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Old 02-09-2004, 07:02 PM   #1
Arremis
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What I would like to see is actual numbers of Mana and Experience Points, just like we do in the Hit Points bar....

HP (............................) 234/234
AC 234
ATK 234
MANA (...........................) 234/234
EXPERIENCE (..............................) 234567/345678

This will help us in 2 ways:

1. Given we already know how much mana a spell costs, instead of trying to calculate how many heals you can throw in along with buffs on the current mana pool, we can just take a look and see "Oh....234 mana....I can cast 6 buffs and still have room for 3 heals....ummm....if I don't fizzle...."

2. We'll know EXACTLY where we are xp-wise instead of having to guess how many kills to the next ding. "Instead of attacking that white con which only gives 520 xp per kill, I can level faster by attacking that blue con that gives 680!!!"

Just a thought....
WOOT DING!!!
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Old 02-09-2004, 07:16 PM   #2
Incognitogamer
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eq doesn't have a way of doing that, althought there are programs out there (that probably violate the EULA) that can tell you the exact numbers if you want.
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Old 02-09-2004, 08:50 PM   #3
Inokis
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You can do that with hp, but not mana and experience, theres an eqtype for the HP though.
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Old 02-09-2004, 09:48 PM   #4
Dolby
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Please note the forum the user posted this in "Wish List". Arremis is not asking if it can be done but wishing it could.
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Old 12-17-2004, 12:23 AM   #5
rjengel
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It seems they did a change so they now have an EQTYPE 124/125 for Cur and Max MANA and EQTYPE 126/127 for Cur / Max END
Why not add in EQTYPE 128/129 Cur/Max XP and EQTYPE 130/131 Cur/Max AAXP (well not exactly those as I am sure they are taken - but good enough for example sake)
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Old 09-04-2007, 12:16 PM   #6
Neebat
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Because a level 75's experience number would look something like this:

47358833843843843488348234

Seriously, it's a MANY digit number. It's been going up exponentially for 75 levels, so it's completely huge now.
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Old 09-04-2007, 12:31 PM   #7
seeker495
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Not to be contradictory, but the amount of EXP per kill decreases exponentially. The amount of EXP it takes to level stays the same. I am 99.99% sure that number is 330, but thats from memory, so I'm not 100% sure. I know it's somewhere like that, because my UI does show my Current EXP both as a percent and as a number. I won't post exactly how it's done, because, as previously mentioned, it requires the use of a 3rd party tool. I just wanted to point out that if an EQType was added for it, it would at most by 329/330, which is not that big of a number at all.
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