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Old 08-01-2003, 03:11 PM   #41
Elindel
A Tundra Mammoth
 
Join Date: Dec 2002
Posts: 64
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I realize I can move the templates for my borders to any window if I change the name. Since I use the name WDT_RoundedNoTitle etc for my borders, I have to have a custom templates file, otherwise it would find 2 definitions for one template and spit out an error.

If I moved the template to EQUI_Elindel.xml and renamed it WDT_Elindel it would work fine. But then if you liked my player window and dropped in another skin, you'd need EQUI_Elindel.xml and an include for that file to make it work at all.

The chat window templates aren't the problem, I can rename and move those, but there's no point if I can't find a way to define BlueIconBackground somewhere other than the animations file, and I don't think there is.

If I change the way my borders work now all I do is eliminate having a custom templates file, while the UI still breaks every time they change the animations file, and it becomes less compatible with mixing and matching, which really isn't the direction I want to go
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