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Old 11-16-2016, 09:21 AM   #1
Cairenn
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Join Date: Jul 2002
Posts: 3,866
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Default Empires of Kunark, Game Update Notes: 16 Nov 2016

After decades of slumber, Imperator Tsaph Katta awakens and vows to reform the Combine Empire. With the former glorious capital of his nation rebuilt in the treacherous lands of Kunark, Tsaph Katta vows to cement his place in the annals of history as The Great Unifier. Not all are ready to bend to the will of Katta and his allies, least of all the current inhabitants of Kunark.

Make haste and return to the ruins of Kunark to play your part in the coming turmoil!


Highlights
  • ]EverQuest's 23rd expansion, "Empires of Kunark" is out now!
  • With the expansion comes an exciting new feature - the Familiar Key Ring!
  • Added the Task Overlay Window.
UI
  • Added the task overlay window. This window is on by default and its behavior is slightly different from other windows in the UI:
  • It defaults to 0% opacity. This can be changed using the right click menu.
  • It defaults to allowing clicks through. This can also be disabled using the right click menu.
  • The window is locked by default, preventing accidental moves.
  • You can click on task names to pop up and hide the full quest window.
  • In addition to "/taskoverlay," you can show/hide the window using the EQ button or via a hotkey.
  • Mouse scroll is active on the window to allow you to quickly scroll through your active and shown quests.
  • Tasks can be shown and hidden easily using the new checkboxes in the quest window.
  • Added some options for the task overlay window:
  • Automatically add new tasks to task overlay (defaulted to on).
  • Show only open steps for the task (defaulted to on).
  • Add most recent task to top (defaulted to off).
  • Added an "Auto Leave" toggle to the Familiars tab of the Key Rings window to make most familiars automatically leave when you are summoning a familiar or when zoning. This will not affect any buffs that a familiar will provide. Note that certain familiars will not be automatically dismissed even if this is checked (for example, the banker).
  • Fixed an issue where the pet window will show a pet's corpse name when zoning.
  • Added a new map for the Empires of Kunark, accessible through the main Atlas map under "Empires of Kunark".
  • The continent of Kunark in the main Atlas map has been split up so that clicking on the top portion of the Kunark continent will bring up the old Ruins of Kunark map, while clicking on the bottom will bring up the new Empires of Kunark map.
  • Added a new link from the Luclin Underground map to the new Empires of Kunark map.
Added
  • EQUI_TaskOverlayWnd.xml
Changed
  • EQUI.xml
  • EQUI_Animations.xml
  • EQUI_KeyRingWnd.xml
  • EQUI_OptionsWindow.xml
  • EQUI_TaskWnd.xml
Source and full patch notes
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