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Old 07-03-2004, 08:09 PM   #16
kabbus
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I like the added ability to see how much duration time is left on each spell buff. I always felt the game needed that long ago. Right now there are just too many spells to keep track of their durations. Then add in AA enchancements and its confusing.
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Old 07-04-2004, 03:17 PM   #17
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Woot ...
Finally a fix for pet. Now if they just fix there stance again. To back behind there master! Ok question ... will they zone with buffs? I seem to see mixed mesages on that one.

As for augs .. i never could understand why there where unreturnable after you removed them. I mean you had to buy sertain solvent and all. ....
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Old 07-04-2004, 03:42 PM   #18
Xylan Trueheart
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Ok all this sounds pretty good. But there is one old idea that seems never to have been implemented. I think it was proposed for the LoY expansion that Charms were to be able to be made or built. What ever happened to that idea? And what is it with the Charm option in the Bazaar? This seems that Charms were once considered to be tradeable. Was this an idea that got buried or discarded?

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Old 07-05-2004, 04:14 AM   #19
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I believe it was mentioned at the summit, but maybe SoE feel other things have a higher priority ???

But as they made the charm for lvl's 1-5 (tutorial) and you can get them as high lvl drops, it would only seem fair that mid lvl's could also get charms in some way or fashion. Maybe they will be "tradeskillable" in OoW? Who knows...
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Old 07-05-2004, 04:34 AM   #20
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Pets will zone with buffs yes, items.

But not Suspend Minion.
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Old 07-05-2004, 05:32 AM   #21
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So will pets stay buffed when zoning? Or do they get stripped?
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Old 07-05-2004, 07:26 AM   #22
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I think they will retain their buffs and items ... but have been told that it will only be summoned pets - not charmed or otherwise. I guess we will just have to test
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Old 07-05-2004, 05:26 PM   #23
Xylan Trueheart
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On the topic of pet buffs ( I am a mage) had there been any talk or consideration of being able to click off buffs on a pet as we can do for our characters? I mean I have Pet Affinity and when getting raid buffed it seems senseless for a Air pet to get lev and any pet a CHA buff. Also I like to have my pet have the benefit of clicking off the buff when we get a refresh. There is nothing more annoying than a pet's buffs fading after the raid get the refreshs.

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Old 07-05-2004, 06:05 PM   #24
inien
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Steering us back to the UI changes...

http://www.graffe.com/forums/showthread.php?t=19434

The new tags are already live it seems. So get cracking! Especially you, Keiz! I use and love your UI!
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Old 07-06-2004, 11:00 PM   #25
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this the only big change in the ui windows going in, the mana endurance numbers?
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Old 07-07-2004, 03:21 AM   #26
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Added the mana/max mana yesterday to my ui.
Its a very nice feature.
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Old 07-07-2004, 05:09 PM   #27
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Patch delayed until the 14th

I added endurance and mana to my windows too but with patch being moved to next week will these mana endurance changes be the same when they are patched or will there be different code?
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Old 07-08-2004, 03:15 AM   #28
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Same CVamian
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Old 07-08-2004, 03:59 AM   #29
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Quote:
Originally Posted by CVamian
Patch delayed until the 14th


Where did you egt that info? can't find anything on EQlive ...

>>EDIT<<

Please see past this post, I totally missed the frontpage ...
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Old 07-08-2004, 01:14 PM   #30
tmaxx
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Will the pets be able to have the grp buffs thrown now? I know when I'm buffing the grp I have to buff pets seperatly cause the grp buffs don't touch the pets.
When grp buffing if the pets got them also that would be great instead of having to single out the pets.
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