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-   -   help with 3/25/15 patch (http://www.eqinterface.com/forums/showthread.php?t=21860)

Tobin Itharel 03-25-2015 09:28 AM

help with 3/25/15 patch
 
Try adding these lines to the EQUI_Animations.xml file

Code:
<Ui2DAnimation item="A_QuestionNormal"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>216</X> <Y>184</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QuestionPressed"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>180</X> <Y>184</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QuestionFlyby"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>0</X> <Y>220</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AutoColumn"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>216</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GrabNormal"> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>200</X> <Y>72</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GrabPressed"> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>200</X> <Y>35</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GrabFlyby"> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>200</X> <Y>0</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CheckNormal"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>216</X> <Y>148</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CheckPressed"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>180</X> <Y>220</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CheckFlyby"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>36</X> <Y>220</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CancelNormal"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>180</X> <Y>148</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CancelPressed"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>216</X> <Y>220</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CancelFlyby"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>72</X> <Y>220</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EditNormal"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>0</X> <Y>148</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EditPressed"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>216</X> <Y>40</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EditFlyby"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>108</X> <Y>184</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RollNormal"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>144</X> <Y>148</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RollPressed"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>216</X> <Y>112</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RollFlyby"> <Frames> <Texture>window_pieces11.tga</Texture> <Location> <X>108</X> <Y>220</Y> </Location> <Size> <CX>36</CX> <CY>36</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation>

Pharmer 03-27-2015 02:06 PM

Worked forDelta X Forever
 
Thank you,

Fixed my problem with Delta X Forever loading.


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