Pet Window
I got part of a UI for a pet window I have used for some time was wondering if anyone could help me update this one part ty for your time
|
actually this one is fairly simple...open the default pet window and scroll down till you find pet buffbutton 30 copy this all the way down to 84 and paste in your custom pet window.....then go back to default scroll down to bottom where it lists all the pieces and copy pieces buffbutton 30 -84 and paste them to your custom window ..save and you are golden
Hal |
Question
Hal what kind of program will need to edit the files I have never tried this
|
you can use notepad...thats all i use
|
Ty
Tried to do that and got major error :( this is what i am useing atm and trying to fix
<?xml version="1.0" encoding="us-ascii"?> <xml ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <Ui2DAnimation item="A_PetSpellIcons"> <Cycle>false</Cycle> <Grid>true</Grid> <Vertical>false</Vertical> <CellHeight>40</CellHeight> <CellWidth>40</CellWidth> <Frames> <Texture>Spells01.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells02.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells03.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells04.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells05.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="PetBlueIconBackground"> <Cycle>true</Cycle> <Frames> <Texture>CS_Buttons.bmp</Texture> <Location> <X>4</X> <Y>4</Y> </Location> <Size> <CX>124</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="PetRedIconBackground"> <Cycle>true</Cycle> <Frames> <Texture>CS_Buttons.bmp</Texture> <Location> <X>4</X> <Y>104</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Button item="PIW_PetBuff0_Button"> <ScreenID>PetBuff0</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff1_Button"> <ScreenID>PetBuff1</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>3</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <RadioGroup /> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff2_Button"> <ScreenID>PetBuff2</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>3</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <RadioGroup /> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff3_Button"> <ScreenID>PetBuff3</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>49</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <RadioGroup /> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- Default and not used <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff4_Button"> <ScreenID>PetBuff4</ScreenID> <!--<Font>3</Font> Default --> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>49</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference /> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!--Default <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff5_Button"> <ScreenID>PetBuff5</ScreenID> <!--<Font>3</Font> Defautl --> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>49</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Default --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff6_Button"> <ScreenID>PetBuff6</ScreenID> <!--<Font>3</Font> Default --> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>95</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference /> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff7_Button"> <ScreenID>PetBuff7</ScreenID> <!--<Font>3</Font> Use defaults --> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>95</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use defaults --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Use Defaults --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- Use defaults <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff8_Button"> <ScreenID>PetBuff8</ScreenID> <!--<Font>3</Font>Defaults--> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>95</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use default --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>Use default--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff9_Button"> <ScreenID>PetBuff9</ScreenID> <!--<Font>3</Font>Use Defaults --> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>141</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use Defaults --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff10_Button"> <ScreenID>PetBuff10</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>141</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff11_Button"> <ScreenID>PetBuff11</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>141</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff12_Button"> <ScreenID>PetBuff12</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>187</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff13_Button"> <ScreenID>PetBuff13</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>187</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff14_Button"> <ScreenID>PetBuff14</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>187</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff15_Button"> <ScreenID>PetBuff15</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff16_Button"> <ScreenID>PetBuff16</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>3</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <RadioGroup /> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff17_Button"> <ScreenID>PetBuff17</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>3</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <RadioGroup /> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff18_Button"> <ScreenID>PetBuff18</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>49</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <RadioGroup /> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- Default and not used <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff19_Button"> <ScreenID>PetBuff19</ScreenID> <!--<Font>3</Font> Default --> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>49</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference /> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!--Default <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff20_Button"> <ScreenID>PetBuff20</ScreenID> <!--<Font>3</Font> Defautl --> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>49</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Default --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff21_Button"> <ScreenID>PetBuff21</ScreenID> <!--<Font>3</Font> Default --> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>95</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference /> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff22_Button"> <ScreenID>PetBuff22</ScreenID> <!--<Font>3</Font> Use defaults --> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>95</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use defaults --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Use Defaults --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- Use defaults <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff23_Button"> <ScreenID>PetBuff23</ScreenID> <!--<Font>3</Font>Defaults--> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>95</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use default --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>Use default--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff24_Button"> <ScreenID>PetBuff24</ScreenID> <!--<Font>3</Font>Use Defaults --> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>141</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use Defaults --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff25_Button"> <ScreenID>PetBuff25</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>141</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff26_Button"> <ScreenID>PetBuff26</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>141</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff27_Button"> <ScreenID>PetBuff27</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>187</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff28_Button"> <ScreenID>PetBuff28</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>187</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Button item="PIW_PetBuff29_Button"> <ScreenID>PetBuff29</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>93</X> <Y>187</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>20</CX> <CY>20</CY> </DecalSize> </Button> <Ui2DAnimation item="Infiniti-PetBGa"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i1.tga</Texture> <Location> <X>0</X> <Y>72</Y> </Location> <Size> <CX>162</CX> <CY>90</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="Infiniti-PetBGb"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i1.tga</Texture> <Location> <X>0</X> <Y>211</Y> </Location> <Size> <CX>162</CX> <CY>35</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <StaticAnimation item="A_Pet_BGa"> <ScreenID>A_Pet_BG</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>162</CX> <CY>90</CY> </Size> <Animation>Infiniti-PetBGa</Animation> </StaticAnimation> <StaticAnimation item="A_Pet_BGb"> <ScreenID>A_Pet_BG</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>90</Y> </Location> <Size> <CX>162</CX> <CY>35</CY> </Size> <Animation>Infiniti-PetBGb</Animation> </StaticAnimation> <Button item="PIW_AttackButton"> <ScreenID>AttackButton</ScreenID> <Font>4</Font> <RelativePosition>true</RelativePosition> <Location> <X>52</X> <Y>36</Y> </Location> <Size> <CX>40</CX> <CY>14</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Attack</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>Infiniti-BlankBtn</Normal> <Pressed>Infiniti-BlankBtn</Pressed> <Flyby>Infiniti-BlankBtn</Flyby> <Disabled>Infiniti-BlankBtn</Disabled> <PressedFlyby>Infiniti-BlankBtn</PressedFlyby> </ButtonDrawTemplate> <Text>Attack</Text> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <Font>2</Font> </Button> <Button item="PIW_FollowButton"> <ScreenID>FollowButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>102</X> <Y>55</Y> </Location> <Size> <CX>40</CX> <CY>14</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Follow Me</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>Infiniti-BlankBtn</Normal> <Pressed>Infiniti-BlankBtn</Pressed> <Flyby>Infiniti-BlankBtn</Flyby> <Disabled>Infiniti-BlankBtn</Disabled> <PressedFlyby>Infiniti-BlankBtn</PressedFlyby> </ButtonDrawTemplate> <Text>Follow</Text> <Font>2</Font> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> </Button> <Button item="PIW_TauntButton"> <ScreenID>TauntButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>102</X> <Y>74</Y> </Location> <Size> <CX>40</CX> <CY>14</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Taunt</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>Infiniti-BlankBtn</Normal> <Pressed>Infiniti-BlankBtn</Pressed> <Flyby>Infiniti-BlankBtn</Flyby> <Disabled>Infiniti-BlankBtn</Disabled> <PressedFlyby>Infiniti-BlankBtn</PressedFlyby> </ButtonDrawTemplate> <Text>Taunt</Text> <Font>2</Font> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> </Button> <Button item="PIW_GuardButton"> <ScreenID>GuardButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>55</Y> </Location> <Size> <CX>40</CX> <CY>14</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Guard Here</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>Infiniti-BlankBtn</Normal> <Pressed>Infiniti-BlankBtn</Pressed> <Flyby>Infiniti-BlankBtn</Flyby> <Disabled>Infiniti-BlankBtn</Disabled> <PressedFlyby>Infiniti-BlankBtn</PressedFlyby> </ButtonDrawTemplate> <Text>Guard</Text> <Font>2</Font> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> </Button> <Button item="PIW_SitButton"> <ScreenID>SitButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>74</Y> </Location> <Size> <CX>40</CX> <CY>14</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Sit Down</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>Infiniti-BlankBtn</Normal> <Pressed>Infiniti-BlankBtn</Pressed> <Flyby>Infiniti-BlankBtn</Flyby> <Disabled>Infiniti-BlankBtn</Disabled> <PressedFlyby>Infiniti-BlankBtn</PressedFlyby> </ButtonDrawTemplate> <Text>Sit</Text> <Font>2</Font> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> </Button> <!-- The stand button will ignore its own size/location and always be under the sit button (for smooth toggling) --> <Button item="PIW_StandButton"> <ScreenID>StandButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>74</Y> </Location> <Size> <CX>40</CX> <CY>14</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Stand Up</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>Infiniti-BlankBtn</Normal> <Pressed>Infiniti-BlankBtn</Pressed> <Flyby>Infiniti-BlankBtn</Flyby> <Disabled>Infiniti-BlankBtn</Disabled> <PressedFlyby>Infiniti-BlankBtn</PressedFlyby> </ButtonDrawTemplate> <Text>Stand</Text> <Font>2</Font> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> </Button> <Button item="PIW_BackButton"> <ScreenID>BackButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>53</X> <Y>74</Y> </Location> <Size> <CX>39</CX> <CY>14</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Back Off</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>Infiniti-BlankBtn</Normal> <Pressed>Infiniti-BlankBtn</Pressed> <Flyby>Infiniti-BlankBtn</Flyby> <Disabled>Infiniti-BlankBtn</Disabled> <PressedFlyby>Infiniti-BlankBtn</PressedFlyby> </ButtonDrawTemplate> <Text>Back</Text> <Font>2</Font> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> </Button> <Button item="PIW_LostButton"> <ScreenID>LostButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>47</X> <Y>74</Y> </Location> <Size> <CX>50</CX> <CY>14</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Get Lost</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>Infiniti-BlankBtn</Normal> <Pressed>Infiniti-BlankBtn</Pressed> <Flyby>Infiniti-BlankBtn</Flyby> <Disabled>Infiniti-BlankBtn</Disabled> <PressedFlyby>Infiniti-BlankBtn</PressedFlyby> </ButtonDrawTemplate> <Text>GoAway</Text> <Font>2</Font> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> </Button> <Gauge item="PIW_PetHPGauge"> <ScreenID>PetHPGauge</ScreenID> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>11</X> <Y>2</Y> </Location> <Size> <CX>103</CX> <CY>26</CY> </Size> <GaugeOffsetY>16</GaugeOffsetY> <Text>No Pet</Text> <TextOffsetY>2</TextOffsetY> <TextOffsetX>4</TextOffsetX> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>255</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>16</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> </GaugeDrawTemplate> </Gauge> <Label item="Pet_HPPercentage"> <ScreenID>HPPercentage</ScreenID> <EQType>69</EQType> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>14</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Text>100</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="Pet_HPPercHold"> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>250</X> <Y>19</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Page item="Pet_Page"> <ScreenID>Pet_Page</ScreenID> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <Style_Border>false</Style_Border> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Pet</TabText> <Font>1</Font> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>0</R> <G>200</G> <B>0</B> </TabTextActiveColor> <Pieces>Pet_HPPercentage</Pieces> <Pieces>PIW_AttackButton</Pieces> <Pieces>PIW_BackButton</Pieces> <Pieces>PIW_GuardButton</Pieces> <Pieces>PIW_FollowButton</Pieces> <Pieces>PIW_TauntButton</Pieces> <Pieces>PIW_SitButton</Pieces> <Pieces>PIW_PetHPGauge</Pieces> <Pieces>PIW_StandButton</Pieces> </Page> <Page item="Pet_Buff_Page"> <ScreenID>BuffWindow</ScreenID> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <TooltipReference>Buffs on your pet will show here</TooltipReference> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>false</Style_Border> <Style_Sizable>false</Style_Sizable> <TabText>Buffs</TabText> <Font>1</Font> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>0</R> <G>200</G> <B>0</B> </TabTextActiveColor> <Pieces>PIW_PetBuff0_Button</Pieces> <Pieces>PIW_PetBuff1_Button</Pieces> <Pieces>PIW_PetBuff2_Button</Pieces> <Pieces>PIW_PetBuff3_Button</Pieces> <Pieces>PIW_PetBuff4_Button</Pieces> <Pieces>PIW_PetBuff5_Button</Pieces> <Pieces>PIW_PetBuff6_Button</Pieces> <Pieces>PIW_PetBuff7_Button</Pieces> <Pieces>PIW_PetBuff8_Button</Pieces> <Pieces>PIW_PetBuff9_Button</Pieces> <Pieces>PIW_PetBuff10_Button</Pieces> <Pieces>PIW_PetBuff11_Button</Pieces> <Pieces>PIW_PetBuff12_Button</Pieces> <Pieces>PIW_PetBuff13_Button</Pieces> <Pieces>PIW_PetBuff14_Button</Pieces> <Pieces>PIW_PetBuff15_Button</Pieces> <Pieces>PIW_PetBuff16_Button</Pieces> <Pieces>PIW_PetBuff17_Button</Pieces> <Pieces>PIW_PetBuff18_Button</Pieces> <Pieces>PIW_PetBuff19_Button</Pieces> <Pieces>PIW_PetBuff20_Button</Pieces> <Pieces>PIW_PetBuff21_Button</Pieces> <Pieces>PIW_PetBuff22_Button</Pieces> <Pieces>PIW_PetBuff23_Button</Pieces> <Pieces>PIW_PetBuff24_Button</Pieces> <Pieces>PIW_PetBuff25_Button</Pieces> <Pieces>PIW_PetBuff26_Button</Pieces> <Pieces>PIW_PetBuff27_Button</Pieces> <Pieces>PIW_PetBuff28_Button</Pieces> <Pieces>PIW_PetBuff29_Button</Pieces> <Pieces>PIW_LostButton</Pieces> </Page> <TabBox item="Pet_Subwindows"> <ScreenID>Pet_Subwindows</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Style_Border>false</Style_Border> <AutoStretch>true</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TopAnchorOffset>6</TopAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <LeftAnchorOffset>5</LeftAnchorOffset> <RightAnchorOffset>4</RightAnchorOffset> <TabBorderTemplate>FT_DefTabBorder</TabBorderTemplate> <PageBorderTemplate>FT_DefPageBorder</PageBorderTemplate> <Pages>Pet_Page</Pages> <Pages>Pet_Buff_Page</Pages> </TabBox> <Screen item="PetInfoWindow"> <!--<ScreenID/>--> <RelativePosition>false</RelativePosition> <Location> <X>50</X> <Y>160</Y> </Location> <Size> <CX>162</CX> <CY>125</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> <Text>Pet Info</Text> <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>false</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>Pet_Subwindows</Pieces> <Pieces>A_Pet_BGa</Pieces> <Pieces>A_Pet_BGb</Pieces> </Screen> </xml> |
All times are GMT -5. The time now is 12:03 AM. |
vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.