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Skinning Guru
Join Date: Jul 2002
Server: Druzzil Ro
Posts: 913
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The Ui2DAnimation tag is for telling the game where the graphic is in the graphic file, but you need to tell the game that it has that file.
You will need this someplace to have that graphic file added to its memory to utilize.
<TextureInfo item="hotbuttons3.dds">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
....assuming it is a 256x256 image....though I wouldnt use DDS...I would stick with TGA.
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