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Old 05-08-2013, 12:54 PM   #5
Sanctum
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Join Date: Oct 2002
Server: Firiona Vie
Posts: 24
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Quote:
Originally Posted by valaury3169
The combat flashy thing is restricted to the player window because the code that makes it flash is hardcoded to it. It can't be added to other windows.

However, it isn't necessarily confined to the borders of the player window. Setting the <RelativePosition> tag to false allows it to exist anywhere on the screen. I have never played around and found a use for that ability, but it works.


So .. wait... you could "extend" it to another window as long as the targeted window didnt move? O.o
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