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Old 10-20-2008, 01:31 PM   #19
taylor13
A Ghoul
 
Join Date: Oct 2006
Posts: 19
Interface Author - Click to view interfaces
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This isn't a default UI error, but a general UI error.

Label EQType 135, target of target name, doesn't display a name if the target's target is a corpse. The text of the gauge does display the corpse name correctly however.


Also, has anyone ever tried putting the HoTT window INSIDE the target window (or any other window for that matter)? Wouldn't that allow usage of the specific screenid which would cause the % labels to disappear? The only detail would be, what would happen if someone tried to open the window normally? =/

Quote:
They are when they do not conform to the normality of the way the interfaces behave whether in-game usage or code base.


I have to agree with Enok. Unfortunately, Sony controls the SUITE standard. Changes to that standard may create bugs for backwards compatibility, but the changes themselves are not bugs, unless the default UI didn't comply to the new standard. DirectX would be a great example of that =/

--Lashden
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