Home Forum Downloads My Favorites Register FAQ

Go Back   EQInterface Forums > General Discussion > Chit Chat
User Name
Password

Reply
 
Thread Tools Display Modes
Old 02-19-2003, 01:36 AM   #16
Talyns
The Tablets Guy
 
Talyns's Avatar
 
Join Date: Jul 2002
Server: Lanys
Posts: 520
Interface Author - Click to view interfaces
Default

Ok this window needed 2 of them.. try it out... I tested it and it worked for me

Edit: Changed example/attachment.. This one has 1 NullButton.. The one with two buttons will disable the autoequip area... DOH!
Attached Files
File Type: zip equi_inventory.zip (4.1 KB, 4 views)
__________________
Talyns
Lanys Characters:
-Acarrion (51 BST)
-Hawkren (20 SHM)

Last edited by Talyns : 02-19-2003 at 02:20 AM.
Talyns is offline   Reply With Quote
Old 02-19-2003, 01:48 AM   #17
kenney
Bad Ass Kitty
 
kenney's Avatar
 
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
Interface Author - Click to view interfaces
Default

why did i need to if the button is the whole window ?? im so confused lol ohh well ill try other windows and see ?? thanks for showing me
kenney is offline   Reply With Quote
Old 02-19-2003, 01:51 AM   #18
Talyns
The Tablets Guy
 
Talyns's Avatar
 
Join Date: Jul 2002
Server: Lanys
Posts: 520
Interface Author - Click to view interfaces
Default

I just thought of something.. That will get rid of the autoequip .. It's a window within a window.. So it has the right click function..

I "Covered" it with a button.. So it will no longer work.. To fix that remove IW_NullButton1 from there..


Edit: That wasn't very clear..
So, In other words.. You can't have it both ways... You can't get rid of the right click menu from the autoequip area and still use it to autoequip..

Last edited by Talyns : 02-19-2003 at 02:00 AM.
Talyns is offline   Reply With Quote
Old 02-19-2003, 02:01 AM   #19
kenney
Bad Ass Kitty
 
kenney's Avatar
 
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
Interface Author - Click to view interfaces
Default

ohh ok .. think i got it so when ever i see( <Screen item = )thats where i would need a new( NullButton)
kenney is offline   Reply With Quote
Old 02-19-2003, 02:09 AM   #20
Talyns
The Tablets Guy
 
Talyns's Avatar
 
Join Date: Jul 2002
Server: Lanys
Posts: 520
Interface Author - Click to view interfaces
Default

Basically.. But I wouldn't do it to the IW_CharecterView like I did in that window I sent you... That's the autoequip area and covering it with a button disables the auto equip feature
Talyns is offline   Reply With Quote
Old 02-19-2003, 02:20 AM   #21
kenney
Bad Ass Kitty
 
kenney's Avatar
 
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
Interface Author - Click to view interfaces
Smile

yeah i can back on to ask about that but you already posed it and i did another window and it works .. so all inside the window dont pop but the border still dose and that ok .. thaanks for all the help ....
kenney is offline   Reply With Quote
Old 02-19-2003, 02:29 AM   #22
Talyns
The Tablets Guy
 
Talyns's Avatar
 
Join Date: Jul 2002
Server: Lanys
Posts: 520
Interface Author - Click to view interfaces
Default

As you can see I learned something new too!
But..
Glad to help..


BTW.. Your sig is cool.. It's sorta entrancing and makes me a little nervous
Talyns is offline   Reply With Quote
Old 02-19-2003, 02:59 AM   #23
kenney
Bad Ass Kitty
 
kenney's Avatar
 
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
Interface Author - Click to view interfaces
Default

ohh one more lilttl thing .. can you use this for all the windows ??? couse on some it dont seem to work ? just wanted to know if im doing it wrong or some just cant be done "like group, player,or windows that stretch??" im thinking .. ya have to forgive me first time trying to do this lol
kenney is offline   Reply With Quote
Old 02-19-2003, 03:36 AM   #24
Talyns
The Tablets Guy
 
Talyns's Avatar
 
Join Date: Jul 2002
Server: Lanys
Posts: 520
Interface Author - Click to view interfaces
Default

It should work on all windows..
The problem with the group,player and target windows is that gauges include the right click popup fuction.. So right clicking on a gauge or gauge text (player/target name) will bring up the menu.. You can stop that by putting all the gauge <pieces> above the nullbutton piece..

<Pieces>GW_Gauge1</Pieces>
<Pieces>GW_Gauge2</Pieces>
<Pieces>GW_Gauge3</Pieces>
<Pieces>GW_Gauge4</Pieces>
<Pieces>GW_Gauge5</Pieces>

<Pieces>GW_NullButton</Pieces>

But, then you won't be able to click on gauges to attain a target...

for windows that strecth You can change the button to something like this:

<Button item = "GW_NullButton">
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>0</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
<BottomAnchorToTop>false</BottomAnchorToTop>
</Button>


BTW.. Now that I think of it and of what caleal said.. You can get away with one NullButton in windows with sub_windows by putting all the subwindow pieces above the null button piece..


EDIT: I tested the above stretchy button and you need 2 more lines in there.. I added them to the bottom <RightAnchorToLeft> & <BottomAnchorToTop>

EDIT2: That is probably a better button template to use for all windows, even non-sizable windows... Because if resize the window in the xml.. You don't have to resize the button in the xml.. The game will do it for you

Last edited by Talyns : 02-19-2003 at 03:59 AM.
Talyns is offline   Reply With Quote
Old 02-19-2003, 03:58 AM   #25
kenney
Bad Ass Kitty
 
kenney's Avatar
 
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
Interface Author - Click to view interfaces
Default

ooooh ok thanks i changed all that i have no bars and name clickies your the greatest thank you for the info ..only thing lol is when i did my bags ,when i left click it i cant take anything from it or even close it ?? but im still trying hehe
kenney is offline   Reply With Quote
Old 02-19-2003, 04:04 AM   #26
Talyns
The Tablets Guy
 
Talyns's Avatar
 
Join Date: Jul 2002
Server: Lanys
Posts: 520
Interface Author - Click to view interfaces
Default

Yea it's not great for all windows..
In my UI.. I'm usining it in about 5 or 6 windows..

Basically ones that stay open all the time.. And where it makes sense

Edit: Hmmm, that stretchy button works for me on containers.. Just gotta make sure the NullButton is the first piece in the pieces section.. Otherwise you will get the problem you described..

Last edited by Talyns : 02-19-2003 at 04:25 AM.
Talyns is offline   Reply With Quote
Old 02-19-2003, 05:08 AM   #27
kenney
Bad Ass Kitty
 
kenney's Avatar
 
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
Interface Author - Click to view interfaces
Default

ok here is the bag zip and i think i did it the way that i was told ..this is the one thats not working when i left click it .. ill check back tomorrow i need my sleep and thanks for all the help its working out great
Attached Files
File Type: zip equi_container.zip (1.3 KB, 3 views)
kenney is offline   Reply With Quote
Old 02-19-2003, 08:20 PM   #28
Talyns
The Tablets Guy
 
Talyns's Avatar
 
Join Date: Jul 2002
Server: Lanys
Posts: 520
Interface Author - Click to view interfaces
Default

Edited: I did a little testing.. It seems to work fine until you left click the window (on the null button) it disables the buttons and slots..

I also tested my inventory, group and player windows and it doesn't seem to effect them the same why.. I guess it's a glitch/bug in the container window

I'd have to play with it some more to see if there's a way to get around it.. Might be doable with multiple null buttons.. But, I'm not gonna try it tonight.. Other windows could be like that too.. I haven't tested.. I'm only using null buttons on maybe 7 windows and they all work the way I hoped..

Last edited by Talyns : 02-19-2003 at 09:00 PM.
Talyns is offline   Reply With Quote
Old 02-20-2003, 01:10 AM   #29
kenney
Bad Ass Kitty
 
kenney's Avatar
 
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
Interface Author - Click to view interfaces
Default

k thanks alot that was the last thing i wanted and it had to be that lol take ya time no rush
kenney is offline   Reply With Quote
Old 03-22-2003, 07:21 PM   #30
Cairenn
Credendo Vides
 
Cairenn's Avatar
 
Join Date: Jul 2002
Posts: 3,866
Interface Author - Click to view interfaces
Default

This would be a *BUMP*
__________________
"My friends, love is better than anger. Hope is better than fear. Optimism is better than despair. So let us
be loving, hopeful and optimistic. And we’ll change the world."


Co-Founder & Admin: MMOUI
FaceBook Profile, Page, Group
Avatar Image by RafM
Cairenn is offline   Reply With Quote
Reply




Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -5. The time now is 08:25 AM.


vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI