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-   -   Pet Window for Magicians (http://www.eqinterface.com/forums/showthread.php?t=5495)

Kiresretaw 01-12-2003 09:18 PM

Pet Window for Magicians
 
/Mage rant on.

I have been searching through many many UIs and see alot of pet windows that are not as functional as they need to be.

I have seen a trend to use small buttons that are hard to click in the heat of battle, and when the buttons are large and seperated nicely the Pet Get Lost is removed. This button is the most 2nd most important button for a mage behind Back Off. The Get Lost button lets you "send a tell" to the pet even while casting, this is a KEY step for chain-casting mages.

/Mage rant off

I would like to see the buttons arranged in a size/priority manner with larger Back Off, Taunt buttons and medium Sit, Follow, Guard buttons, and the Get Lost included but placed away from keys such as Attack, Back, Taunt, so that you can avoind accidental suicide while retaining the key for use.

Also a Health bar and % that should be the primary focal point of the window.

Chronwaas 01-13-2003 09:01 AM

Quote:
I would like to see the buttons arranged in a size/priority manner with larger Back Off, Taunt buttons and medium Sit, Follow, Guard buttons, and the Get Lost included but placed away from keys such as Attack, Back, Taunt, so that you can avoind accidental suicide while retaining the key for use.

Also a Health bar and % that should be the primary focal point of the window.


Hey Kiresretaw, If you draw up a little mock of what you want in paint or something just give me an idea of what you want (nothing fancy just text boxes and rough positions and what not, doesn't have to be graphical or anything) that would give me a good idea of exactly what you want. I will go ahead and make up something for you.

Gamandor 01-13-2003 10:36 AM

1 Attachment(s)
Not to derail this thread, but can anyone make a pet window like this that works with Vert 2.2?

Chronwaas 01-14-2003 07:46 AM

I have not personally worked with the Vert files before, but I will take a look at them and see what I can do about this window.

As for Kiresretaw, If you can get me a little basic diagram of what you are looking for I will see about getting it up here.

Gamandor 01-14-2003 07:50 AM

/bow

Thanks! That is very generous of you!

Chronwaas 01-14-2003 07:55 AM

Hey Gamandor, If you could, Can you give me a link to the Vert download you have so that I can make sure I get the right one to make this for?

Gamandor 01-14-2003 08:01 AM

Yup, here it is...

http://www.eqinterface.com/sdownload/fileinfo.php?id=93

Chronwaas 01-14-2003 08:43 AM

There is one small problem with making that window for Vert. Vertabrae/Sokol have taken the Petinfo window to make the PlayerInfo/PetInfo window. This window currently has the PlayerInfo on one tab and the PetInfo on another tab. Now I may be able to do this but it is going to take a little longer and I will have to rework a couple of windows to get it to work. What I would like though since the version I downloaded does not work with all the current patches is if you could zip up your vert directory and send that to me so that I can make sure I have the most recent files that you are using so that I do not inadvertantly use a window file that you are already using for something else. I would hate to get the windows reworked and end up over-writing another window that you are using for something else.

Gamandor 01-14-2003 08:47 AM

Mine currently gives me errors when logging in, but it still works, I just haven't added the update patch for it yet. I do not care about the player info portion of the pet window and the characters that I play that don't have pets I don't even have that window up.

I will send you the files, but I will have to wait until I get home from work to do it. Thanks for the help and sorry if it ends up being too much work :)

Chronwaas 01-14-2003 09:00 AM

I will start pleliminary work on the code then. But if you like I can take care of fixing your errors too while I am at it. For that I will need the files so that part will have to wait til I get the files. But I can start on the preliminary code for the window so that I can just throw it in the xml's when I get them from you.

Gamandor 01-14-2003 09:05 AM

Wow, thanks! You are too kind!

Kiresretaw 01-14-2003 08:11 PM

Vert pet/player info window
 
I found the standard Vert22Neptune Player info/ Pet window to be close to what I am after.

The changes it needs for myself,

1. Pet Health Bar

The bar needs to be lengthened out to span the whole window. It needs to have the color changed to the Vert green. It needs a health % above the health bar on the right side.

2. Buttons

The location of buttons is close to what I need, they are all the same size but large enough to prevent misclicks. I would like the order of the commands to be different and possibly the top right button moved to the far right of the window to be used as the Get Lost button.

The order I would like is from left to right top row, 1-Attack, 2-Guard, 3-Sit, 4- Get Lost (and this moved to right side of window if possible). Bottom row from left to right, 1-Back, 2-Taunt, 3-Follow.

I do not know what it would take to change these but it would make the Vert Pet windows much better.

Too bad they did not add a Pet Health command ;)

Gamandor 01-14-2003 08:52 PM

What is your email Chronwaas? I couldn't find it on-site.

Chronwaas 01-14-2003 09:02 PM

I sent you a private message with my email address in it.

Chronwaas 01-16-2003 09:59 AM

Ok Gamandon, I have gotten your files. I have also fixed the current files so that you will not get errors anymore. I will zip up the file that are impacted and attach them here in a little while. All you will need to do is just unzip them to your skin directory and you will be ready to go.

I am still working on the Petwindow right now. I will let you know as soon as I have it done. Should not take too long but we will see.

Gamandor 01-16-2003 10:00 AM

Thanks!

Chronwaas 01-16-2003 10:04 AM

1 Attachment(s)
Ok here is the zip file. Just unzip it in your skin directory.

ALSO, you will need to delete your "window_pieces04.tga" file from your Skin directory. This file has been replaced with a new one and this one needs to go away for everything to work right. So don't forget to delete this directory.

Gamandor 01-16-2003 10:06 AM

Great! Will check it out at as soon as I can!

Chronwaas 01-16-2003 02:03 PM

1 Attachment(s)
Ok Gamandor, I have completed your Pet window. Unzip this zip file to your Skin directory and you should be good to go. Let me know if you have any problems with it.

Chronwaas 01-16-2003 02:05 PM

Ok Kiresretaw, I should have your window later this afternoon. I will let you know as soon as it is ready.

Gamandor 01-16-2003 02:06 PM

Ok, file received, will check it out! Regardless of how it looks or works, thank you very much for your help!

Chronwaas 01-16-2003 02:17 PM

Ok Kiresretaw, Forgot to check. Are you currently running Vert22 Neptune? Will determine how the files have to built if you are or not.

Chronwaas 01-16-2003 02:19 PM

Quote:
Originally posted by Gamandor
Ok, file received, will check it out! Regardless of how it looks or works, thank you very much for your help!


Cool Gamandor, Just let me know either way. If it has problems then I will attempt to work them out.

Oh one other thing. Make sure you put the first zip in place before you put the pet zip in place. There were fixes to your system that will need to be in place first before the pet window will work right.

Kiresretaw 01-19-2003 12:16 AM

Vert22Neptune Pet Window
 
Finally back on line after new PC set up. I am using the Vert22Neptune UI currently. It is updated with all the recent patches posted here.

Thanks for the interest in this project,

Chronwaas 01-20-2003 09:57 AM

Hey Kiresretaw, I need you to attach your "EQUI_Animations.xml" file in a reply to here. I have the edits just about done but there are updates to the Animations file and I do not want to end up losing any of the updates that you are currently running. So I need your file to add this info to and then I can send you back the new one with all the info you currently have and that way I do not lose any of your current stuff.

Gamandor 01-20-2003 10:06 AM

Just did some extensive testing of the pet window and the fixes to my UI Chronwaas, it is perfect!

Thanks for your help!

Chronwaas 01-20-2003 01:27 PM

1 Attachment(s)
Hey Kiresretaw, Here is what it will look like unless you have some modification you would like to this. Let me know what you think.


Kiresretaw 01-20-2003 08:11 PM

Vert22Neptune pet window
 
WOW! That looks perfect! Looking forward to using it.

I do not think I have any mods that will conflict.

I have a 2 row horizontal Vert spell bar from Vert22Crystalmeth, and a larger target mod that I forget the author ( my apologies for that).

Chronwaas 01-21-2003 03:14 PM

Hey Kiresretaw, Here it is. And I have uploaded it to the Pet Window Section of the download files as well if this link does not work. I have called the zip file KireVertPet.zip. There are two files in there. Since I was not sure how much modding had been done to your current files I went and made them completely self contained. That way you should be less likely to break when the next big Sony Update somes through. I also put the new graphics in a separate file so that Sony is less likely to break that as well. So all you shoul have to do is unzip these files to your skin directory (It should prompt you about overwriting a file. Answer Yes to this prompt, it is for the Petwindow file.)

Then all you need to do is start up EQ and you are good to go.

Here is the link to the Zip file for you.
http://www.eqinterface.com/sdownloa...info.php?id=998

Kiresretaw 01-21-2003 04:07 PM

Works great! Very thankful for your effort!


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