Any UI can run on any resolution, but the UI INI file I give already has the windows placed for the resolution I run at. If you run a different resolution, then using /loadskin is fine, however all the windows will be all over the place, where you need to position them to where you want them to be. Refer to the screenshot info image to explain what each window was drawn to do.
Thank you much for the extra info, and so quickly! I saw that file, but I didn't put 1 and 1 together that I needed to rename it and drop it in the root dir. I am having to move stuff around, but at least it's looking like it's supposed to.
Just a heads up, I am putting out v5.3 shortly... I am altering the Extended Target Window to have a longer name above the bars. Also fixing the Quest Task Overlay window so that the numbers on the right side dont get cut off.