as 15 or so hehe.

I didn't know XML when I wrote this thing but it was similar enough to HTML that I could figure it out. The UI boxes were straight up boxes so I tried to slice up some paintshop pro files to alight correctly. Obviously my graphics skills weren't as amazing as Kings but whichever. I designed the UI for my Ranger build so I kinda missed out on what say a Caster would want but I tried hehe. Originally I sent a pic of what I was working on to a friend in the guild, who then posted on FoH board. At the point I was flooded with emails on how to install, etc. During the planes I ended up quitting EQ to focus on college stuff - ie trying to get laid.

Anyway every now and then I come back and see the posts of people who enjoyed the UI and that makes me happy and thanks to DarkSir and others who have tried to keep it going for a weird side project.
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Old 08-25-2009, 07:50 AM  
redfox
A Treant
 
Server: bertoxxulous
Forum posts: 26
File comments: 7
Uploads: 0
The last I ran was 2.9 with WC3 spell icon mod. Worked fine till last November when I quit the game. Looking to get back into the game, however I'm useless without my ui as sony's ui just plain sucks.

Can post pics of how mine looked.. but as far as modifying the xml I've only marginally been able to in previous patches. Not sure I possess the skill to modify it correctly this time around.
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Old 03-01-2009, 04:37 PM  
Phantasm
A Ghoul
 
Forum posts: 19
File comments: 16
Uploads: 1
Quartz UI

Quote:
Originally posted by Sereglin
Yep desperate for some sort of fix for this ...


This seems to work fine as far as I can tell at least I have not found any problems with it yet. This fix was posted a little bit ago here http://www.eqinterface.com/download...nfo.php?id=5836.

I was able to get it to run without errors by simply deleting the following files:

EQUI_BuffWindow.xml
EQUI_PetIntoWindow.xml
EQUI_ShortDurationBuffWindow.xml

Last edited by Phantasm : 04-15-2009 at 06:49 AM.
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Old 12-10-2008, 08:54 AM  
Sereglin
A Gray Wolf
 
Server: Terror Australis, The Rathe
Forum posts: 7
File comments: 7
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Yep desperate for some sort of fix for this ...
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Old 09-17-2008, 09:29 PM  
Havoks
A Fire Beetle
 
Forum posts: 2
File comments: 1
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Anyone working on a fix? puuhhleeeeeaaassseeeee?
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Old 09-05-2008, 06:09 AM  
Sereglin
A Gray Wolf
 
Server: Terror Australis, The Rathe
Forum posts: 7
File comments: 7
Uploads: 0
Arrgh. SOE have broken this again. Why can't they leave this stuff alone, their own UI sucks.
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Old 08-19-2007, 07:00 AM  
Sereglin
A Gray Wolf
 
Server: Terror Australis, The Rathe
Forum posts: 7
File comments: 7
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Ah well not sure where it came from, I could fit my XML knowledge on the back of a postage stamp. Doesn't matter, I found another one so all good
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Old 08-17-2007, 03:04 PM  
Brighid741
A Tempest Toad
 
Brighid741's Avatar
 
Interface Author - Click to view interfaces
Server: The Seventh Hammer
Forum posts: 463
File comments: 19
Uploads: 32
Quote:
Originally posted by Sereglin
Might have to change Brighid's spellbook though, the skulls aren't the best for a bard

Hmmm, that's what was in the downloads, I didn't use any of my own files, only what was posted by DarkSir and the updates that other users posted on the Quartz thread.
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Old 08-17-2007, 10:13 AM  
Sereglin
A Gray Wolf
 
Server: Terror Australis, The Rathe
Forum posts: 7
File comments: 7
Uploads: 0
I had Quartz 2.0 already installed prior to patch, and all I did was download the patch Brighid just made, which you can find right at the top of the thread in basically the same place as the main download for the UI. Worked a treat I installed in while running to a raid lol.

Might have to change Brighid's spellbook though, the skulls aren't the best for a bard
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Old 08-17-2007, 09:59 AM  
OpiumHigh
A Fire Beetle
 
Interface Author - Click to view interfaces
Server: Kane Bayle
Forum posts: 3
File comments: 5
Uploads: 1
Sere, this UI not working is what held me up before raid tonight, you're supposed to share the love!

Okay, I'll look into it myself.
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Old 08-17-2007, 06:58 AM  
Sereglin
A Gray Wolf
 
Server: Terror Australis, The Rathe
Forum posts: 7
File comments: 7
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Re: Early Downloads

YAY Darksir and Brighid!! You guys are legendary. Very very happy, UI update after latest patch, and working well

Thankyou very much!
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Old 07-12-2007, 01:47 AM  
Sadge
A Treant
 
Forum posts: 28
File comments: 2
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Re: Re: Re: Re: July/05/2007 EQ UI Update

Quote:
Originally posted by twrabat
Problem solved. Infact i get the border as well and can exit the item display as well with out problems or crash.


How did you get the border? Was there another file you copied?
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Old 07-06-2007, 03:48 PM  
twrabat
A Bat
 
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Re: Re: Re: July/05/2007 EQ UI Update

Quote:
Originally posted by Sadge
As I posted in the "resleased" thread, you can get around that crash by copying the EQUI_ItemDisplay.xml file from the default folder.

The only problem with this is there's no border so to exit the item display you'll have to ESC out.

Hopefully someone will fix soon.



Problem solved. Infact i get the border as well and can exit the item display as well with out problems or crash.
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Old 07-06-2007, 06:36 AM  
Sadge
A Treant
 
Forum posts: 28
File comments: 2
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Re: Re: July/05/2007 EQ UI Update

Quote:
Originally posted by twrabat
Patch gone live. So far with Quartz UI, right clicking on an Item to inspect items stats causes crash to desktop! Has done this on 2 seperate computers using quartz UI.


As I posted in the "resleased" thread, you can get around that crash by copying the EQUI_ItemDisplay.xml file from the default folder.

The only problem with this is there's no border so to exit the item display you'll have to ESC out.

Hopefully someone will fix soon.
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Old 07-05-2007, 04:46 PM  
twrabat
A Bat
 
Forum posts: 0
File comments: 3
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Re: July/05/2007 EQ UI Update

Quote:
Originally posted by twrabat
Has anyone played with this on the test servers? Do we know how it is going to affect this most godlike UI (quartz)? And are there people (hopefully those of you who are xml savvy, unlike me) willing to work on the appropriate changes? Not a begging, just a post-it for whats to come.



Patch gone live. So far with Quartz UI, right clicking on an Item to inspect items stats causes crash to desktop! Has done this on 2 seperate computers using quartz UI.
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