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Old 09-21-2017, 02:42 PM   #226
HSishi
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Ok, a nice guildie led me to the necessary changes. Really not much.

First, the preparations:

Changes to EQUI_Templates.xml
Insert the following text at the file's end, before the </XML> line:
Code:
<ButtonDrawTemplate item="BDT_FindItem"> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> <NormalDecal>A_LFGBtnNormal</NormalDecal> <PressedDecal>A_LFGBtnPressed</PressedDecal> <FlybyDecal>A_LFGBtnFlyby</FlybyDecal> <PressedFlybyDecal>A_LFGBtnPressedFlyby</PressedFlybyDecal> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_ExportCalendar"> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <NormalDecal>A_ExportBtnNormal</NormalDecal> <FlybyDecal>A_ExportBtnFlyby</FlybyDecal> <PressedDecal>A_ExportBtnFlyby</PressedDecal> </ButtonDrawTemplate>


Changes to EQUI_Animations.xml
Again, insert the following text at the file's end, before the </XML> line:
Code:
<Ui2DAnimation item="A_ExportBtnNormal"> <Frames> <Texture>dragitem242.dds</Texture> <Location> <X>0</X> <Y>160</Y> </Location> <Size> <CX>128</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ExportBtnFlyby"> <Frames> <Texture>dragitem242.dds</Texture> <Location> <X>0</X> <Y>200</Y> </Location> <Size> <CX>128</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation>


Now, the "Find Items" button itself:
Changes to EQUI_BigBankwnd.xml
Insert the following lines directly after any </Button> line:
Code:
<Button item="BIGB_FindItemButton"> <ScreenID>FindItemButton</ScreenID> <Font>3</Font> <RelativePosition>true</RelativePosition> <AlignCenter>true</AlignCenter> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorOffset>118</TopAnchorOffset> <BottomAnchorOffset>97</BottomAnchorOffset> <LeftAnchorOffset>479</LeftAnchorOffset> <RightAnchorOffset>564</RightAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <Size> <CX>80</CX> <CY>20</CY> </Size> <TooltipReference>Toggle the Find Item window.</TooltipReference> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <Text>Find Item</Text> <NoWrap>true</NoWrap> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <TextAlignCenter>false</TextAlignCenter> <TextAlignVCenter>true</TextAlignVCenter> <TextOffsetX>21</TextOffsetX> <TextOffsetY>1</TextOffsetY> <Template>BDT_FindItem</Template> </Button>
Place the following at the end, before the </screen> line:
Code:
<Pieces>BIGB_FindItemButton</Pieces>
These two things will add the "Find Items" button right over the "Shared Bank" label in the Big Bank window.

All other files will be loaded from Default anyway and those are already changed by DBG.

Last edited by HSishi : 09-21-2017 at 02:49 PM.
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Old 09-23-2017, 08:21 PM   #227
Halelen
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will look at it and get new versions out tonight
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Old 09-23-2017, 11:59 PM   #228
Halelen
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New Versions of all flavors posted. Message me with any issues.
Hal
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Old 09-17-2019, 11:41 AM   #229
HSishi
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Default Missing stuff in recent versions

Hello Halelen,

is it intented the "Tabbed Chat" folder in \Mods\Chat is empty? The downloads contain only the non-tabbed version in the \Mods structure and the default chat-window related files don't have tabs.

Just for confirmation: Your BigBank and Bandolier windows are limited to 40 slots per bag? Currently there are bags up to 44 slots in the game.

Thanks for looking into this .

//HSishi
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Old 09-17-2019, 04:44 PM   #230
Halelen
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Quote:
Originally Posted by HSishi
Hello Halelen,

is it intented the "Tabbed Chat" folder in \Mods\Chat is empty? The downloads contain only the non-tabbed version in the \Mods structure and the default chat-window related files don't have tabs.

Just for confirmation: Your BigBank and Bandolier windows are limited to 40 slots per bag? Currently there are bags up to 44 slots in the game.

Thanks for looking into this .

//HSishi

Name of bag as I am unable to locate anything over 40 slots

Last edited by Halelen : 09-17-2019 at 05:18 PM.
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Old 09-18-2019, 01:42 PM   #231
Tenstone
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Quote:
Originally Posted by Halelen
Name of bag as I am unable to locate anything over 40 slots


Black Battleworn Sporran
Efreeti Trunk
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Old 09-18-2019, 06:57 PM   #232
Halelen
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Quote:
Originally Posted by Tenstone
Black Battleworn Sporran
Efreeti Trunk



Thank you Sir
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Old 09-18-2019, 07:16 PM   #233
Halelen
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Ok all my uis have new and old versions of bigbank and bandolier updated to allow 44 slot bags in all slots.

Any Issues please let me know
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