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-   -   TranZ - Released (Formal Function - Futuristic Graphic) (http://www.eqinterface.com/forums/showthread.php?t=16936)

rjengel 08-24-2005 11:36 PM

TranZ - Released (Formal Function - Futuristic Graphic)
 
THIS UI IS RECOMMENDED TO BE USED IN 1024X768 RESOLUtION.

All Window's are designed to be Semi-Transparent, and to be standalone along with their corresponding graphic.

In this UI the Following took place to create it:
Revamped Graphics in Basic Windows
Modifed The Following:
AttackIndicator.tga
scrollbar_gutter.tga
TargetIndicator0.tga
TargetIndicator1.tga
TargetIndicator2.tga
TargetIndicator3.tga
TargetIndicator4.tga
TargetIndicator5.tga
window_pieces01.tga
window_pieces02.tga
window_pieces03.tga
window_pieces04.tga
window_pieces06.tga
window_pieces07.tga
wnd_bg_dark_rock.tga
wnd_bg_light_rock.tga
Added/Modded the Following Graphics:
cast_spell_wnd.tga
casting_gauge.tga
compass_pieces.tga
group_gauge.tga
hkw_gauge.tga
spellbook_pieces01.tga
spellbook_pieces02.tga
target_pieces.tga
Modded The Following:
EQUI_ActionsWindow.xml
(minimized it)
EQUI_BigBankWnd.xml
(minimized it)
EQUI_BuffWindow.xml
(minimized it)
EQUI_ShortDurationBuffWindow.xml
(minimized it)
EQUI_CastingWindow.xml
(Its longer and thinner now with spell name)
EQUI_CastSpellWnd.xml
(Revamped graphics, recoded)
EQUI_ChatWindow.xml
(Made it Rounded with no Boarder)
EQUI_CompassWnd.xml
(no compass stats only with graphic update)
EQUI_Container.xml
(Minimized with no background rearranged for ease of use with crafting)
EQUI_GroupWindow.xml
(Re-skinned it, redid some code work)
EQUI_HotButtonWnd.xml
(Skinned it, Added Player Information to Graphic area)
EQUI_Inventory.xml
(Remoded Graphics, minimized it coinage, minor player info, auto-eqip thats it)
EQUI_LootWnd.xml
(can see all slots now, minimized it)
EQUI_PlayerWindow.xml
(ATTACK only mode)
EQUI_SelectorWnd.xml
(minimized it)
EQUI_SpellBookWnd.xml
(moved a few things around - currently working on an optional re-skinning)
EQUI_TargetWindow.xml
(skinned it, and added some stat info into window.)


Sincerely;
RJENGEL

surren000 08-26-2005 02:27 PM

ToT - compass
 
hello,

i downloaded your ui and thought it was very nice only 2 things i feel u need left to do if u not mind me saying. 1 is the ToT window would be sweet if it were part of the target window u have now. 2 any chance u can make it so u can see the compass it self, myself i use that alot for give out directions to others.

hope my input is good :)

rjengel 08-26-2005 03:05 PM

Mods
 
Yeah I can work the ToT window into the target window, as for the compass, I dun use it, but I guess I could add it in for you and put it up as an optional add-on

rjengel 08-26-2005 03:07 PM

Seems the Compass is popular
 
Quote:
Originally Posted by jsoyeq70
I like this ui even better than the last one, and it is really compatible with my caster as well as my melee, but I just have one question, did you leave out the compass, or am I just missing it? Thanks again for another job well done.

I left out the compass, but it seems people like it, so I am going to put up an optional add-on, so keep an eye out for it

surren000 08-26-2005 03:17 PM

mod
 
just hit me and for got to say. i do however like the stats window u turn compass into myself, would love to see the both in same window but i not know if that is hard or not in programing (

well i look forward to what u come up with :) no ones ui caught my eye in last 2 years til i saw yours

rjengel 08-29-2005 10:08 AM

Compass and Stats in Same Window Again
 
1 Attachment(s)
Quote:
Originally Posted by surren000
just hit me and for got to say. i do however like the stats window u turn compass into myself, would love to see the both in same window but i not know if that is hard or not in programing (

well i look forward to what u come up with :) no ones ui caught my eye in last 2 years til i saw yours


I am sorry that I left the compass out, I have been out of the loop for awhile now, and haven't done any LDoN adventures because I normally solo, or play with a small group of old friends. I didn't relize until recently how important the compass has become. Therefore I have added the compass back into my Stat window, and I will uploading it as a patch to the UI shortly, Here is a quick link to it for those of you wanting it now.
Or you can go to the Orignal Download Page at TranZ

Thanx for all the support and input, and thanx for the downloads and rave reviews. I apprecaite it all. If you find anything that might assist your game play better, please let me know, and I will see what I can do to work any NEW ideas into up and coming releases.

Sincerely
RJENGEL
Fithin of Fennin Ro

rjengel 09-12-2005 03:43 PM

DoD Update Due Out Soon
 
Within a few days after DoD Release I will releasing an UPDATE for this UI to make it DoD Compatiable

rjengel 09-16-2005 01:10 PM

TranZ Version 2.51 Released
 
Currently awaiting finalization of the upload, But everything is in the works It is DoD compatiable and should be ready for download shortly.

rjengel 09-26-2005 08:34 PM

Version 4.0 Due Out Soon
 
Yep you read it right. Version 4.0 is due out within the next few days, Lots of wonderful people have been shooting me ideas for the optional window design I thought up.. (Using the added hotbutton windows to make customized windows) Also just so you all know, I have launched my own site dedicated to keep up to date with my 3 beloved User Interfaces, as well as a forum for F.A.Q, Helpful tips, and on-going design discussion for these UI's.
Feel free to visit my site at

RJEWORKSHOP

and my discussion boards at

RJEWORKSHOP FORUMS

Easiest way to contact me due to a problem with one of my User Interfaces or to request a personal touch to the UI for yourself is through the forums listed on my site..

Thanx a TON
R.J Engel


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