Enoks UI v7
http://www.eqinterface.com/sdownloa...nfo.php?id=2039
Enoks UI v7 Quick Table of Contents: 1) Features 2) Instructions 3) Options 4) Frequently Asked Questions 5) Mix'n'Match Information 6) Acknowledgements 7) Author 1) Enoks UI - Features: - Compass w/ Loc Indicators (green = increasing, red = decreasing) - Borderless Note Window w/ Scroll Background - Informative Player Window w/ Tick Timer and Sphere Gauge - Divided Up Group Window (click on Pet: ###% to target pet) - Buff Window w/ Color Coding and Spell Names (also Song Window) - Container Window w/ Border but Moveable Only By Container Name - Borderless Animated Spellbook w/ Page Turn Animations - Netstat Selector Window w/ Simulated Netstat Animation - Compressed Hot Key Window w/ "Paranoid Anti Item Pickup" - Simplified Pet Window (use bottom edge to resize) - Old Style Inventory w/ Retro Icons (old unused EQ graphics) - Borderless Quantity Window w/ Retro Graphics - Chat Windows w/ "Sneeze Guard", Prevents Accidental Clicks - Vertical Casting Gauge Embedded in Spell Gem Window - Resizable MP3 Player Window (included 6 minute timer MP3) - Six Minute Timer in Bug Report Window (/bug) - Minor Tweaks To Gauge Colors (and other things) In Other Windows 2) Enoks UI - Instructions: - Installation Extract files to a subfolder of the EverQuest\uifiles folder I suggest naming the folder enokhaon I included the UI INI file that I use with my UI (1024x768) The included INI file references the folder enokhaon 3) Enoks UI - Options: - If you don't like the Vert Style Skin delete window_pieces01.tga window_pieces02.tga window_pieces03.tga window_pieces04.tga wnd_bg_dark_rock.tga wnd_bg_light_rock.tga scrollbar_gutter.tga - If you don't like the Quantity Window delete EQUI_QuantityWindow.xml quanty.tga - If you don't like the Chat Windows delete EQUI_ChatWindow.xml chatlock.tga 4) Enoks UI - Frequently Asked Questions: Q: Why can't I click on links in the chat window(s)? A: The "Sneeze Guard" prevents clicks on hitsmode chat windows; to fix this simply click the little "locked" icon in the Main Chat window's upper right corner, then links will be clickable Q: Why can't I resize/move my chat windows? A: You can, just hover the mouse over the top left and right corners to resize, over the top middle to move Q: Why is the title for my chat windows so messed up looking? A: It just is, rename the chat window title to . (period) to fix Q: Why do the experience and AA experience gauges in the player window have a weird blue/pink bar below them? A: That bar represents one fifth of one fifth of the total gauge; basically, one whole blue/pink gauge represents one blue/lblue experience bubble the same way that one whole blue gauge represents one orange bubble of experience. Q: How does the player window sphere gauge color coding work? A: Green = Good, Yellow = Okay, Flashing Red = ACK! Q: How does the group window (group member HP) color coding work? A: Black = 100% Very Dark Blue = 80-99% Dark Blue = 60-79% Blue = 40-59% Less Bright Blue = 20-39% Bright Blue = 0-19% Purple = Dead! Red = In Another Zone Q: How does the pet window pet health gauge color coding work? A: Green = Good, Yellow = Okay, Red = Bad Q: What's with the quantity window? A: It's my one piece of wasteful art in this mod (although sucky) Q: Why does the compass have black thingies on it? A: I put the black thingies there to help me center myself on cardinal directions (so I could walk in straight lines); if you figure out how to use them to line yourself up, good Q: Why can't I left-click to pick up items I have hotkey'd? A: Because "Paranoid Anti Item Pickup" doesn't let you Q: What is "Paranoid Anti Item Pickup"? A: Something so items can be hotkey'd but not accidently picked up Q: Why does your FAQ section suck so bad? A: /shrug 5) Enoks UI - Mix'n'Match Information: - List of XML files and their companion graphic file(s) EQUI_BreathWindow.xml - bgauge.tga EQUI_BuffWindow.xml - CS_Buttons.bmp EQUI_BugReportWnd.xml - dgauge.tga EQUI_CastingWindow.xml - cgauge.tga EQUI_ChatWindow.xml - chatlock.tga EQUI_CompassWindow.xml - compass.tga EQUI_Inventory.xml - nvntry.tga EQUI_PlayerWindow.xml - agauge.tga EQUI_QuantityWindow.xml - quanty.tga EQUI_SelectorWindow.xml - netstat.bmp EQUI_SpellBookWnd.xml - spbk_1.tga EQUI_SpellBookWnd.xml - spbk_2.tga EQUI_SpellBookWnd.xml - spbk_3.tga EQUI_SpellBookWnd.xml - spbk_4.tga EQUI_SpellBookWnd.xml - spbk_l.tga EQUI_SpellBookWnd.xml - spbk_r.tga EQUI_SpellBookWnd.xml - spbk_x.tga EQUI_SpellBookWnd.xml - spbk_y.tga - List of graphic files and their companion XML file CS_Buttons.bmp - EQUI_BuffWindow.xml agauge.tga - EQUI_PlayerWindow.xml bgauge.tga - EQUI_BreathWindow.xml cgauge.tga - EQUI_CastingWindow.xml dgauge.tga - EQUI_BugReportWnd.xml chatlock.tga - EQUI_ChatWindow.xml compass.tga - EQUI_CompassWindow.xml netstat.bmp - EQUI_SelectorWindow.xml nvntry.tga - EQUI_Inventory.xml quanty.tga - EQUI_QuantityWindow.xml spbk_1.tga - EQUI_SpellBookWnd.xml spbk_2.tga - EQUI_SpellBookWnd.xml spbk_3.tga - EQUI_SpellBookWnd.xml spbk_4.tga - EQUI_SpellBookWnd.xml spbk_l.tga - EQUI_SpellBookWnd.xml spbk_r.tga - EQUI_SpellBookWnd.xml spbk_x.tga - EQUI_SpellBookWnd.xml spbk_y.tga - EQUI_SpellBookWnd.xml - Also note that the Vert Style Skin works with any basic UI - Simply place these files in the UI folder you wish to be skinned window_pieces01.tga window_pieces02.tga window_pieces03.tga window_pieces04.tga wnd_bg_dark_rock.tga wnd_bg_light_rock.tga scrollbar_gutter.tga - File Count 2 Music Files (1 MP3, 1 M3U) 25 Graphic Files (22 TGA, 2 BMP) 29 Text Files (1 TXT, 1 INI, 27 XML) 56 Total 6) Enoks UI - Acknowledgements: - Bug Window Timer - Original XML: Arista, Art: Tipop - Breath and Casting Gauges - Original XML: Remelio, Art: t.king - Spell Book Window - Page Background Art: Tadashya - Buff Window - Original XML and Art: Remelio - Song Window - Original XML: Jaryn - Compass Window - Original Art: t.king and Sokol - Container Windows - Original XML: Unknown (Sorry) - Inventory Window - Original XML: Unknown (Sorry) - Player Window - Original XML: Unknown (Sorry) - Player Window Sphere Gauge - Original XML and Art: Remelio - Precise Exp Gauges - Original Concept: Chai (IZY v0.2) - Coin Graphics - Original Art: Xymarra - Vert Style Skin - Original Art: Vertebrae 7) Enoks UI - Author: Enokhaon Starfyre Mage Innoruuk Server |
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