t.king spellbar based Hotbutton window
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As promised here is my version of a hotbutton window:
If anyone is interested I can make simpler versions of this - hotbutton only w/ or without class anim, or side by side w/ or without animation. Just let me know. I am working on other colors for the buttons, green and purple mostly - again if anyone is interested, let me know. 2/10 - Added variations below ---------------------------------------------------------- To change the animation: find this: <!-- CHANGE This (A_ClassAnim04) to your class --> <StaticAnimation item="HTW_ClassAnim"> <RelativePosition>true</RelativePosition> <Location> <X>21</X> <Y>10</Y> </Location> <Size> <CX>60</CX> <CY>124</CY> </Size> <Animation>A_ClassAnim04</Animation> </StaticAnimation> Change this line: <Animation>A_ClassAnim04</Animation> To whatever class you want displayed. The number in the above line (04) is all that you need to edit. Kuv |
MAN i lov your stuff !!! This is way cool !!!:D :nana:
Ok i found that i cant change the animaie. I read the info. Do you change it in the hot button stuff or iam i wrong?/ Also must say this looks way cool in my ranger ui. WOOT |
Kuvasie Thank you it beautiful!
Could you make a Hotbutton w/class anim only version as you mentioned? also Im trying to change the class anim that appears and in your instructions you say to change the (number) where do i found out what number to use? I want to make one for Mage and one for Paladin and cleric thanks ! :) |
*drools* I'd definitely like a version just hotbutton w/o class animation.
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I'd quite like the 2 banks of 10 side by side (move the inventory and clickies buttons down alongside the hotbuttons). Ideally with the 2 rows of hotbuttons on the left and the 2 rows of inventory/clickie buttons on the right - no class logo, please:)
Like this: XX XX XX XX XX XX XX XX XX XX Thanks a bundle in advance :) Holte Lvl 61 High Elf Phantasmist of Tunare Gallant Few, Saryrn |
I love it, question though, do you have a simple hotbutton, something similar to just the bottom one, like shown here? Just the bottom one where it has the forage and stuff... not the hot-swap or class animation one, hope ya know what I mean, just a simple hotbutton...
And do you have different window pieces for it too so it could be used with inventory or chat? like window-pieces 1, 2, 3 |
I love your work Kuv I have both your player and group windows. I will love when you get your green color out (goes with your player window better) . I do hope you come out with a simple hotkey layout (just the 10 hotkeys). I'm a fan of simple and lots of space to see.
Again I love your work and use of TK's. Keep it up and you'll have a whole UI |
Quote:
Ok, here is the list of classes (numbers only) and yes you make the change in the EQUI_HotButtonWnd.xml included in the download, as directed in the first post. Here is the list: 01 Warrior 02 Cleric 03 Palidan 04 Ranger 05 Shadow Knight 06 Druid 07 Monk 08 Bard 09 Rougue 10 Shaman 11 Necro 12 Wizard 13 Mage 14 Enchanter 15 Beastlord |
Side by Side version
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Here is the side by side version showing the green buttons. I think they are a bit light in game, but see what you think.
This download has the blue buttons (show in first post) by default. If you want to use the green, delete or rename A_tk_hotbtn.tga then rename A_tk_hotbtn_grn.tga to A_tk_hotbtn.tga. Kuv |
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Here is the hotbutton only version - no animation. To change to green buttons follow the instructions above.
Kuv |
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Here is the hotbutton only with animation version. To change the animation follow the instructions in the first post. To change the button color follow the intructions in the post showing the green buttons above.
Kuv |
Blue one works great, looks great too, thanks.
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Thank you Kuvasie You're Awesome and so is your work!
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Even though it's in beta, can I still use it or will there be problems with it?
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It is only in beta to make sure I didn't miss anything. I haven't heard any complaints so I guess they are fine. It really should be in released. I have used the long version for months now. The other versions were tested in game, but sometimes people come up with the strangest problems.
Too make a long answer short ... these are fine to put in your custom UI. Kuv |
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