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Old 03-09-2003, 04:44 AM   #1
Kuakkgom
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Arrow Idle curiousity bout maps

I've decided to peek at the text files in my maps folder and decided that I could fairly easily write a qbasic program to convert 'em into a raw graphics file. (after drawing of course)

Who would be interested in seeing me try?
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Old 03-09-2003, 04:58 AM   #2
Dolby
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Their is already a web app out some where that uses GD or ImageMagik. Trying to rememeber the link.
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Old 03-09-2003, 05:23 AM   #3
Kuakkgom
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I know I've seen one that puts an overlaid map on EQ...oh well. =)
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Old 03-09-2003, 07:55 PM   #4
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I went ahead anyways. Still have minor displacement issues, but otherwise it's good. Just need to impliment Colored lines. Personal successes...wheee. =P

------

Kudos to those who can identify what zone is mapped. =P
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Old 03-09-2003, 08:01 PM   #5
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Quote:
Originally posted by Kuakkgom
I know I've seen one that puts an overlaid map on EQ...oh well. =)


no this is a cgi that converts the map into a jpg. I'm thinking it might be a sourceforge project.
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Old 03-09-2003, 08:11 PM   #6
Firedrake
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If you're program can edit the maps (add/remove, drag lines and points around to new locations) I would love to get a copy of ur prog.

Any thoughts on adding locations marks along the top and sides as well? (like eqatlas maps, the line every 1000 steps)

Also, what is this program that turns the maps into jpgs?
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Old 03-09-2003, 09:27 PM   #7
Kuakkgom
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Haven't seen it yet, though I'd love to peek at the cgi for that.

As for map editing. In theory it's easy as all hades. An example line from a map text file is:

L 7076.3838, -2039.4155, -63.2177, 7076.7866, -2000.4374, -63.2177, 150, 0, 200

Which I've concluded as being:

[L],[A X coord],[A Y coord],[A Z coord],[B X coord],[B Y coord],[B Z coord],[Line Red component],[Line Blue component],[Line Green component].

...labels are like this

[P],[X coord],[Y coord],[Z coord],[Red],[Blue],[Green],[Font size],[Text]

The two types I've found so far are L (for lines) and P (for text markers)

In practice, it would be extremely easy to make a map editor. But there are alot of lines. =) Plus it'd be more of a project for someone working in a less limited programming language. The qbasic version I'm using is limited to 160k of usable RAM. =P But I'll see what I can do. =)

I can add tick marks to the maps too now. Who knows, I might move this thing up to C/C++ code. (plus...colored lines would be easier to do in C with larger array space)

Last edited by Kuakkgom : 03-09-2003 at 09:42 PM.
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Old 03-10-2003, 03:04 AM   #8
Kuakkgom
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Here is a somewhat prettied up vector map (as I now call 'em) of Halas.

Outline of town and hashmark lines (every 500 /loc thingies). They're accurate to pretty much 1 /loc.
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