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Old 02-16-2004, 09:39 AM   #1
emil
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Default Emil UI 5

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Old 02-17-2004, 07:01 PM   #2
Xaltan
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Default Separate Group and Target Window

Is there anyway that a separate group and target window could be made like in emil3ldon? Just wondering =).
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Old 02-18-2004, 03:10 AM   #3
Amitan
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Nice work there

One wish but a bit hard to add.

Con color on target window.
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Old 02-18-2004, 01:00 PM   #4
stavesoffury
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another grade A ui.. you are the best sir
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Old 02-18-2004, 07:23 PM   #5
Xaltan
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Thumbs up I agree

This is perhaps the best UI i have ever seen, hehe, and sorry about the last post. Was too blunt and didn't take time out to thank you for this incredible UI. Just that because of the lack of target window, when i attack, i have weird flashing lines running across my screen instead of running around the target window like usual. Just wondering if there was anyway to separate the windows. Thanks for your time =).
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Old 02-19-2004, 04:40 PM   #6
emil
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thanks for the feedback.

currently, I'm getting the gl-xp and rl-xp pushed to be shown always.

i have recieved requests for a color-con on the target. not sure on this one,yet.

i combined the target & player & grp info all into the grp xml window. a side effect was losing the auto attack border.
as a hack i (actually someone else did this before me, i forget who) made the target xml file just a 1280x2 px window, that's invis until you attack. (you can drag/position this invis window -- hint: make it visible by auto attacking -- to sit right at the top of the border of all the 'snapped' components).

It's not my ideal setup, but i wanted to get this out when gates released.
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