EQInterface Forums

EQInterface Forums (http://www.eqinterface.com/forums/index.php)
-   Released (http://www.eqinterface.com/forums/forumdisplay.php?f=5)
-   -   Nemesis Redux (http://www.eqinterface.com/forums/showthread.php?t=19811)

fryguy503 10-08-2013 10:46 PM

Bugfix in OP

Haleoo 11-09-2013 02:57 AM

Buff and Song bar
 
I was wondering if you can make the song and buff bar to work with any UI?

Thanks
Shadowreaper of Xegony.

fryguy503 11-10-2013 11:03 AM

I will see if I have time to look into it today.

EDIT - Once approved:

http://www.eqinterface.com/download....php?s=&id=6492

Haleoo 11-12-2013 02:45 AM

Excellent
 
Hey thanks alot I really like our compact and clean this buff and song bar is.

Thanks again.

fryguy503 11-22-2013 05:00 PM

Quote:
Originally Posted by Haleoo
Hey thanks alot I really like our compact and clean this buff and song bar is.

Thanks again.



Thank you very much!

Upcoming changes.

Con Color is back after many years!
Map Based on Freq, updated and repaired for newest patch, Multiple Background Colors!

Inventory Window From Turlo! Seriously this guy is amazing and is one of the first people in years to have a breakthrough in Interface coding! Nested Tabs.

Fixes still trying to resolve before pushing:

Fixing Self Group Roles.

fryguy503 11-22-2013 09:02 PM

Update has been posted! See the first post for details.

fryguy503 11-27-2013 02:16 PM

Minor Bug Fix - MP3 Player, See OP

fryguy503 12-05-2013 06:17 PM

Updated for Todays Patch - See OP

fryguy503 02-20-2014 09:47 PM

Updated for 2/20/14 See OP

fryguy503 04-22-2014 05:54 PM

Updated for 4-22-14 See OP

fryguy503 05-01-2014 09:08 PM

Updated for 5-1-14 See OP

fryguy503 05-05-2014 12:32 PM

Development Update:

I have been working on rebuilding the Graphics and some code cleanup.

So far I am about 50% complete with the first phase of the cleanup which includes:

Removing the Animations File Completely! This is Huge step to ensuring future compatibility. This is requiring a full graphics edit/rebuilt. In the process I am trying to consolidate all of the last 10 years of patches and ensure that only the minimum number of files are used. The Reason for this is not only for future-proofing the UI but also to improve performance.

Once this step is completely, I may release it as a "Stepping Update" but I would like to keep going for a code cleanup and release the UI with a Major Release Number Update.

*** Please if you use this UI and have ANY feedback or request, give them so I can include them in the Bug Tracker ***

Items that will be drastically changed soon:

Buff and Short Term Buff window will be re-written and Re-Dressed. May more closely resemble Savok's Vert with a more Nemesis Feel (The Staggered List). I have toyed with the idea for awhile and with the past increases in slots, something must be done... unless everyone wants to use their monitor in Portrait mode :D

Savok 05-06-2014 08:43 AM

Quote:
Originally Posted by fryguy503
I have toyed with the idea for awhile and with the past increases in slots, something must be done... unless everyone wants to use their monitor in Portrait mode :D



:) :) ;) :D

fryguy503 05-10-2014 08:19 PM

Updated - See OP

Big Update - Removed animations file!

fryguy503 05-25-2014 08:05 AM

Updated (Inventory Window only).

I am glad to see that the work that was done has appeared to keep the UI in the Green post patch. The only issue was an outdated Inventory window which was just patched by Turlo and has been updated.

Next Patch will include a moved and larger/expandable Target Buff Window. Unsure of details yet, but I will figure something out.

Feedback Requested:

Does anyone use the Clicky Window? If no one uses the clicky window I can always re-design and use that as the Target Buff Window. Other options are to adjust the Agro Window and see if that is useable.

I honestly have not looked at the code to even see if it can be in its own window.


All times are GMT -5. The time now is 05:45 AM.

vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.