Enhanced Imperial Golem
Join Date: Jun 2008
Posts: 204
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The combat flashy thing is restricted to the player window because the code that makes it flash is hardcoded to it. It can't be added to other windows.
However, it isn't necessarily confined to the borders of the player window. Setting the <RelativePosition> tag to false allows it to exist anywhere on the screen. I have never played around and found a use for that ability, but it works.
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