A Ghoul
Join Date: Nov 2002
Posts: 13
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Sorry for the late update, holiday weekend and double xp kept me distracted.
Well, my idea didn't quite work as i had hoped. The problem is that the number of slots a bag has isn't fixed.
I put all the bag slots into a tile box, hoping the unused slots would be ignored. Unfortunately they weren't, leaving big spaces when you have bags with less than 32 slots.
If i leave out the bag slots that aren't needed, it works great. But that means anytime you change bags, you would have to re-edit the xml file. I doubt anyone is going to want to do that.
Did you check out the map window I linked with all the bags on a new tab?
I think that kind of idea is as close as you'll get to having all your bag slots available in one place.
If I think of something else i'll let you know.
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