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Old 02-07-2004, 02:36 PM   #2
Taleisin
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I haven't seen any logical ordering in most mods.. however I have started to cluster

[EXAMPLE]
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<CY>32</CY>
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<Ui2DAnimation item = "A_DefaultCursor">
<Cycle>true</Cycle>
<Frames>
<Texture>Cursor32.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>32</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
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