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Old 05-24-2014, 09:05 AM   #1
danille
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Post Question on adding eqtype 360

Quote:
Originally Posted by Drakah
Another label type, 360, has been added for power source percent.

If someone wants to post or message me a full updated eqtypes listing, cleaned up from the 1st post, would be welcomed to keep it current.


Would you or anyone be so kind as to post what the beginning and /ending code text for the new 360 type?

I want to add this label to a different window so I would need the full line of code text with both size (if possible) and location X and Y.

Thank you very much!
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Old 05-24-2014, 09:10 AM   #2
Drakah
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You can base your code off of any percent label code really and just replace the eqtype with 360 and place that in your xml for the window you need it for. As for the x and y locations, that you would need to tinker with as to where you want it in the window.
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Old 05-24-2014, 09:20 AM   #3
danille
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Quote:
Originally Posted by Drakah
You can base your code off of any percent label code really and just replace the eqtype with 360 and place that in your xml for the window you need it for. As for the x and y locations, that you would need to tinker with as to where you want it in the window.


Thanks so for example:

<Label item="PIW_HASTEpercent">
<Font>3</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>213</X>
<Y>28</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>

Where do I put in the 360 and how would I change the:
<Label item="PIW_HASTEpercent">
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Old 05-24-2014, 09:26 AM   #4
Drakah
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Well, close, but I would get one that already had an eqtype in the label to make it a hair easier.

Just be careful, the name of the label needs to be unique otherwise you will get a duplicate name xml error in game.

Kinda like this.

<Label item="MyPowerPecentLabel">
<RelativePosition>true</RelativePosition>
<Font>2</Font>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<EQType>360</EQType>
<NoWrap>true</NoWrap>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>20</CX>
<CY>12</CY>
</Size>
</Label>


You would rename the label to something more appropriate, edit the location X and Y to be where you want it to show and don't forget to place the <pieces></pieces> tag at the end of the XML to call the Name you gave the label. (ie: <pieces>MyPowerPecentLabel</pieces>). When placing the names at the end of the file, it does look at what piece is 1st and so-forth since items are Layered. So if you want to make sure the percent is on top of everything else, place it at the top of the Pieces list.
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Old 05-24-2014, 09:47 AM   #5
danille
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Quote:
Originally Posted by Drakah
Well, close, but I would get one that already had an eqtype in the label to make it a hair easier.

Just be careful, the name of the label needs to be unique otherwise you will get a duplicate name xml error in game.

Kinda like this.

<Label item="MyPowerPecentLabel">
<RelativePosition>true</RelativePosition>
<Font>2</Font>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<EQType>360</EQType>
<NoWrap>true</NoWrap>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>20</CX>
<CY>12</CY>
</Size>
</Label>


You would rename the label to something more appropriate, edit the location X and Y to be where you want it to show and don't forget to place the <pieces></pieces> tag at the end of the XML to call the Name you gave the label. (ie: <pieces>MyPowerPecentLabel</pieces>). When placing the names at the end of the file, it does look at what piece is 1st and so-forth since items are Layered. So if you want to make sure the percent is on top of everything else, place it at the top of the Pieces list.


TYVM! Now I can tinker. You are a huge help.
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Old 05-24-2014, 11:54 AM   #6
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Good news! I edited the code into the window and loaded it and it didn't load the default UI!

The bad news is I can't see the value! I know the location is correct with X at 7 and Y at 3 but for some reason that section remains blank. (I edited a white box into the screenshot just to the left of the chest slot where the type 360 value should display)

Any help would be wonderful. (so sorry i don't know how to do this on my own)

Here is a screenshot of where I want the percent to show in my UI. followed by what the window looks like in code:



Code:
<?xml version="1.0" encoding="us-ascii"?> <XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/> <!-- Original Xml Copyright (c) 2000 - 2006 Sony Online Entertaiment all rights reserved. --> <!-- AYA UI Xml Code and Files ... --> <!-- Copyright (c) 2002-2006 AYA NANASE all rights reserved. --> <StaticAnimation item="PW_LightDecal"> <ScreenID>PWLightDecal</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>458</CX> <CY>1</CY> </Size> <Animation>TopDecalLight</Animation> </StaticAnimation> <StaticAnimation item="PW_STDecal#"> <ScreenID>PW_STDecal#</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>44</Y> </Location> <Size> <CX>220</CX> <CY>64</CY> </Size> <Animation>PW_STDecal</Animation> </StaticAnimation> <Ui2DAnimation item="A_PetSpellIcons"> <Cycle>false</Cycle> <Grid>true</Grid> <Vertical>false</Vertical> <CellHeight>40</CellHeight> <CellWidth>40</CellWidth> <Frames> <Texture>Spells01.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells02.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells03.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells04.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells05.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="PetBlueIconBackground"> <Cycle>true</Cycle> <Frames> <Texture>CS_Buttons.bmp</Texture> <Location> <X>4</X> <Y>24</Y> </Location> <Size> <CX>124</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="PetRedIconBackground"> <Cycle>true</Cycle> <Frames> <Texture>CS_Buttons.bmp</Texture> <Location> <X>4</X> <Y>104</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Button item="PIW_PetBuff0_Button"> <ScreenID>PetBuff0</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff1_Button"> <ScreenID>PetBuff1</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>22</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff2_Button"> <ScreenID>PetBuff2</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>42</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff3_Button"> <ScreenID>PetBuff3</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>62</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- Default and not used <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff4_Button"> <ScreenID>PetBuff4</ScreenID> <!--<Font>3</Font> Default --> <RelativePosition>true</RelativePosition> <Location> <X>82</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!--Default <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff5_Button"> <ScreenID>PetBuff5</ScreenID> <!--<Font>3</Font> Defautl --> <RelativePosition>true</RelativePosition> <Location> <X>102</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Default --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff6_Button"> <ScreenID>PetBuff6</ScreenID> <!--<Font>3</Font> Default --> <RelativePosition>true</RelativePosition> <Location> <X>122</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff7_Button"> <ScreenID>PetBuff7</ScreenID> <!--<Font>3</Font> Use defaults --> <RelativePosition>true</RelativePosition> <Location> <X>142</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use defaults --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Use Defaults --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- Use defaults <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff8_Button"> <ScreenID>PetBuff8</ScreenID> <!--<Font>3</Font>Defaults--> <RelativePosition>true</RelativePosition> <Location> <X>162</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use default --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>Use default--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff9_Button"> <ScreenID>PetBuff9</ScreenID> <!--<Font>3</Font>Use Defaults --> <RelativePosition>true</RelativePosition> <Location> <X>182</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use Defaults --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff10_Button"> <ScreenID>PetBuff10</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>202</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff11_Button"> <ScreenID>PetBuff11</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>222</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff12_Button"> <ScreenID>PetBuff12</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>242</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff13_Button"> <ScreenID>PetBuff13</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>262</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff14_Button"> <ScreenID>PetBuff14</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>282</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff15_Button"> <ScreenID>PetBuff15</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>302</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff16_Button"> <ScreenID>PetBuff16</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>322</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <RadioGroup/> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff17_Button"> <ScreenID>PetBuff17</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>342</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <RadioGroup/> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff18_Button"> <ScreenID>PetBuff18</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>362</X> <Y>0</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <RadioGroup/> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- Default and not used <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff19_Button"> <ScreenID>PetBuff19</ScreenID> <!--<Font>3</Font> Default --> <RelativePosition>true</RelativePosition> <Location> <X>5</X> <Y>4</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!--Default <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff20_Button"> <ScreenID>PetBuff20</ScreenID> <!--<Font>3</Font> Defautl --> <RelativePosition>true</RelativePosition> <Location> <X>25</X> <Y>4</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Default --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff21_Button"> <ScreenID>PetBuff21</ScreenID> <!--<Font>3</Font> Default --> <RelativePosition>true</RelativePosition> <Location> <X>45</X> <Y>4</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Default --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff22_Button"> <ScreenID>PetBuff22</ScreenID> <!--<Font>3</Font> Use defaults --> <RelativePosition>true</RelativePosition> <Location> <X>65</X> <Y>4</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use defaults --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> Use Defaults --> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- Use defaults <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff23_Button"> <ScreenID>PetBuff23</ScreenID> <!--<Font>3</Font>Defaults--> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>4</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use default --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>Use default--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff24_Button"> <ScreenID>PetBuff24</ScreenID> <!--<Font>3</Font>Use Defaults --> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>4</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> Use Defaults --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff25_Button"> <ScreenID>PetBuff25</ScreenID> <!--<Font>3</Font> --> <RelativePosition>true</RelativePosition> <Location> <X>125</X> <Y>4</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff26_Button"> <ScreenID>PetBuff26</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>145</X> <Y>4</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff27_Button"> <ScreenID>PetBuff27</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>5</X> <Y>26</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetBlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff28_Button"> <ScreenID>PetBuff28</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>25</X> <Y>24</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff29_Button"> <ScreenID>PetBuff29</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>45</X> <Y>24</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff30_Button"> <ScreenID>PetBuff30</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>65</X> <Y>24</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff31_Button"> <ScreenID>PetBuff31</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>24</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff32_Button"> <ScreenID>PetBuff32</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>24</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff33_Button"> <ScreenID>PetBuff33</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>125</X> <Y>24</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff34_Button"> <ScreenID>PetBuff34</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>145</X> <Y>24</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff35_Button"> <ScreenID>PetBuff35</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>5</X> <Y>44</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff36_Button"> <ScreenID>PetBuff36</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>25</X> <Y>44</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff37_Button"> <ScreenID>PetBuff37</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>45</X> <Y>44</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff38_Button"> <ScreenID>PetBuff38</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>65</X> <Y>44</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff39_Button"> <ScreenID>PetBuff39</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>44</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff40_Button"> <ScreenID>PetBuff40</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>44</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff41_Button"> <ScreenID>PetBuff41</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>125</X> <Y>44</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff42_Button"> <ScreenID>PetBuff42</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>145</X> <Y>44</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff43_Button"> <ScreenID>PetBuff43</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff44_Button"> <ScreenID>PetBuff44</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff45_Button"> <ScreenID>PetBuff45</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff46_Button"> <ScreenID>PetBuff46</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff47_Button"> <ScreenID>PetBuff47</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff48_Button"> <ScreenID>PetBuff48</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff49_Button"> <ScreenID>PetBuff49</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff50_Button"> <ScreenID>PetBuff50</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff51_Button"> <ScreenID>PetBuff51</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff52_Button"> <ScreenID>PetBuff52</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff53_Button"> <ScreenID>PetBuff53</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff54_Button"> <ScreenID>PetBuff54</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff55_Button"> <ScreenID>PetBuff55</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff56_Button"> <ScreenID>PetBuff56</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff57_Button"> <ScreenID>PetBuff57</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff58_Button"> <ScreenID>PetBuff58</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff59_Button"> <ScreenID>PetBuff59</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff60_Button"> <ScreenID>PetBuff60</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff61_Button"> <ScreenID>PetBuff61</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff62_Button"> <ScreenID>PetBuff62</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff63_Button"> <ScreenID>PetBuff63</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff64_Button"> <ScreenID>PetBuff64</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff65_Button"> <ScreenID>PetBuff65</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff66_Button"> <ScreenID>PetBuff66</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff67_Button"> <ScreenID>PetBuff67</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff68_Button"> <ScreenID>PetBuff68</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff69_Button"> <ScreenID>PetBuff69</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff70_Button"> <ScreenID>PetBuff70</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff71_Button"> <ScreenID>PetBuff71</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff72_Button"> <ScreenID>PetBuff72</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff73_Button"> <ScreenID>PetBuff73</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff74_Button"> <ScreenID>PetBuff74</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff75_Button"> <ScreenID>PetBuff75</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff76_Button"> <ScreenID>PetBuff76</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff77_Button"> <ScreenID>PetBuff77</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff78_Button"> <ScreenID>PetBuff78</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff79_Button"> <ScreenID>PetBuff79</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff80_Button"> <ScreenID>PetBuff80</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff81_Button"> <ScreenID>PetBuff81</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff82_Button"> <ScreenID>PetBuff82</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff83_Button"> <ScreenID>PetBuff83</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff84_Button"> <ScreenID>PetBuff84</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff85_Button"> <ScreenID>PetBuff85</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff86_Button"> <ScreenID>PetBuff86</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff87_Button"> <ScreenID>PetBuff87</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff88_Button"> <ScreenID>PetBuff88</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_PetBuff89_Button"> <ScreenID>PetBuff89</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>70</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>PetRedIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> </Button> <Button item="PIW_Pet0_Button"> <ScreenID>Pet0_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>11</Y> </Location> <Size> <CX>50</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet1_Button"> <ScreenID>Pet1_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>58</X> <Y>11</Y> </Location> <Size> <CX>50</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet2_Button"> <ScreenID>Pet2_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>113</X> <Y>11</Y> </Location> <Size> <CX>50</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet3_Button"> <ScreenID>Pet3_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>30</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet4_Button"> <ScreenID>Pet4_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>43</X> <Y>30</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet5_Button"> <ScreenID>Pet5_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>84</X> <Y>30</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet6_Button"> <ScreenID>Pet6_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>125</X> <Y>30</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet7_Button"> <ScreenID>Pet7_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>49</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet8_Button"> <ScreenID>Pet8_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>43</X> <Y>49</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet9_Button"> <ScreenID>Pet9_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>84</X> <Y>49</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet10_Button"> <ScreenID>Pet10_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>125</X> <Y>49</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet11_Button"> <ScreenID>Pet11_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>56</X> <Y>179</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet12_Button"> <ScreenID>Pet12_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>201</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="PIW_Pet13_Button"> <ScreenID>Pet13_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>56</X> <Y>201</Y> </Location> <Size> <CX>38</CX> <CY>18</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <Text>none</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Gauge item="PIW_PetHPGauge"> <ScreenID>PetHPGauge</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>-17</Y> </Location> <Size> <CX>165</CX> <CY>22</CY> </Size> <GaugeOffsetY>16</GaugeOffsetY> <Text>No Pet</Text> <TextOffsetY>-25</TextOffsetY> <TextOffsetX>-25</TextOffsetX> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>255</R> <G>255</G> <B>255</B> </FillTint> <EQType>16</EQType> <GaugeDrawTemplate> <Fill>AYAPetHealth</Fill> </GaugeDrawTemplate> </Gauge> <Gauge item="PIW_PetTargetHPGauge"> <ScreenID>PetTargetHPGauge</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>-9</Y> </Location> <Size> <CX>165</CX> <CY>20</CY> </Size> <GaugeOffsetY>16</GaugeOffsetY> <Text>No Target</Text> <TextOffsetX>0</TextOffsetX> <TextOffsetY>-50</TextOffsetY> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>240</R> <G>0</G> <B>0</B> </FillTint> <EQType>41</EQType> <GaugeDrawTemplate> <Fill>A_TargetGaugeFill</Fill> </GaugeDrawTemplate> </Gauge> <!-- Currency Info --> <!-- Inventry Info --> <InvSlot item="InvSlot1#"> <ScreenID>InvSlot1</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>87</X> <Y>43</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_HEAD 2 --> <InvSlot item="InvSlot2#"> <ScreenID>InvSlot2</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>67</X> <Y>3</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 2</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_FACE 3 --> <InvSlot item="InvSlot3#"> <ScreenID>InvSlot3</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>107</X> <Y>3</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 3</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_R_EAR 4 --> <InvSlot item="InvSlot4#"> <ScreenID>InvSlot4</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>107</X> <Y>43</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 4</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_NECK 5 --> <InvSlot item="InvSlot5#"> <ScreenID>InvSlot5</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>87</X> <Y>3</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 5</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_SHOULDERS 6 --> <InvSlot item="InvSlot6#"> <ScreenID>InvSlot6</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>67</X> <Y>43</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 6</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_ARMS 7 --> <InvSlot item="InvSlot7#"> <ScreenID>InvSlot7</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>47</X> <Y>3</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 7</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_ABOUT_BODY (Back) 8 --> <InvSlot item="InvSlot8#"> <ScreenID>InvSlot8</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>147</X> <Y>43</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 8</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_L_WRIST 9 --> <InvSlot item="InvSlot9#"> <ScreenID>InvSlot9</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>47</X> <Y>23</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 9</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_R_WRIST 10 --> <InvSlot item="InvSlot10#"> <ScreenID>InvSlot10</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>27</X> <Y>23</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 10</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_RANGE 11 --> <InvSlot item="InvSlot11#"> <ScreenID>InvSlot11</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>47</X> <Y>43</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 11</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_HANDS 12 --> <InvSlot item="InvSlot12#"> <ScreenID>InvSlot12</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>147</X> <Y>23</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 12</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_PRIMARY 13 --> <InvSlot item="InvSlot13#"> <ScreenID>InvSlot13</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>7</X> <Y>43</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 13</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_SECONDARY 14 --> <InvSlot item="InvSlot14#"> <ScreenID>InvSlot14</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>27</X> <Y>43</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 14</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_L_FINGERS 15 --> <InvSlot item="InvSlot15#"> <ScreenID>InvSlot15</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>107</X> <Y>23</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 15</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_R_FINGERS 16 --> <InvSlot item="InvSlot16#"> <ScreenID>InvSlot16</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>127</X> <Y>23</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 16</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- MY_POWERPECENTLABEL 360 --> <Label item="MyPowerPecentLabel"> <RelativePosition>true</RelativePosition> <Font>2</Font> <Text>100</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <EQType>360</EQType> <NoWrap>true</NoWrap> <Location> <X>7</X> <Y>3</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> </Label> <InvSlot item="InvSlot17#"> <ScreenID>InvSlot17</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>27</X> <Y>3</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 17</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_LEGS 18 --> <InvSlot item="InvSlot18#"> <ScreenID>InvSlot18</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>67</X> <Y>23</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 18</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_FEET 19 --> <InvSlot item="InvSlot19#"> <ScreenID>InvSlot19</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>87</X> <Y>23</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 19</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_WAIST 20 --> <InvSlot item="InvSlot20#"> <ScreenID>InvSlot20</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>127</X> <Y>3</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 20</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_AMMO 21 --> <InvSlot item="InvSlot21#"> <ScreenID>InvSlot21</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>127</X> <Y>43</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 22</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot0#"> <ScreenID>InvSlot0</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>147</X> <Y>3</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 0</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot021#"> <ScreenID>InvSlot0</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>7</X> <Y>23</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Background>A_RecessedBox20</Background> <EQType>inventory/Equip 21</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <Page item="PetPlayerStatus"> <ScreenID>PetPlayerStatus</ScreenID> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Player Status Page</TooltipReference> <DrawTemplate>WDT_Def</DrawTemplate> <TabIcon>A_MainTabIcon</TabIcon> <TabIconActive>A_MainTabActiveIcon</TabIconActive> <Pieces>InvSlot1#</Pieces> <Pieces>InvSlot2#</Pieces> <Pieces>InvSlot3#</Pieces> <Pieces>InvSlot4#</Pieces> <Pieces>InvSlot5#</Pieces> <Pieces>InvSlot6#</Pieces> <Pieces>InvSlot7#</Pieces> <Pieces>InvSlot8#</Pieces> <Pieces>InvSlot9#</Pieces> <Pieces>InvSlot10#</Pieces> <Pieces>InvSlot11#</Pieces> <Pieces>InvSlot12#</Pieces> <Pieces>InvSlot13#</Pieces> <Pieces>InvSlot14#</Pieces> <Pieces>InvSlot15#</Pieces> <Pieces>InvSlot16#</Pieces> <Pieces>InvSlot17#</Pieces> <Pieces>InvSlot18#</Pieces> <Pieces>InvSlot19#</Pieces> <Pieces>InvSlot20#</Pieces> <Pieces>InvSlot21#</Pieces> <Pieces>InvSlot0#</Pieces> <Pieces>InvSlot021#</Pieces> <Location> <X>0</X> <Y>45</Y> </Location> <Size> <CX>176</CX> <CY>68</CY> </Size> </Page> <Page item="PetPetStatus"> <ScreenID>PetPetStatus</ScreenID> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Status and Buff Page</TooltipReference> <DrawTemplate>WDT_Def</DrawTemplate> <TabIcon>A_CombatTabIcon</TabIcon> <TabIconActive>A_CombatTabActiveIcon</TabIconActive> <Pieces>PIW_PetHPGauge</Pieces> <Pieces>PIW_PetTargetHPGauge</Pieces> <Pieces>PIW_Pet0_Button</Pieces> <Pieces>PIW_Pet1_Button</Pieces> <Pieces>PIW_Pet2_Button</Pieces> <Pieces>PIW_Pet3_Button</Pieces> <Pieces>PIW_Pet4_Button</Pieces> <Pieces>PIW_Pet5_Button</Pieces> <Pieces>PIW_Pet6_Button</Pieces> <Pieces>PIW_Pet7_Button</Pieces> <Pieces>PIW_Pet8_Button</Pieces> <Pieces>PIW_Pet9_Button</Pieces> <Pieces>PIW_Pet10_Button</Pieces> <Pieces>PIW_Pet11_Button</Pieces> <Pieces>PIW_Pet12_Button</Pieces> <Pieces>PIW_Pet13_Button</Pieces> <Location> <X>0</X> <Y>45</Y> </Location> <Size> <CX>176</CX> <CY>68</CY> </Size> </Page> <Page item="PetPetBuff"> <ScreenID>PetPetBuff</ScreenID> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Pet Buff Page</TooltipReference> <DrawTemplate>WDT_Def</DrawTemplate> <TabIcon>A_SocialsTabIcon</TabIcon> <TabIconActive>A_SocialsTabActiveIcon</TabIconActive> <Pieces>PIW_PetBuff19_Button</Pieces> <Pieces>PIW_PetBuff20_Button</Pieces> <Pieces>PIW_PetBuff21_Button</Pieces> <Pieces>PIW_PetBuff22_Button</Pieces> <Pieces>PIW_PetBuff23_Button</Pieces> <Pieces>PIW_PetBuff24_Button</Pieces> <Pieces>PIW_PetBuff25_Button</Pieces> <Pieces>PIW_PetBuff26_Button</Pieces> <Pieces>PIW_PetBuff27_Button</Pieces> <Pieces>PIW_PetBuff28_Button</Pieces> <Pieces>PIW_PetBuff29_Button</Pieces> <Pieces>PIW_PetBuff30_Button</Pieces> <Pieces>PIW_PetBuff31_Button</Pieces> <Pieces>PIW_PetBuff32_Button</Pieces> <Pieces>PIW_PetBuff33_Button</Pieces> <Pieces>PIW_PetBuff34_Button</Pieces> <Pieces>PIW_PetBuff35_Button</Pieces> <Pieces>PIW_PetBuff36_Button</Pieces> <Pieces>PIW_PetBuff37_Button</Pieces> <Pieces>PIW_PetBuff38_Button</Pieces> <Pieces>PIW_PetBuff39_Button</Pieces> <Pieces>PIW_PetBuff40_Button</Pieces> <Pieces>PIW_PetBuff41_Button</Pieces> <Pieces>PIW_PetBuff42_Button</Pieces> <Pieces>PIW_PetBuff43_Button</Pieces> <Pieces>PIW_PetBuff44_Button</Pieces> <Pieces>PIW_PetBuff45_Button</Pieces> <Pieces>PIW_PetBuff46_Button</Pieces> <Pieces>PIW_PetBuff47_Button</Pieces> <Pieces>PIW_PetBuff48_Button</Pieces> <Pieces>PIW_PetBuff49_Button</Pieces> <Pieces>PIW_PetBuff50_Button</Pieces> <Pieces>PIW_PetBuff51_Button</Pieces> <Pieces>PIW_PetBuff52_Button</Pieces> <Pieces>PIW_PetBuff53_Button</Pieces> <Pieces>PIW_PetBuff54_Button</Pieces> <Pieces>PIW_PetBuff55_Button</Pieces> <Pieces>PIW_PetBuff56_Button</Pieces> <Pieces>PIW_PetBuff57_Button</Pieces> <Pieces>PIW_PetBuff58_Button</Pieces> <Pieces>PIW_PetBuff59_Button</Pieces> <Pieces>PIW_PetBuff60_Button</Pieces> <Pieces>PIW_PetBuff61_Button</Pieces> <Pieces>PIW_PetBuff62_Button</Pieces> <Pieces>PIW_PetBuff63_Button</Pieces> <Pieces>PIW_PetBuff64_Button</Pieces> <Pieces>PIW_PetBuff65_Button</Pieces> <Pieces>PIW_PetBuff66_Button</Pieces> <Pieces>PIW_PetBuff67_Button</Pieces> <Pieces>PIW_PetBuff68_Button</Pieces> <Pieces>PIW_PetBuff69_Button</Pieces> <Pieces>PIW_PetBuff70_Button</Pieces> <Pieces>PIW_PetBuff71_Button</Pieces> <Pieces>PIW_PetBuff72_Button</Pieces> <Pieces>PIW_PetBuff73_Button</Pieces> <Pieces>PIW_PetBuff74_Button</Pieces> <Pieces>PIW_PetBuff75_Button</Pieces> <Pieces>PIW_PetBuff76_Button</Pieces> <Pieces>PIW_PetBuff77_Button</Pieces> <Pieces>PIW_PetBuff78_Button</Pieces> <Pieces>PIW_PetBuff79_Button</Pieces> <Pieces>PIW_PetBuff80_Button</Pieces> <Pieces>PIW_PetBuff81_Button</Pieces> <Pieces>PIW_PetBuff82_Button</Pieces> <Pieces>PIW_PetBuff83_Button</Pieces> <Pieces>PIW_PetBuff84_Button</Pieces> <Pieces>PIW_PetBuff85_Button</Pieces> <Pieces>PIW_PetBuff86_Button</Pieces> <Pieces>PIW_PetBuff87_Button</Pieces> <Pieces>PIW_PetBuff88_Button</Pieces> <Pieces>PIW_PetBuff89_Button</Pieces> <Location> <X>0</X> <Y>22</Y> </Location> <Size> <CX>176</CX> <CY>68</CY> </Size> </Page> <!-- Anchors change the position of tabs --> <TabBox item="PetSubWindow"> <ScreenID>PetSubWindow</ScreenID> <RelativePosition>true</RelativePosition> <Pages>PetPlayerStatus</Pages> <Pages>PetPetStatus</Pages> <Pages>PetPetBuff</Pages> <AutoStretch>true</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TabBorderTemplate>FT_BlankTabBorder</TabBorderTemplate> <PageBorderTemplate>FT_BlankPageBorder</PageBorderTemplate> <Location> <X>0</X> <Y>0</Y> </Location> <LeftAnchorOffset>229</LeftAnchorOffset> <RightAnchorOffset>3</RightAnchorOffset> <TopAnchorOffset>23</TopAnchorOffset> <BottomAnchorOffset>0</BottomAnchorOffset> </TabBox> <Screen item="PIW_BuffWindow"> <ScreenID>BuffWindow</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>-1500</Y> </Location> <AutoStretch>false</AutoStretch> <LeftAnchorOffset>-400</LeftAnchorOffset> <TopAnchorOffset>-380</TopAnchorOffset> <RightAnchorOffset>-400</RightAnchorOffset> <BottomAnchorOffset>-400</BottomAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <RightAnchorToLeft>false</RightAnchorToLeft> <LeftAnchorToLeft>false</LeftAnchorToLeft> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Buffs on your pet will show here</TooltipReference> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>false</Style_Border> <Style_Sizable>false</Style_Sizable> <Size> <CX>1</CX> <CY>1</CY> </Size> </Screen> <StaticAnimation item="PW_EndDecal"> <ScreenID>PW_EndDecal</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>5</X> <Y>29</Y> </Location> <Size> <CX>25</CX> <CY>14</CY> </Size> <Animation>EndDecal</Animation> </StaticAnimation> <Label item="MY_ENDLabel"> <ScreenID>MY_EnduranceLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>31</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>END</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <StaticAnimation item="PW_EndBackDecal"> <ScreenID>PW_EndBackDecal</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>31</X> <Y>29</Y> </Location> <Size> <CX>86</CX> <CY>14</CY> </Size> <Animation>XpBackDecal</Animation> </StaticAnimation> <Gauge item="PIW_Player_Fatigue"> <ScreenID>EndGauge</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>31</X> <Y>30</Y> </Location> <Size> <CX>60</CX> <CY>11</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>150</G> <B>0</B> </FillTint> <LinesFillTint> <R>240</R> <G>240</G> <B>0</B> </LinesFillTint> <DrawLinesFill>true</DrawLinesFill> <EQType>3</EQType> <GaugeDrawTemplate> <Fill>XpFill</Fill> <LinesFill>XpLineFill</LinesFill> </GaugeDrawTemplate> </Gauge> <StaticAnimation item="PW_EndNumberDecal"> <ScreenID>PW_EndNumberDecal</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>117</X> <Y>29</Y> </Location> <Size> <CX>72</CX> <CY>14</CY> </Size> <Animation>EndNumDecal</Animation> </StaticAnimation> <Label item="MY_END"> <ScreenID>MY_Endurance</ScreenID> <EQType>21</EQType> <Font>3</Font> <RelativePosition>true</RelativePosition> <Location> <X>90</X> <Y>28</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>100</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="MY_ENDNUMBER"> <ScreenID>MY_EnduranceNumber</ScreenID> <EQType>126</EQType> <Font>3</Font> <RelativePosition>true</RelativePosition> <Location> <X>115</X> <Y>28</Y> </Location> <Size> <CX>38</CX> <CY>12</CY> </Size> <Text>14500</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="MY_ENDMAX"> <ScreenID>MY_EnduranceMax</ScreenID> <EQType>127</EQType> <Font>3</Font> <RelativePosition>true</RelativePosition> <Location> <X>150</X> <Y>28</Y> </Location> <Size> <CX>38</CX> <CY>12</CY> </Size> <Text>15000</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <StaticAnimation item="PW_HasteDecal"> <ScreenID>PW_HasteDecal</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>190</X> <Y>29</Y> </Location> <Size> <CX>35</CX> <CY>14</CY> </Size> <Animation>HasteNumDecal</Animation> </StaticAnimation> <Label item="PIW_HASTE"> <EQType>211</EQType> <Font>3</Font> <RelativePosition>true</RelativePosition> <Location> <X>188</X> <Y>28</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>15000</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="PIW_HASTEpercent"> <Font>3</Font> <RelativePosition>true</RelativePosition> <Location> <X>213</X> <Y>28</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="MY_STRLabel"> <ScreenID>MY_StrengthLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>7</X> <Y>46</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>STR</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_STRNumber#"> <ScreenID>STRNumberLabel</ScreenID> <EQType>5</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>30</X> <Y>44</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_STALabel"> <ScreenID>MY_StaminaLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>7</X> <Y>62</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>STA</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_STANumber#"> <ScreenID>STANumberLabel</ScreenID> <EQType>6</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>30</X> <Y>60</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_AGILabel"> <ScreenID>MY_AgilityLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>8</X> <Y>78</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>AGI</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_AGINumber#"> <ScreenID>AGINumberLabel</ScreenID> <EQType>8</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>30</X> <Y>76</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_DEXLabel"> <ScreenID>MY_DexterityLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>7</X> <Y>94</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>DEX</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_DEXNumber#"> <ScreenID>DEXNumberLabel</ScreenID> <EQType>7</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>30</X> <Y>92</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_WISLabel"> <ScreenID>MY_WisdomLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>62</X> <Y>46</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>WIS</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_WISNumber#"> <ScreenID>WISNumberLabel</ScreenID> <EQType>9</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>44</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_INTLabel"> <ScreenID>MY_IntelligenceLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>63</X> <Y>62</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>INT</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_INTNumber#"> <ScreenID>INTNumberLabel</ScreenID> <EQType>10</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>60</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_CHALabel"> <ScreenID>MY_CharismaLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>62</X> <Y>78</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>CHA</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_CHANumber#"> <ScreenID>CHANumberLabel</ScreenID> <EQType>11</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>76</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_ACLabel"> <ScreenID>MY_ArmorClassLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>62</X> <Y>94</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>AC</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="Player_AC#"> <ScreenID>PlayerACNumber</ScreenID> <EQType>22</EQType> <RelativePosition>true</RelativePosition> <Location> <X>77</X> <Y>92</Y> </Location> <Size> <CX>36</CX> <CY>14</CY> </Size> <Text>1900</Text> <TextColor> <R>0</R> <G>255</G> <B>0</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_SvPLabel"> <ScreenID>MY_PoisonLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>117</X> <Y>46</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>SvP</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_PoisonNumber#"> <ScreenID>PoisonNumberLabel</ScreenID> <EQType>245</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>140</X> <Y>44</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_SvMLabel"> <ScreenID>MY_MagicLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>117</X> <Y>62</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>SvM</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_MagicNumber#"> <ScreenID>MagicNumberLabel</ScreenID> <EQType>249</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>140</X> <Y>60</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_SvDLabel"> <ScreenID>MY_DiseaseLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>117</X> <Y>78</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>SvD</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_DiseaseNumber#"> <ScreenID>DiseaseNumberLabel</ScreenID> <EQType>246</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>140</X> <Y>76</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_ATKLabel"> <ScreenID>MY_AttackLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>117</X> <Y>94</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>ATK</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="Player_ATK#"> <ScreenID>PlayerATK</ScreenID> <EQType>23</EQType> <RelativePosition>true</RelativePosition> <Location> <X>136</X> <Y>92</Y> </Location> <Size> <CX>31</CX> <CY>14</CY> </Size> <Text>1900</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="MY_SvFLabel"> <ScreenID>MY_FireLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>172</X> <Y>46</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>SvF</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_FireNumber#"> <ScreenID>FireNumberLabel</ScreenID> <EQType>247</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>195</X> <Y>44</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_SvCLabel"> <ScreenID>MY_ColdLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>172</X> <Y>62</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>SvC</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_ColdNumber#"> <ScreenID>ColdNumberLabel</ScreenID> <EQType>248</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>195</X> <Y>60</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="MY_SvCoLabel"> <ScreenID>MY_CorruptionLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>172</X> <Y>78</Y> </Location> <Size> <CX>25</CX> <CY>12</CY> </Size> <Text>SvCo</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="IW_CorruptionNumber#"> <ScreenID>CorruptionNumberLabel</ScreenID> <EQType>250</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>195</X> <Y>76</Y> </Location> <Size> <CX>28</CX> <CY>14</CY> </Size> <Text>65</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="PWFavorNumber"> <EQType>117</EQType> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>171</X> <Y>92</Y> </Location> <Size> <CX>52</CX> <CY>14</CY> </Size> <Text>99:99</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Screen item="PIW_Pet_BuffWindow"> <ScreenID>Pet_BuffWindow</ScreenID> <RelativePosition>true</RelativePosition> <RelativePosition>false</RelativePosition> <Location> <X>5</X> <Y>3</Y> </Location> <Size> <!-- 749 60 --> <CX>392</CX> <CY>25</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Buffs on your target will show here</TooltipReference> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>PIW_PetBuff0_Button</Pieces> <Pieces>PIW_PetBuff1_Button</Pieces> <Pieces>PIW_PetBuff2_Button</Pieces> <Pieces>PIW_PetBuff3_Button</Pieces> <Pieces>PIW_PetBuff4_Button</Pieces> <Pieces>PIW_PetBuff5_Button</Pieces> <Pieces>PIW_PetBuff6_Button</Pieces> <Pieces>PIW_PetBuff7_Button</Pieces> <Pieces>PIW_PetBuff8_Button</Pieces> <Pieces>PIW_PetBuff9_Button</Pieces> <Pieces>PIW_PetBuff10_Button</Pieces> <Pieces>PIW_PetBuff11_Button</Pieces> <Pieces>PIW_PetBuff12_Button</Pieces> <Pieces>PIW_PetBuff13_Button</Pieces> <Pieces>PIW_PetBuff14_Button</Pieces> <Pieces>PIW_PetBuff15_Button</Pieces> <Pieces>PIW_PetBuff16_Button</Pieces> <Pieces>PIW_PetBuff17_Button</Pieces> <Pieces>PIW_PetBuff18_Button</Pieces> </Screen> <Screen item="PetInfoWindow"> <!--<ScreenID/>--> <RelativePosition>false</RelativePosition> <Location> <X>53</X> <Y>160</Y> </Location> <Size> <!-- 401 106 --> <CX>401</CX> <CY>115</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Text/> <DrawTemplate>WDT_Rounded</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>false</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>PW_STDecal#</Pieces> <Pieces>PW_EndDecal</Pieces> <Pieces>MY_ENDLabel</Pieces> <Pieces>PW_EndBackDecal</Pieces> <Pieces>PIW_Player_Fatigue</Pieces> <Pieces>PW_EndNumberDecal</Pieces> <Pieces>MY_END</Pieces> <Pieces>MY_ENDNUMBER</Pieces> <Pieces>MY_ENDMAX</Pieces> <Pieces>PW_HasteDecal</Pieces> <Pieces>PIW_HASTE</Pieces> <Pieces>PIW_HASTEpercent</Pieces><Pieces>MY_STRLabel</Pieces> <Pieces>IW_STRNumber#</Pieces> <Pieces>MY_STALabel</Pieces> <Pieces>IW_STANumber#</Pieces> <Pieces>MY_AGILabel</Pieces> <Pieces>IW_AGINumber#</Pieces> <Pieces>MY_DEXLabel</Pieces> <Pieces>IW_DEXNumber#</Pieces> <Pieces>MY_WISLabel</Pieces> <Pieces>IW_WISNumber#</Pieces> <Pieces>MY_INTLabel</Pieces> <Pieces>IW_INTNumber#</Pieces> <Pieces>MY_CHALabel</Pieces> <Pieces>IW_CHANumber#</Pieces> <Pieces>MY_ACLabel</Pieces> <Pieces>Player_AC#</Pieces> <Pieces>MY_SvPLabel</Pieces> <Pieces>IW_PoisonNumber#</Pieces> <Pieces>MY_SvMLabel</Pieces> <Pieces>IW_MagicNumber#</Pieces> <Pieces>MY_SvDLabel</Pieces> <Pieces>IW_DiseaseNumber#</Pieces> <Pieces>MY_ATKLabel</Pieces> <Pieces>Player_ATK#</Pieces> <Pieces>MY_SvFLabel</Pieces> <Pieces>IW_FireNumber#</Pieces> <Pieces>MY_SvCLabel</Pieces> <Pieces>IW_ColdNumber#</Pieces> <Pieces>MY_SvCoLabel</Pieces> <Pieces>IW_CorruptionNumber#</Pieces> <Pieces>PWFavorNumber</Pieces> <pieces>MyPowerPecentLabel</pieces> <Pieces>PetSubWindow</Pieces> <Pieces>PIW_BuffWindow</Pieces> <Pieces>PW_LightDecal</Pieces> <Pieces>PIW_Pet_BuffWindow</Pieces> </Screen> </XML>
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Old 05-24-2014, 12:02 PM   #7
Drakah
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im not seeing where you want it to be?
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Old 05-24-2014, 12:23 PM   #8
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Quote:
Originally Posted by Drakah
im not seeing where you want it to be?

In the screenshot on the right hand side of the window, there are inventory slots. Just above the powersource there is a blank space. I drew a white 20x20 pixel box where I want the percent value to show. (this is the modified pet window for the AYA ui.)
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Old 05-24-2014, 03:10 PM   #9
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Try this file. It needed to be in the pet sub window since that is where you want it to show. I cleaned up the name a bit to match more of how your naming structure is.
Attached Files
File Type: xml EQUI_PetInfoWindow.xml (203.9 KB, 2 views)
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Old 05-24-2014, 04:49 PM   #10
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Absolutely FANTASTIC!

Made a few minor tweaks to it and look!


TYVM!

Last edited by danille : 05-24-2014 at 05:03 PM.
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Old 05-24-2014, 05:20 PM   #11
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Most welcome
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