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Old 09-05-2007, 05:52 PM   #16
Getti Lee
An Icepaw Kobold
 
Join Date: Nov 2002
Posts: 86
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Quote:
Originally Posted by Kaiadean
I wanted to change my pet window to a long skinny one.... but no matter which pet xml I try, I can't resize the vertical height... all are the height of the default pet window, which I can't resize vertically either... even changing the <Size> <CY>##</CY> in the pet xml file doesn't change the vertical size of the window. Anyone know where else to look/what to change to make the window resizeable both directions?


in the link above that drakah posted shows how to make the adjustment. you have to open your pet xml window, scroll down and theres the size there. now you use that in your character_UI.ini file in the right section.

another perk to this patch i'm dealing with is oversized windows. they get pushed onto the screen even when they are locked on your next log on. halalen just redid the textures on quartz redux so that they would match up better and give more slack to lining them up, guess its back to the way it was
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Old 09-05-2007, 07:15 PM   #17
sneekypeeks
A Gray Wolf
 
Join Date: Oct 2004
Posts: 5
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Getting this from my UIerror file

UIErrorLog created at Wed Sep 05 17:50:30 2007
[Wed Sep 05 17:50:41 2007] XML reference error! WindowDrawTemplate[12]:WDT_FiligreeThin[10] referenced but NEVER declared!

[Wed Sep 05 17:50:41 2007] Error validating symbol table.
[Wed Sep 05 17:50:41 2007] Error loading skin: loading default skin instead.

What does it mean?
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