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-   -   Looking for the "Find" path data (http://www.eqinterface.com/forums/showthread.php?t=15835)

Megatronx 01-06-2005 10:42 PM

Looking for the "Find" path data
 
I wanted to change the color of the "Find" path that appears in the tutorial and bazaar. Anyone know where this is stored?


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Inokis 01-07-2005 01:02 AM

Spell Effects folder.

Qinadwen 01-07-2005 09:03 AM

If changed, wouldn't it just be repatched next time you start EQ?

Genghiz Cohen 01-07-2005 10:33 AM

I think if you manage to get the edited files the exact same size (shouldn't be hard if it's merely a color change) it should be fine. The patcher might look at the "Last edited" date as well, but that's easily fixed too.

Mind you, I really have no real clue so I might be talking outta my butt, but it seems to me there are really only so many ways the patcher can determine if a graphics file is out of date. Unless they have some fancy watermark deal going which I doubt.

Anyway, don't hold me to it, as it were... :D

Inokis 01-07-2005 02:03 PM

you have to add the command -patchme to the shortcut. However, if you use the launchpad system there is no way to bypass the patcher. This is only for use with the shortcut for eqgame.exe i believe.

Here's an example of a find indicator I did with instructions on how to make two shortcuts, one for patching and one for bypassing the patch.

http://www.eqinterface.com/download....php?s=&id=3205

Megatronx 11-04-2006 05:24 AM

Havent looked at this thread in a while.

I always get around patcher replacement by creating a batch file that copies my desired files over the patched ones. I run the bat after the patcher finishes patching, but before I click play. Lets me do other stuff like bypass some of the startup screens (SOE logo, etc)


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