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Old 07-20-2011, 01:45 PM   #12
Vulk
A Bat
 
Join Date: Jan 2003
Posts: 1
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For EQUI_Templates.xml copy and paste the following right at the end just before "</XML>":
Code:
<ButtonDrawTemplate item="BDT_PanLeft"> <Normal>A_PanLeftButtonNormal</Normal> <Pressed>A_PanLeftButtonPressed</Pressed> <Flyby>A_PanLeftButtonFlyby</Flyby> <Disabled>A_PanLeftButtonNormal</Disabled> <PressedFlyby>A_PanLeftButtonPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_PanRight"> <Normal>A_PanRightButtonNormal</Normal> <Pressed>A_PanRightButtonPressed</Pressed> <Flyby>A_PanRightButtonFlyby</Flyby> <Disabled>A_PanRightButtonNormal</Disabled> <PressedFlyby>A_PanRightButtonPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_PanUp"> <Normal>A_PanUpButtonNormal</Normal> <Pressed>A_PanUpButtonPressed</Pressed> <Flyby>A_PanUpButtonFlyby</Flyby> <Disabled>A_PanUpButtonNormal</Disabled> <PressedFlyby>A_PanUpButtonPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_PanDown"> <Normal>A_PanDownButtonNormal</Normal> <Pressed>A_PanDownButtonPressed</Pressed> <Flyby>A_PanDownButtonFlyby</Flyby> <Disabled>A_PanDownButtonNormal</Disabled> <PressedFlyby>A_PanDownButtonPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_RotateLeft"> <Normal>A_RotateLeftButtonNormal</Normal> <Pressed>A_RotateLeftButtonPressed</Pressed> <Flyby>A_RotateLeftButtonFlyby</Flyby> <Disabled>A_RotateLeftButtonNormal</Disabled> <PressedFlyby>A_RotateLeftButtonPressed</PressedFlyby> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_RotateRight"> <Normal>A_RotateRightButtonNormal</Normal> <Pressed>A_RotateRightButtonPressed</Pressed> <Flyby>A_RotateRightButtonFlyby</Flyby> <Disabled>A_RotateRightButtonNormal</Disabled> <PressedFlyby>A_RotateRightButtonPressed</PressedFlyby> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_RotateUp"> <Normal>A_RotateUpButtonNormal</Normal> <Pressed>A_RotateUpButtonPressed</Pressed> <Flyby>A_RotateUpButtonFlyby</Flyby> <Disabled>A_RotateUpButtonNormal</Disabled> <PressedFlyby>A_RotateUpButtonPressed</PressedFlyby> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_RotateDown"> <Normal>A_RotateDownButtonNormal</Normal> <Pressed>A_RotateDownButtonPressed</Pressed> <Flyby>A_RotateDownButtonFlyby</Flyby> <Disabled>A_RotateDownButtonNormal</Disabled> <PressedFlyby>A_RotateDownButtonPressed</PressedFlyby> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_ZoomIn"> <Normal>A_ZoomInButtonNormal</Normal> <Pressed>A_ZoomInButtonPressed</Pressed> <Flyby>A_ZoomInButtonFlyby</Flyby> <Disabled>A_ZoomInButtonNormal</Disabled> <PressedFlyby>A_ZoomInButtonPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_ZoomOut"> <Normal>A_ZoomOutButtonNormal</Normal> <Pressed>A_ZoomOutButtonPressed</Pressed> <Flyby>A_ZoomOutButtonFlyby</Flyby> <Disabled>A_ZoomOutButtonNormal</Disabled> <PressedFlyby>A_ZoomOutButtonPressedFlyby</PressedFlyby> </ButtonDrawTemplate>

Hope this helps. This along with Cudya's change and moving MapViewWnd to another directory allowed me to load my AYAHoTV51 again.
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