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Old 03-02-2006, 10:42 PM   #7
ieatacid
A Gray Wolf
 
Join Date: Sep 2002
Server: karana
Posts: 9
Interface Author - Click to view interfaces
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There seems to be a way to use custom loading screens without worrying about the patcher overwriting it (or the need to bypass the patcher).

Create a folder named "loadscreens" in your default UI folder. You'll have this:

c:\....\everquest\uifiles\default\loadscreens

and put your custom loadscreen.jpg file in there.

Edit: There seems to be several options for using different ones too. In eqclient.ini there's an entry "LoadScreenMode". Here's what they do.

LoadScreenMode=
0 - no load screen
1 - use load screen (loadscreen*.jpg)
2 - zone specific load screen (short zone name. eg: "qeynos2.jpg")
3 - class specific load screen (short class name. eg: "nec*.jpg")
4 - cycle load screens (cycle through different load screens in the folder - *.jpg)

An alternative to editing your eqclient.ini is to edit your EQUI_OptionsWindow.xml (thanks DKAA!) and add these lines marked with +'s:
Code:
<Combobox item="ODP_LoadScreenCombobox"> <ScreenID>ODP_LoadScreenCombobox</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <Location> <X>272</X> <Y>8</Y> </Location> <Size> <CX>105</CX> <CY>24</CY> </Size> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ListHeight>200</ListHeight> <Button>BDT_Combo</Button> <Style_Border>true</Style_Border> <Choices>None</Choices> <Choices>Loading Art</Choices> + <Choices>Zone Specific</Choices> + <Choices>Class Specific</Choices> + <Choices>Cycle</Choices> </Combobox>


Save, reload UI and voila.
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