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Old 05-29-2011, 07:40 PM   #76
warriorofmight
Enhanced Imperial Golem
 
Join Date: Aug 2004
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By request an even smaller buff window. Let me know if this is good or if it needs to be smaller and I'll add the SDBuff window as well.
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File Type: xml EQUI_BuffWindow.xml (49.8 KB, 6 views)
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Oink! Reborn
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Old 05-31-2011, 06:34 PM   #77
mezzey
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Hey Duadil,

Could you make it just a hair thinner? I played with the width of it so I could give you a better idea of what size I'd like and I found the perfect width. This is what I came up with.
Code:
<Size> <CX>135</CX> <CY>370</CY> </Size>
I appreciate it a ton man!
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Old 05-31-2011, 09:43 PM   #78
warriorofmight
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try this mezzey
Attached Files
File Type: xml EQUI_BuffWindow.xml (49.8 KB, 3 views)
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Old 06-01-2011, 12:24 AM   #79
mezzey
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That's perfect!!!
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Old 06-29-2011, 03:44 PM   #80
zirquel
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Default 6-29 patch

Don't worry, nothing's broken! But this last patch has caused a suggestion to come to mind. Can we get an EQ button without the redundant SC button attached to it, like what was default before? If I want to go to marketplace, I have no problem clicking 1 extra time via the standard EQ button. There's already a standalone tiny version of this (someone else got annoyed with this too, I see, lol), but from a lazy point of view on patch days that break UI's, it would be super if it was all in one UI. Doesn't matter to me if it's tiny, or as big as it was before.
Thanks, for everything, regardless if you feel like doing this!
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Old 06-29-2011, 04:29 PM   #81
Halelen
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if warrior doesnt get to this i can throw a fix real fast.
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Old 06-29-2011, 07:12 PM   #82
warriorofmight
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I actually had to log in to see what you were talking about lol

EQ button has been changed to appear as it did before. The SC button exists so as to not throw out XML errors, but has been removed from view.

This will be included in future updates, for now, the file shall be here.
Attached Files
File Type: xml EQUI_EQMainWnd.xml (13.4 KB, 6 views)
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Old 06-29-2011, 08:01 PM   #83
zirquel
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Thanks! I'm always so impressed with how quick you are =D
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Old 06-29-2011, 08:39 PM   #84
warriorofmight
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I try to keep my customers happy. Even though this patch did not break anything, I know how annoying it can be to log in and discover your UI is broken, especially if you have plans that evening, so I try to have a quick fix time.
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Old 07-01-2011, 06:27 PM   #85
mezzey
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Duadil,

If you get some free time can you make the song window the same was you did the buff window for me? (shrinking the width)
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Old 07-02-2011, 05:01 PM   #86
warriorofmight
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Quote:
Originally Posted by mezzey
Duadil,

If you get some free time can you make the song window the same was you did the buff window for me? (shrinking the width)

Here ya go Mezzey. Sorry about that.
Attached Files
File Type: xml EQUI_ShortDurationBuffWindow.xml (52.7 KB, 2 views)
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Old 07-05-2011, 11:36 AM   #87
mezzey
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Thanks again bud!
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Old 07-20-2011, 11:55 PM   #88
zirquel
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Default 7-20 patch

I *think* today's patch broke the ui. I'm running a couple pieces from other places, so I deleted them, and it's still not loading. So point being, I think today's patch broke oink.

If it's still working for other people, sorry! I probably forgot to delete something else then.

Thanks!
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Old 07-21-2011, 09:41 PM   #89
Odamb
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Looking to see if there is a fix for the recent patch for Oink , have come to only like this UI and am looking for the way to "Fix" it so that I can actually play.... Appreciate any help.
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Old 07-22-2011, 03:29 AM   #90
zirquel
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If you're up to the task of fixing it yourself, http://www.eqinterface.com/forums/s...21&postcount=12 has the solution, along with deleting "EQUI_MapViewWnd.xml" (probably. i use a standalone map that lets you switch between 2 background colors, but I assume the included one broke too).
Attached a copy of it if you'd rather just grab the templates file. As a warning, I haven't tested this one, and just did it real quick. The copy I did earlier that I know works is on a different computer.
Attached Files
File Type: xml EQUI_Templates.xml (85.3 KB, 7 views)
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