Thread: Very Sad
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Old 01-10-2003, 10:52 AM   #15
Chronwaas
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Quote:
Originally posted by Talyns
Chronwaas:
How can a graphics file crash a skin?


It is possible that if Sony changed the size of the graphics file it could crash.

EX: Sony replaces the graphics file with a smaller file then it use to be. When our XML files go looking for a piece of that graphics file in a place that is no loger there because the file is not that large anymore it could if the serverside of the programming were not done well cause the skin to crash. Because as programmers of the EQ version of XML that we are we are sort of stuck with trying to do things without knowing what the serverside of the code is. As a result of this lack of forsight on Sony's part we are restricted to guessing at a great many things. This being the case it is possible that because of some miscalculation on Sony's part that a graphics file can cause problems.

Now this was only one example and I am sure that some of the other programmers around here could come up with plenty more but because of the way that XML has been implemented in this particular case from Sony/VI there are a great many things that can crash your skin that as programmers we would not have aloud to happen if things had been done correctly.
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