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-   -   Ang's UI (http://www.eqinterface.com/forums/showthread.php?t=17583)

Angahran 12-12-2009 10:07 AM

Quote:
Originally Posted by Teppenwolfe
Good Day Ang,

With regard to the Target Window, would it be possible to enlarge the border around the target so that you can see the color con better? I know that once you are fighting and the mobs health is going down, you can see if it's dark blue, yellow, etc. But when you initially con the mob it is sometimes difficult to tell what the con is.

Thanks and keep up the great work!

Tep


Many things are possible :P

I can have a look when I get a little free time.
If I get something I'll post it as an add on, not a change to the base UI.

Always nice to hear from someone who is using my UI.

Ang.

khorne 01-01-2010 05:51 PM

Ang,
First off, let me say thanks....Ive been using your UI for many years. I was just wondering how hard it is to make bigger spell cast and buff windows for those of us playing at very high resolutions?

Many thanks

Angahran 01-01-2010 06:45 PM

Quote:
Originally Posted by khorne
Ang,
First off, let me say thanks....Ive been using your UI for many years. I was just wondering how hard it is to make bigger spell cast and buff windows for those of us playing at very high resolutions?

Many thanks


It would basically mean recalculating the size and position of every part.
The Icons, the labels and the numbers.

What resolution are you using ? I'm using 1440x900.

You're saying they are too small on your screen, right ?

Ang.

khorne 01-02-2010 12:19 AM

Ang,
Thanks for the reply. I play at 1920x1200(the native resolution for my monitor) That sounds like too much work for 1 person who plays at too high of a resolution, lol. Im thinking i could just live with increasing the font (gunna start tinkering now). The real reason is Im returning to the game after a long break, and Im not as on the ball as I once was. I find myself squinting at the screen wonder what the spell in those new slots are, lol.

Angahran 10-12-2010 08:54 PM

Updated for HoT Expansion.

Any issues please post here.

Thank you.

Angahran 05-15-2011 07:37 PM

Updated May 14th '11
 
Update includes the Verisign fix.

Alge 06-07-2011 07:59 AM

When I click the download button all I got was "The specified file was not found." Not sure if it is my end or not.

Angahran 06-07-2011 04:45 PM

Looks like something went screwy on their end.
I've reuploaded the files, so should work now.

Ang.

Angahran 07-21-2011 11:50 AM

Updated: July 20th 2011.
 
Updated for patch July 20th 2011.

Angahran 09-17-2011 11:24 PM

and updated for Sept 17th patch.

Angahran 11-16-2011 05:29 AM

Updated for Veil of Alaris launch.

Aalronx 11-17-2011 12:41 AM

HoTT
 
The Health of targets target is not working...
I have a full group and the LAA"S
and i know your still working on the HoT main bar and actions bar...

Thanks for everything you do to keep this UI going.. I LOVE IT and would hate to have to find another one.. haven't even found one as a back up.. well i have.. but hate it LOL.

So Thank you again hun.

Tobynn 11-17-2011 10:45 AM

Hotbar #1 continually resizes itself upon zoning, that is to say if you zone multiple times it gets progressively more narrow each time, as if its stepping towards a full vertical layout. I see the comment that H1 is still a work in progress, but just wanted to clarify precisely what I am seeing.

Overall a super UI skin, sleek and concise without being overly minimal. Great work, Ang.

dieselious 11-17-2011 11:01 AM

Just to let you know that along with H1 readjusting itself upon zoning, the new parcel window doesnt work at all. its jumbled and cant get it to work. i tried to adjust the size, but that doesnt help.

But overall, still my favorite UI

Angahran 11-17-2011 05:49 PM

Fixes:

Removed the inventory from HB1 as that seemed to be causing the resize issue.
Modified the EQMain window to now contain the inventory elements.

Fixed the HoT (and also the Pets Target) bars.

No idea about the parcel window, I have not even tried to use it. I'll try to have a look at it and find out the problem when I get a spare minute.

Uploading fixes at the moment...

Its always nice to hear from people using my UI, I never thought anyone would :P

Ang.

Cattyra 11-21-2011 04:01 PM

Aug pool
 
I seem to be unable to use the augmention pool window to add/remove augs from my gear. It opens, and shows the slots, but it won't allow me to place gear or augs inside. Any suggetions?

Angahran 11-21-2011 04:04 PM

Quote:
Originally Posted by Cattyra
I seem to be unable to use the augmention pool window to add/remove augs from my gear. It opens, and shows the slots, but it won't allow me to place gear or augs inside. Any suggetions?


Sorry about that, I'll get that fixed and uploaded ASAP.
For now, you can switch to default ui to use aug pool.

Ang.

Cattyra 11-21-2011 04:08 PM

That's exactly what I've been doing :) Thank you for remaining so diligent on maintaining your UI...so many of the ones I've enjoyed over the years have been cast aside, their beautiful graphics etc. becoming a thing of the past. Now...if I can figure out how to load one of the big bank windows and make it work, it'll be perfect =) Thanks again!

Angahran 11-21-2011 07:33 PM

Quote:
Originally Posted by Cattyra
That's exactly what I've been doing :) Thank you for remaining so diligent on maintaining your UI...so many of the ones I've enjoyed over the years have been cast aside, their beautiful graphics etc. becoming a thing of the past. Now...if I can figure out how to load one of the big bank windows and make it work, it'll be perfect =) Thanks again!


Updated version is now uploaded, I also fixed the layout issues with the parcel window.

Aalronx 11-25-2011 03:18 AM

Parcel Delivery Liaison.

The boxes at the very bottom are all mixed together. You can't see the send and whatever the other box is. Also can't type in the To: box at all.

Thanks for all you do

Cattyra 11-25-2011 04:24 PM

Looks like the fix for the aug pool also added all the title bars back to the containers as well. Was that intended? Also, I was wondering if it would be possible to add an inventory with an option to show open bags? If it's too much work, I completely understand =) I tried adding one from another UI, and it didn't work, so I figured I'd ask before I inadvertently screwed something up I couldn't fix. Thank you!

Angahran 11-25-2011 10:54 PM

I'll take a look at the containers.
Open bags on inventory not likely to happen I'm afraid. With the new larger bags the odds of it messing up are very high.

Not saying I'll never look at it but not a priority.
Personally, I have hotkey set to open all bags and close all bags and that works pretty well.

Tobynn 01-06-2012 09:22 PM

Merc Window
 
Experiencing some goofiness with the Mercenary window, specifically with the Suspend/Unsuspend/Revive button label. Button sometimes seems to have a will of its own. Displays Revive when it should display Suspend, or Suspend when it should be Unsuspend, etc. The goofy part is its intermittent; sometimes the button displays the correct label.

Angahran 01-07-2012 01:04 AM

Getting the same here.
Not sure why, I'm trying a couple of things.

Nothing I can think of in my mods as to why this should happen, all I'm basically doing is adjusting the button's size/position.

Ang.

dieselious 05-01-2012 08:18 PM

Minimize button
 
I love the UI, its the only one i use on all 5 of my accounts.

When you get a chance sometime, do you think you could add a minimize button to the Tribute/trophy window? I like to have a ton of windows ( guild roster, aa, quest list, options, etc) open and then minimized. Mostly so I dont have to remember the keyboard shortcuts and I hate the little shortcut bar they give you. In my guild, i forget to turn guildtrib on/off for raids, unless someone reminds me. I also forget to turn my own off/ on and seeing the minimized window would be a great help in me remembering.

Thanks.

Angahran 05-04-2012 10:52 PM

Checkout latest upload for modified tribute window.

Mogur 05-05-2012 06:50 PM

Quote:
Originally Posted by Tobynn
Experiencing some goofiness with the Mercenary window, specifically with the Suspend/Unsuspend/Revive button label. Button sometimes seems to have a will of its own. Displays Revive when it should display Suspend, or Suspend when it should be Unsuspend, etc. The goofy part is its intermittent; sometimes the button displays the correct label.


I get this sometimes using the default UI, so I don't think it has anything to do with your mod.

infoleather 08-24-2012 12:06 AM

To the target window will zoom around the border of the target, so you can see the color of CON better?

Aalronx 09-29-2012 02:23 AM

Having a problem with containers that i need to Combine things in. All there is are the slots for items and the DONE Button. I've moved it around and nothing.

Angahran 09-30-2012 12:33 AM

Try turning off the done button, I think I may have set it to the same location as the combine button :P


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