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-   -   Selector windo help (http://www.eqinterface.com/forums/showthread.php?t=16030)

Achelous 02-16-2005 08:40 PM

Selector windo help
 
What am i doing wrong here this is my Selector window basicly junked most of the buttons i never use trimed title bar its down to 5 duttons
action window
inventory window
options window
mail window
guild window
,,, the problem is the guild Window and Mail window show up as blank space in game.. in SidleWidle they look fine and they function fine in game but the little button icons arnt there these 2 missing buttons are most likely not coincidentally the only 2 that I moved in my modification ... I just cant tell what I'm missing anyways heres the code

hepl hepl i'm assuming its something to do with the locations of the animations but they dont make sence to me cuz the default locations seem like they would put the animations outside the size if the original selector window ...


<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Button item="SELW_ActionsToggleButton">
<ScreenID>SELW_ActionsToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Actions</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_ActionsBtnNormal</Normal>
<Pressed>A_ActionsBtnPressed</Pressed>
<Flyby>A_ActionsBtnFlyby</Flyby>
<Disabled>A_ActionsBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_ActionsBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_InventoryToggleButton">
<ScreenID>SELW_InventoryToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>30</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Inventory</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_InventoryBtnNormal</Normal>
<Pressed>A_InventoryBtnPressed</Pressed>
<Flyby>A_InventoryBtnFlyby</Flyby>
<Disabled>A_InventoryBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_InventoryBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_OptionsToggleButton">
<ScreenID>SELW_OptionsToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>60</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Options</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_OptionsBtnNormal</Normal>
<Pressed>A_OptionsBtnPressed</Pressed>
<Flyby>A_OptionsBtnFlyby</Flyby>
<Disabled>A_OptionsBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_OptionsBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_FriendsToggleButton">
<ScreenID>SELW_FriendsToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>90</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Friends</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_FriendsBtnNormal</Normal>
<Pressed>A_FriendsBtnPressed</Pressed>
<Flyby>A_FriendsBtnFlyby</Flyby>
<Disabled>A_FriendsBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_FriendsBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_HotboxToggleButton">
<ScreenID>SELW_HotboxToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>120</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Hotbuttons</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_HotboxBtnNormal</Normal>
<Pressed>A_HotboxBtnPressed</Pressed>
<Flyby>A_HotboxBtnFlyby</Flyby>
<Disabled>A_HotboxBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_HotboxBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_CastSpellToggleButton">
<ScreenID>SELW_CastSpellToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>150</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Spells</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_CastSpellBtnNormal</Normal>
<Pressed>A_CastSpellBtnPressed</Pressed>
<Flyby>A_CastSpellBtnFlyby</Flyby>
<Disabled>A_CastSpellBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_CastSpellBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_CombatSkillsToggleButton">
<ScreenID>SELW_CombatSkillsToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>180</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Combat Abilities</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_CombatSkillBtnNormal</Normal>
<Pressed>A_CombatSkillBtnPressed</Pressed>
<Flyby>A_CombatSkillBtnFlyby</Flyby>
<Disabled>A_CombatSkillBtnDisabled</Disabled>
<PressedFlyby>A_CombatSkillBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_PetInfoToggleButton">
<ScreenID>SELW_PetInfoToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>210</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Pet Info</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_PetInfoBtnNormal</Normal>
<Pressed>A_PetInfoBtnPressed</Pressed>
<Flyby>A_PetInfoBtnFlyby</Flyby>
<Disabled>A_PetInfoBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_PetInfoBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_BuffToggleButton">
<ScreenID>SELW_BuffToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>240</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Effects</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_BuffBtnNormal</Normal>
<Pressed>A_BuffBtnPressed</Pressed>
<Flyby>A_BuffBtnFlyby</Flyby>
<Disabled>A_BuffBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_BuffBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_SDBuffToggleButton">
<ScreenID>SELW_SDBuffToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>270</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Songs</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_SongBtnNormal</Normal>
<Pressed>A_SongBtnPressed</Pressed>
<Flyby>A_SongBtnFlyby</Flyby>
<Disabled>A_SongBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_SongBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_GuildToggleButton">
<ScreenID>SELW_GuildToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>120</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Guild Manager</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_GuildBtnNormal</Normal>
<Pressed>A_GuildBtnPressed</Pressed>
<Flyby>A_GuildBtnFlyby</Flyby>
<Disabled>A_GuildBtnNormal</Disabled>
<PressedFlyby>A_GuildBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_MapToggleButton">
<ScreenID>SELW_MapToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>330</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Map</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_MapBtnNormal</Normal>
<Pressed>A_MapBtnPressed</Pressed>
<Flyby>A_MapBtnFlyby</Flyby>
<Disabled>A_MapBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_MapBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_StoryToggleButton">
<ScreenID>SELW_StoryToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>360</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Storyline</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_StoryBtnNormal</Normal>
<Pressed>A_StoryBtnPressed</Pressed>
<Flyby>A_StoryBtnFlyby</Flyby>
<Disabled>A_StoryBtnNormal</Disabled>
<PressedFlyby>A_StoryBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_JournalToggleButton">
<ScreenID>SELW_JournalToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>390</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Journal</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_JournalBtnNormal</Normal>
<Pressed>A_JournalBtnPressed</Pressed>
<Flyby>A_JournalBtnFlyby</Flyby>
<Disabled>A_JournalBtnNormal</Disabled>
<PressedFlyby>A_JournalBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<!-- Mail Icons DO NOT CHANGE THE SCREENID NAMES -->
<Ui2DAnimation item="A_MailBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>88</X>
<Y>178</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MailBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>114</X>
<Y>178</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MailBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>140</X>
<Y>178</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MailBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>166</X>
<Y>178</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MailBtnDisabled">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>192</X>
<Y>178</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- You've Got Mail Icons DO NOT CHANGE THE SCREENID NAMES -->
<Ui2DAnimation item="A_GotMailBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>88</X>
<Y>204</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GotMailBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>114</X>
<Y>204</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GotMailBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>140</X>
<Y>204</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GotMailBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>166</X>
<Y>204</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GotMailBtnDisabled">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>192</X>
<Y>204</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- Mail Button -->
<Button item="SELW_MailToggleButton">
<ScreenID>SELW_MailToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>90</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Mail</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_GotMailBtnNormal</Normal>
<Pressed>A_GotMailBtnPressed</Pressed>
<Flyby>A_GotMailBtnFlyby</Flyby>
<PressedFlyby>A_GotMailBtnPressedFlyby</PressedFlyby>
<Disabled>A_MailBtnDisabled</Disabled>
</ButtonDrawTemplate>
</Button>
<Button item="SELW_HelpToggleButton">
<ScreenID>SELW_HelpToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>446</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TooltipReference>Help</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_HelpBtnNormal</Normal>
<Pressed>A_HelpBtnPressed</Pressed>
<Flyby>A_HelpBtnFlyby</Flyby>
<Disabled>A_HelpBtnNormal</Disabled>
<!-- Will never be disabled -->
<PressedFlyby>A_HelpBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Screen item="SelectorWindow">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>135</X>
<Y>0</Y>
</Location>
<Size>
<CX>155</CX>
<CY>35</CY>
</Size>
<Text>MonkeySexors</Text>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>False</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>SELW_ActionsToggleButton</Pieces>
<Pieces>SELW_InventoryToggleButton</Pieces>
<Pieces>SELW_OptionsToggleButton</Pieces>
<Pieces>SELW_GuildToggleButton</Pieces>
<Pieces>SELW_MailToggleButton</Pieces>
</Screen>
</XML>


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