Spike Spin Aura
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1 Attachment(s)
Try the attached. I compared the .ini one that I know works, and made some adjustments. I think the main thing was that markers 4-6 were not defined.
If it doesn't work, then it is something beyond my skills. Good luck :) |
This is the Ring I used in Deltax Forever, just rip it out of there.
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Target once more!
Thank you soooooo much!
It works perfectly! XOXO Kai |
Intermittent spikes
The odd thing is that sometimes it will still give me the smoky target ring and not the spikes. Any ideas what might cause that? I can click on my group and 4 of the 5 show spike ring, and consistently one person will show the default.
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not 100% sure but from what i have seen over the years it seems to be a directx issue or memory leak that lingers and becomes progressive the longer eq has been running and most common after reloading the UI a couple times. |
A problem I encountered with a custom target ring recently, some mobs had a smoky ring instead of the custom ring. The issue was sony added another con level. It's either between dk blue and lt blue or lt blue and even. I forget exactly. So when targeting a mob with the new con the ring defaulted to smoky. The new con had to be separately defined. Hope this helps.
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1 Attachment(s)
Pintoy was exactly correct. There was a level of con that was not defined in the .ini that I included. Here is the corrected files.
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When I try to copy these 3 files it won't allow me to copy the TGA files, I get an unspecified error :confused:
I'm hoping the ini file is the only real change I need and it will work with the other TGA files I have. |
1 Attachment(s)
Yes, the only thing I changed was the .ini file. Weird that it broke the tga files. I do use Power Archiver here at work... which a bit ole piece of junk.
Just in case, I rezipped and attached. |
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