A Fire Beetle
Join Date: Jun 2003
Server: Luclin
Posts: 3
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Still Stuck
My buff window is set up differently from the way most people in this thread so far have done. I've run into an odd problem and hope one of you can help me. I've got the label showing up, but I only get a label for the first buff. Here's the code I'm using for my labels:
<Label item="BW_Player_Label_Template">
<ScreenID>Player_Label_Template</ScreenID>
<EQType>500</EQType>
<Font>0</Font>
<RelativePosition>true</RelativePosition>
<Style_Tooltip>false</Style_Tooltip>
<Location>
<X>16</X>
<Y>2</Y>
</Location>
<Size>
<CX>40</CX>
<CY>50</CY>
</Size>
<Template>BDT_BuffLabel</Template>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<TileLayoutBox item="BW_Labels">
<ScreenID>Buff_Labels</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<BottomAnchorToTop>false</BottomAnchorToTop>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Transparent>true</Style_Transparent>
<TopAnchorOffset>50</TopAnchorOffset>
<Spacing>24</Spacing>
<SecondarySpacing>0</SecondarySpacing>
<HorizontalFirst>false</HorizontalFirst>
<AnchorToTop>true</AnchorToTop>
<AnchorToLeft>false</AnchorToLeft>
<FirstPieceTemplate>true</FirstPieceTemplate>
<Pieces>BW_Player_Label_Template</Pieces>
</TileLayoutBox>
and <Pieces>TileLayoutBox:BW_Labels</Pieces>
down at the bottom.
Any help would be appreciated. Thanks.
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