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Old 08-04-2002, 04:53 AM   #26
Xallaron
A Gray Wolf
 
Join Date: Jul 2002
Server: Prexus
Posts: 9
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Tile would work.....each one of those graphics have several frames in them....so if you are just making one frame and there were 8 then you have a problem cause the program is telling it to look for all 8 frames.

I took a look at the shammy tga file and it like the rest are 256 X256.....each frame is 64 wide, by 128 tall and there are 7 frames for the shaman. You can do 8 so you use up all the space on the 256 X 256 graphic if you want.....if it's only looking for 7 frames then it won't play the 8th. It will look static if you use the same graphic for each frame since there will be no changes.

The easiest way for you to change that class animation is the way you are doing it but do it like the original graphic is and it will work.
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