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Old 08-17-2009, 04:11 PM   #35
SmileyFAAce_
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Default Fixing Animations for Test server UI's

OK, when doing a comparison from of EQUI_Animations.xml found in both

Default ( normal EQ ) Drag to opened WinMerge
Default ( Test EQ ) Drag to second line under top drag in the find window that opens in WinMerge.

using http://winmerge.org/ , from post #12 here :http://www.eqinterface.com/forums/s...ead.php?t=20429

There are a few differences.. Finding the code copy and pasting into your animations will get you on test IF that is all that is wrong..' animations' .

On the link above, there was a list of changes for Animations but it was either short of the changes or I missed part of it to copy and paste. That was my issue that didn't load My UI on Test.

Tomarrow it will change again /snicker, so if it breaks again.. compare Default vs Default.. find the files that are not " identical ".. see the comparison.. using WinMerge :http://winmerge.org/

So, if you were to fix EQUI_Animations.xml today.. and tomarrow the ui breaks, you can use the above program to compare tomarrows animations vs todays animations and see if there was any changes. Understand? Then copy and paste the new changes to your old animations. These are tricks we do as authors. You can too.
Back up your files before adjusting.

SmileyFAAce_
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