09-08-2007, 03:56 PM
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#571
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A Fire Beetle
Join Date: Feb 2003
Posts: 2
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trade window between 2 players is screwed up for me as well anyone else have this problem?
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09-08-2007, 05:59 PM
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#572
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Enhanced Imperial Golem
Join Date: Aug 2002
Posts: 248
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Quote:
Originally Posted by TravlingMan
I know nothing about coding so a little more help please. This is what my buff windows look like now:
Width1280x1024=595
Height1280x1024=60
Thes size shown is my resolution size - 1280X1024. Is this what I change to get the correct size windows?
I am using the optional 25/12 vertical right side set-up.
Thanks for the help.
TravlingMan
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Yup, if those are the lines under [BuffWindow] then that's what you need to edit. For the 25 Slot Vertical windows, change "Width1280x1024=595" to "Width1280x1024= 143" and "Height1280x1024=60" to "Height1280x1024= 626" and that window should be good. Repeat for any other window you are having problems with. Just remember not to edit the .ini file while in-game or your changes won't take effect.
Good luck,
Lodi Dodi
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09-08-2007, 06:01 PM
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#573
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Enhanced Imperial Golem
Join Date: Aug 2002
Posts: 248
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Quote:
Originally Posted by silvercircle
Could you also post the sizes for the Player window w/ HoTT
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Gotta run right now but I'll post some more widths/heights for other windows tonight.
Lodi Dodi
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09-08-2007, 07:45 PM
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#574
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A Fire Beetle
Join Date: Sep 2007
Posts: 2
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sizes fubar UI
ok so i put in the dimensions and loaded back into EQ. finally into game i get a message that there is an error loading lodidodi and default UI loads in instead. so i guess the question i have is are those dimensions accurate for every screen resolution? or just the 1280 x 1024?
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09-08-2007, 11:24 PM
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#575
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A Fire Beetle
Join Date: Sep 2006
Posts: 2
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CombatAbility, Player Information and Group Window seems to be off size. how do I correct those? . I was having problem with buffwindow so by moving to default /resizing and switching back to lodi fixed buffwindow but that introduced size issues with above three windows. Default UI doesn't allow to resize those. Pls help.
Thanks in advance.
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09-08-2007, 11:25 PM
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#576
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Enhanced Imperial Golem
Join Date: Aug 2002
Posts: 248
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Quote:
Originally Posted by nielar
are those dimensions accurate for every screen resolution? or just the 1280 x 1024?
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For my UI, the dimensions of the windows are the same regardless of the resolution you are using.
Lodi Dodi
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09-08-2007, 11:48 PM
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#577
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Enhanced Imperial Golem
Join Date: Aug 2002
Posts: 248
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Quote:
Originally Posted by lodidodi
Gotta run right now but I'll post some more widths/heights for other windows tonight.
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I updated http://www.lodidodi.net/ini.txt to include the widths/heights of the other windows people have been having problems with. If you still need them for other windows, let me know.
Lodi Dodi
- - - - - - - - - -
LODI DODI UI VERSION 3.3.1
WINDOW DESCRIPTION WIDTH x HEIGHT
Buff Window Horizontal 20 Slot (Default) 820 x 102
Buff Window Horizontal 15 Slot 615 x 102
Buff Window Horizontal 15 Slot No Text 615 x 56
Buff Window Horizontal 20 Slot No Text 820 x 56
Buff Window Horizontal 20 Slot Small Icons 620 x 44
Buff Window Horizontal 25 Slot 1025 x 102
Buff Window Horizontal 25 Slot No Text 1025 x 56
Buff Window Horizontal 25 Slot Small Icons 775 x 44
Buff Window Vertical 20 Slot (Left or Right) 143 x 501
Buff Window Vertical 25 Slot (Left or Right) 143 x 626
CombatAbility 8 Buttons (Default) 243 x 95
CombatAbility 4 Buttons 243 x 65
Give Window (Default) 84 x 341
Group Window (Default) 135 x 265
HotButton Window 1st Block (2x5) with Clickies 151 x 243
HotButton Window Horizontal Block (10x1) 463 x 43
HotButton Window Vertical Block (1x10) 43 x 463
HotButton Window Rectangular Block (2x5) 83 x 243
PetInfo Window Vertical 5 Slot (Default) 135 x 125
PetInfo Window Horizontal 9 Slot 248 x 82
PetInfo Window Horizontal 15 Slot 298 x 82
PetInfo Window Horizontal 30 Slot 423 x 82
PetInfo Window Horizontal No Buttons 135 x 63
PetInfo Window Vertical 10 Slot 135 x 150
PetInfo Window Vertical 15 Slot 135 x 175
PetInfo Window Vertical 30 Slot 135 x 250
Player Window Target only (Default) 212 x 35
Player Window Target with HoTT 184 x 66
Player Window Target with Player 184 x 66
SDBuff Window Horizontal 15 Slot (Default) 615 x 102
SDBuff Window Horizontal 15 Slot No Text 615 x 56
SDBuff Window Horizontal 15 Slot Small Icons 465 x 44
SDBuff Window Vertical 15 Slot (Left or Right) 143 x 376
Trade Window (Default) 175 x 328
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09-09-2007, 12:26 AM
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#578
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Premium Member
Join Date: Jun 2003
Posts: 45
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Thanks LODI worked like a charm, just change the number AFTER the = sign and leave the resolution number alone. Also just change the height and width ones no others.
TravlingMan
75 seasons of happy LODI times!
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09-09-2007, 10:40 AM
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#579
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A Fire Beetle
Join Date: Sep 2006
Posts: 2
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Thank you Lodi, updating UI_playername_servername.ini , with width and height info for all three windows([PlayerWindow] , [CombatAbilityWnd] and [GroupWindow] fixed size issue.
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09-10-2007, 02:50 PM
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#580
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A Fire Beetle
Join Date: Sep 2007
Posts: 2
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I have the same problem with the player/target with hott that deepak shows in his screen shots. the window that shows target (player window) does show the complete bar and the ooc timer, but it doesnt show the % number and the hott only shows half the bar, no name, and no %. the target window appears to be the exact same size (verified int eh .ini), which doesnt really pose that much of a difficulty since it does show the target con triangle in its entirety, but the extra blank box surrounding it is annoying. could you post the dimensions for the target window and somebody tell me how to fix the target with hott. i put in the dimensions listed above already.
*edit* figured out the target window prob, went into the ui directory and replaced the current target with hott file with the one in the sub folder. somehow the file must have gotten corrupted. /shrug
Last edited by nielar : 09-10-2007 at 02:56 PM.
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09-16-2007, 01:41 PM
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#581
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A Fire Beetle
Join Date: Apr 2005
Posts: 3
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Hey Lodi..
My UI is perfectly fine and functioning on my main, but when I loaded it on my alt, all went to hell for that alt.
I cannot see my spell bar..It is either not there altogether (Except when I press alt, then I can see highlighted text) or I am only able to see one-two spell gems.
Is there a fix for this?
I am using vertical spell bar, text is on the left. With 1280X1024 resolution
Last edited by Filnyyen : 09-16-2007 at 01:52 PM.
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09-17-2007, 12:44 AM
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#582
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Enhanced Imperial Golem
Join Date: Aug 2002
Posts: 248
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Quote:
Originally Posted by Filnyyen
I cannot see my spell bar.. I am only able to see one-two spell gems.
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Most likely this is the same problem that many people are running across after the latest patch, where the windows are determining their sizes from the values in the .ini file instead of the values that the UI authors have listed in the XML files.
What you need to do is manually edit your .ini file so that your SpellBar (CastSpell) Window has a Width of 143 and Height of 289. See previous posts in this thread or other threads if you need more details on how to edit your .ini file.
Lodi Dodi
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09-27-2007, 10:27 PM
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#583
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A Treant
Join Date: Dec 2003
Posts: 24
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I know a few people also had the same issue with the Inventory window.
Here are the correct dimensions.
Width 265
Height 391
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09-28-2007, 06:47 AM
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#584
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Premium Member
Join Date: Jan 2005
Posts: 64
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Im kind of a newb of all this.
Where do i look for this INI file ??
I have tryed look in Lodi Dodi library,but cant find anything atm.
Alitle help would be nice.
Thanks Lodi for a great UI.
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09-29-2007, 01:12 AM
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#585
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A Gray Wolf
Join Date: Aug 2004
Posts: 6
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Ok got a few more windows to add to the list that I need dimensions for.
Actions window
The arrow part of the target window
Big bank window
and the Spellbook
These aren't on the list but they aren't working on only one of my characters. Is there a way to check the files in my lodi folder to get the sizes? Are they in the xml files?
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