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Old 06-30-2011, 08:45 AM   #5
valaury3169
Enhanced Imperial Golem
 
Join Date: Jun 2008
Posts: 204
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The text you choose for the ScreenID tag for custom pieces is inconsequential. For some 'stock' pieces, there is an exception to this rule for things that do not have an EQ Type, such as Pet Buff Icons and the LAA target buff icons. Neither of these have an EQ Type and are referred to in Sony's code by their ScreenID. if you change the text on those type of things, they will cease to function. Items with an EQType, for the most part, ignore the ScreenID.

I am curious though, when you say "get an xml error in game", what does that mean exactly? Do you get red text saying something to the effect of "xml files are not compatible", but the UI loads and functions properly? Or does the UI fail to load, and it reverts back to default?

In either case, if you look in your UIErrors.txt file in the EQ root, you can find information in there that will point to the problem. Perhaps you could post the last few lines of that file for us to review. It is quite helpful.
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