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Old 08-24-2003, 01:43 PM   #8
Cairenn
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Join Date: Jul 2002
Posts: 3,866
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IF you have a custom EQUI_HotButtonWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:

<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>

ADD:

<Ui2DAnimation item = "A_HotButton1Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton1Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>80</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton1Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>40</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton1PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>120</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton1Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>160</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>

<Ui2DAnimation item = "A_HotButton2Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>0</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton2Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>80</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton2Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>40</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton2PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>120</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton2Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>160</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>

<Ui2DAnimation item = "A_HotButton3Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>0</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton3Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>80</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton3Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>40</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton3PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>120</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton3Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>160</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>

<Ui2DAnimation item = "A_HotButton4Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>0</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton4Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>80</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton4Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>40</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton4PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>120</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton4Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>160</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>

<Ui2DAnimation item = "A_HotButton5Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>0</X>
<Y>160</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton5Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>80</X>
<Y>160</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton5Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>40</X>
<Y>160</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton5PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>120</X>
<Y>160</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton5Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>160</X>
<Y>160</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>

<Ui2DAnimation item = "A_HotButton6Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>0</X>
<Y>200</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton6Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>80</X>
<Y>200</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton6Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>40</X>
<Y>200</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton6PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>120</X>
<Y>200</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton6Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>160</X>
<Y>200</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton7Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton7Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>80</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton7Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>40</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton7PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>120</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton7Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>160</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>

<Ui2DAnimation item = "A_HotButton8Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>0</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton8Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>80</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton8Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>40</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton8PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>120</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton8Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>160</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>

<Ui2DAnimation item = "A_HotButton9Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>0</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton9Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>80</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton9Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>40</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton9PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>120</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton9Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>160</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>

<Ui2DAnimation item = "A_HotButton10Normal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>0</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton10Pressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>80</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton10Flyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>40</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton10PressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>120</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_HotButton10Disabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces07.tga</Texture>
<Location>
<X>160</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>

Find:

<Button item = "HB_Button1">
<ScreenID>HB_Button1</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>20</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Text>1</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby><Normal>A_HotButton1Normal</Normal>
<Pressed>A_HotButton1Pressed</Pressed>
<Flyby>A_HotButton1Flyby</Flyby>
<Disabled>A_HotButton1Disabled</Disabled>
<PressedFlyby>A_HotButton1PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton1Normal</Normal>
<Pressed>A_HotButton1Pressed</Pressed>
<Flyby>A_HotButton1Flyby</Flyby>
<Disabled>A_HotButton1Disabled</Disabled>
<PressedFlyby>A_HotButton1PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>

Find:

<Button item = "HB_Button2">

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton2Normal</Normal>
<Pressed>A_HotButton2Pressed</Pressed>
<Flyby>A_HotButton2Flyby</Flyby>
<Disabled>A_HotButton2Disabled</Disabled>
<PressedFlyby>A_HotButton2PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>

Find:

<Button item = "HB_Button3">

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton3Normal</Normal>
<Pressed>A_HotButton3Pressed</Pressed>
<Flyby>A_HotButton3Flyby</Flyby>
<Disabled>A_HotButton3Disabled</Disabled>
<PressedFlyby>A_HotButton3PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>

Find:

<Button item = "HB_Button4">

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton4Normal</Normal>
<Pressed>A_HotButton4Pressed</Pressed>
<Flyby>A_HotButton4Flyby</Flyby>
<Disabled>A_HotButton4Disabled</Disabled>
<PressedFlyby>A_HotButton4PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>

Find:

<Button item = "HB_Button5">

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton5Normal</Normal>
<Pressed>A_HotButton5Pressed</Pressed>
<Flyby>A_HotButton5Flyby</Flyby>
<Disabled>A_HotButton5Disabled</Disabled>
<PressedFlyby>A_HotButton5PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>

Find:

<Button item = "HB_Button6">

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton6Normal</Normal>
<Pressed>A_HotButton6Pressed</Pressed>
<Flyby>A_HotButton6Flyby</Flyby>
<Disabled>A_HotButton6Disabled</Disabled>
<PressedFlyby>A_HotButton6PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>

Find:

<Button item = "HB_Button7">

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton7Normal</Normal>
<Pressed>A_HotButton7Pressed</Pressed>
<Flyby>A_HotButton7Flyby</Flyby>
<Disabled>A_HotButton7Disabled</Disabled>
<PressedFlyby>A_HotButton7PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>

Find:

<Button item = "HB_Button8">

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton8Normal</Normal>
<Pressed>A_HotButton8Pressed</Pressed>
<Flyby>A_HotButton8Flyby</Flyby>
<Disabled>A_HotButton8Disabled</Disabled>
<PressedFlyby>A_HotButton8PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
Find:

<Button item = "HB_Button9">

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton9Normal</Normal>
<Pressed>A_HotButton9Pressed</Pressed>
<Flyby>A_HotButton9Flyby</Flyby>
<Disabled>A_HotButton9Disabled</Disabled>
<PressedFlyby>A_HotButton9PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>

Find:

<Button item = "HB_Button10">

CHANGE:

<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby
</ButtonDrawTemplate>

TO:

<ButtonDrawTemplate>
<Normal>A_HotButton10Normal</Normal>
<Pressed>A_HotButton10Pressed</Pressed>
<Flyby>A_HotButton10Flyby</Flyby>
<Disabled>A_HotButton10Disabled</Disabled>
<PressedFlyby>A_HotButton10PressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
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