Home Forum Downloads My Favorites Register FAQ

Go Back   EQInterface Forums > Developer Discussion > General authoring help / discussion
User Name
Password

Reply
 
Thread Tools Display Modes
Old 08-13-2002, 12:50 PM   #1
OjUI
A Snow Griffin
 
OjUI's Avatar
 
Join Date: Aug 2002
Posts: 59
Default Removing Surname (or all of) Player Name

Could someone please look at my Playerwindow and direct me on how to remove either (A) just the player Surname or - if that's not possible (B) the entire Player name from it?

Thanks very much in advance.

Quote:
<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>


<Gauge item = "Player_HP">
<ScreenID>PlayerHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>0</Y>
</Location>
<Size>
<CX>108</CX>
<CY>41</CY>
</Size>
<TextOffsetX>0</TextOffsetX>
<GaugeOffsetY>30</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="PdV">
<ScreenID>PdV</ScreenID>
<EQType>70</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>12</Y>
</Location>
<Size>
<CX>80</CX>
<CY>14</CY>
</Size>
<Text>HitPoints!!!</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>

<Gauge item = "Pet_HP">
<ScreenID>PetHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>39</Y>
</Location>
<Size>
<CX>108</CX>
<CY>2</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>

<R>51</R>
<G>192</G>
<B>51</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<LinesFill>A_GaugeLinesFill</LinesFill>
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>

<Gauge item = "Player_Mana">
<ScreenID>PlayerMana</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>40</Y>
</Location>
<Size>
<CX>108</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>2</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>

<Gauge item = "Player_Fatigue">
<ScreenID>PlayerFatigue</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>46</Y>
</Location>
<Size>
<CX>108</CX>
<CY>2</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>240</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>3</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>

<Gauge item = "ALT_ExpGauge">
<ScreenID>ExpGauge</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>78</Y>
</Location>
<Size>
<CX>108</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>220</R>
<G>150</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>80</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>5</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>

<Gauge item = "Casting">
<ScreenID>CastGauge</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>90</Y>
</Location>
<Size>
<CX>116</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Gauge item = "normal_xp">
<ScreenID>normalxp</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>68</Y>
</Location>
<Size>
<CX>116</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>220</R>
<G>150</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>80</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>4</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>

<Label item ="CA">
<ScreenID>ACLabel</ScreenID>
<!--<Font>2</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>50</Y>
</Location>
<Size>
<CX>64</CX>
<CY>14</CY>
</Size>
<Text>AC</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="CANumber">
<ScreenID>CANumberLabel</ScreenID>
<EQType>22</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>23</X>
<Y>50</Y>
</Location>
<Size>
<CX>64</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="ATTK">
<ScreenID>ATKLabel</ScreenID>
<!--<Font>2</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>50</Y>
</Location>
<Size>
<CX>64</CX>
<CY>14</CY>
</Size>
<Text>ATK</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="ATTKNumber">
<ScreenID>ATTKNumber</ScreenID>
<EQType>23</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>85</X>
<Y>50</Y>
</Location>
<Size>
<CX>64</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Gauge item = "air">
<ScreenID>airgauge</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>94</Y>
</Location>
<Size>
<CX>116</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>240</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>8</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="hpperc">
<ScreenID>hpperc</ScreenID>
<EQType>19</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>25</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="manaperc">
<ScreenID>ManaPerc</ScreenID>
<EQType>20</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>37</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="xpperc">
<ScreenID>xpPerc</ScreenID>
<EQType>26</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>62</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="altxpperc">
<ScreenID>altxpPerc</ScreenID>
<EQType>27</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>74</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Screen item = "PlayerWindow">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>250</X>
<Y>241</Y>
</Location>
<Size>
<CX>150</CX>
<CY>108</CY>
</Size>
<Text>Player</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>The Breath Meter</TooltipReference>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Player_HP</Pieces>
<Pieces>Player_Mana</Pieces>
<Pieces>Player_Fatigue</Pieces>
<Pieces>Pet_HP</Pieces>
<Pieces>ALT_ExpGauge</Pieces>
<Pieces>Casting</Pieces>
<Pieces>PdV</Pieces>

<Pieces>normal_xp</Pieces>

<Pieces>ATTK</Pieces>
<Pieces>CANumber</Pieces>
<Pieces>ATTKNumber</Pieces>
<Pieces>CA</Pieces>
<Pieces>manaperc</Pieces>
<Pieces>hpperc</Pieces>
<Pieces>xpperc</Pieces>
<Pieces>altxpperc</Pieces>
</Screen>

</XML>


~OJ
OjUI is offline   Reply With Quote
Old 08-13-2002, 01:34 PM   #2
Pini Uldar
A Shissar Disciple
 
Join Date: Jul 2002
Posts: 135
Default

Have you tried bumping the GaugeOffsetY down to like 15 and reducing the CY size so that the surname is out of the visible part? This is on your Player_HP gauge. The name/surname is actualy the text for that gauge.

- Pini
Pini Uldar is offline   Reply With Quote
Old 08-13-2002, 01:57 PM   #3
OjUI
A Snow Griffin
 
OjUI's Avatar
 
Join Date: Aug 2002
Posts: 59
Default

Thanks for the quick reply!

I changed the GaugeOffsetY to 15 and reduced the CY size down to 15 - the surname is gone (yay!) but now so is the Hitpoints bar (cry). Any suggestions on other values? I'm sort of a n00b here. Thanks.

Gonna try CY size of 30 and see if that helps in the meantime.
OjUI is offline   Reply With Quote
Old 08-13-2002, 02:52 PM   #4
OjUI
A Snow Griffin
 
OjUI's Avatar
 
Join Date: Aug 2002
Posts: 59
Default

hmmm running out of ideas.........

I've changed CY size to 18 which eliminated the surname - but the GaugeOffsetY has me confused - I've tried 15 (no hp bar) and 22, 26, 28 (still no hp bar) - and leaving it at 30 shows "half" of the hp bar and it's up too high and away from my hp %.

Any ideas?

~Oj
OjUI is offline   Reply With Quote
Old 08-13-2002, 05:21 PM   #5
Pure
A Shissar Disciple
 
Pure's Avatar
 
Join Date: Aug 2002
Server: Torvonnilous
Posts: 118
Default Player Name

Quote:
<Gauge item = "Player_HP">
<ScreenID>PlayerHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>0</Y>
</Location>
<Size>
<CX>108</CX>
<CY>41</CY>
</Size>
<TextOffsetX>0</TextOffsetX>
<GaugeOffsetY>30</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>


I thought the name issue was to put a -250 in the Text spot like so:
<TextOffsetX>-250</TextOffsetX>

And if -250 didnt work try lower gradually until it works
Not real sure, I use my name and surname.
Pure is offline   Reply With Quote
Old 08-13-2002, 08:28 PM   #6
Deadman
A Ghoul
 
Join Date: Aug 2002
Posts: 10
Interface Author - Click to view interfaces
Default

You can try a textoffsety till you push the surname off the bottom of the tile and then use a guageoffsety with a negative number putting the guage ontop of the name
Deadman is offline   Reply With Quote
Reply




Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -5. The time now is 06:14 PM.


vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI