View Single Post
Old 10-15-2002, 09:44 AM   #37
Bled Lifeblood
A Hill Giant
 
Join Date: Jul 2002
Posts: 33
Default

Ok, I think I've got the hang of adding graphics using the animations.xml. One thing I'm wondering is, it seems kind of a pain to play with that file as it constantly gets written over when adding new mods or pieces. I've seen people do graphics without editing the animations file, do you just declare you texture and UI2d's in the file your working on in that case?
Bled Lifeblood is offline   Reply With Quote