about Listener for button
Hi,I have a question for button listener.
for example EQUI_Inventory.xml ,The Destroy button: <Button item="IW_Destroy"> <ScreenID>IW_Destroy</ScreenID> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>202</X> <Y>402</Y> </Location> <Size> <CX>50</CX> <CY>20</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Destroy</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> I cannt see EQTYPE or function for"IW_Destroy" ,I dont know how it to work, thanks! |
1 Attachment(s)
I try to add "Destroy" button into Loot window,but it not work.
<Button item="LW_Destroy"> <ScreenID>IW_Destroy</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>316</LeftAnchorOffset> <TopAnchorOffset>34</TopAnchorOffset> <RightAnchorOffset>111</RightAnchorOffset> <BottomAnchorOffset>10</BottomAnchorOffset> <RightAnchorToLeft>false</RightAnchorToLeft> <BottomAnchorToTop>false</BottomAnchorToTop> <TopAnchorToTop>false</TopAnchorToTop> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Destroy</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BigBtnNormal</Normal> <Pressed>A_BigBtnPressed</Pressed> <Flyby>A_BigBtnFlyby</Flyby> <Disabled>A_BigBtnDisabled</Disabled> <PressedFlyby>A_BigBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> |
Correct it has no eqtype
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thank you for reply.
I wanna add a Destroy button into loot window. How can I let it work? |
Sorry :(
If it doesn't have an EQ Type then you cannot move it outside it's original window.
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thank you
I see,thank you for your answer.
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